Player Matchup

Kukulkan
Kukulkan
KT_33
Kukulkan
Level 152
God Stats
22W - 10L
1,607 SR
Queue Stats
323W - 333L
1,582 Elo+
Solo
Pele
Pele
RagnarDeca
Pele
Level 126
God Stats
17W - 20L
1,520 SR
Queue Stats
604W - 603L
1,545 Elo+
Solo
Merlin
Merlin
RemoveEAC
Merlin
Level 105
God Stats
5W - 3L
1,670 SR
Queue Stats
147W - 141L
1,528 Elo+
Solo
Shiva
Shiva
haeirux
Shiva
Level 140
God Stats
17W - 15L
1,692 SR
Queue Stats
235W - 185L
1,619 Elo+
Solo
Erlang Shen
Erlang Shen
pazspartans
Erlang Shen
Level 159
God Stats
4W - 1L
1,805 SR
Queue Stats
180W - 149L
1,661 Elo+
Solo
Team Averages
Level 136
1,659 SR
1,587 Elo+

VS

Team Averages
Level 140
1,625 SR
1,524 Elo+
Lancelot
Lancelot
AncientIvory
Lancelot
Level 105
God Stats
2W - 1L
1,739 SR
Queue Stats
94W - 84L
1,434 Elo+
Solo
Skadi
Skadi
Baelica
Skadi
Level 154
God Stats
10W - 11L
1,485 SR
Queue Stats
799W - 645L
1,535 Elo+
Party 1
Zeus
Zeus
MustSeek
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,536 Elo+
Solo
Mulan
Mulan
Petitely
Mulan
Level 160
God Stats
27W - 16L
1,688 SR
Queue Stats
841W - 696L
1,540 Elo+
Party 1
Bacchus
Bacchus
hayGobble
Bacchus
Level 157
God Stats
10W - 6L
1,715 SR
Queue Stats
350W - 356L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KT_33
Kukulkan
20
9 / 3 / 5
14,628
860
17,646
13,142
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 4 / 14
14,172
834
27,347
28,315
14,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
RemoveEAC
Merlin
20
2 / 4 / 19
13,289
782
20,997
17,886
9,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
haeirux
Shiva
20
13 / 3 / 12
14,577
857
31,722
27,485
29,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
pazspartans
Erlang Shen
20
6 / 3 / 8
13,316
783
19,515
26,903
24,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AncientIvory
Lancelot
17
1 / 6 / 3
11,506
677
8,500
23,526
25,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Baelica
Skadi
20
6 / 8 / 4
12,370
728
18,660
22,722
11,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
3 / 10 / 3
12,785
752
18,005
21,701
9,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
Petitely
Mulan
20
5 / 7 / 7
12,662
745
29,997
37,992
39,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
hayGobble
Bacchus
17
2 / 7 / 4
11,480
675
11,684
26,998
37,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
38
Kills
17
17
Deaths
38
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AncientIvory
Lancelot
1
6
3
0.42
L
Skadi
Baelica
Skadi
6
8
4
1
W
Kukulkan
KT_33
Kukulkan
9
3
5
3.83
L
Zeus
3
10
3
0.45
L
Mulan
Petitely
Mulan
5
7
7
1.21
W
8
4
14
3.75
W
Merlin
RemoveEAC
Merlin
2
4
19
2.88
W
Shiva
haeirux
Shiva
13
3
12
6.33
L
Bacchus
hayGobble
Bacchus
2
7
4
0.57
W
Erlang Shen
pazspartans
Erlang Shen
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,227
Damage
86,846
113,731
Taken
132,939
85,541
Mitigated
122,959
33,025
Healing
16,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AncientIvory
Lancelot
8,500
1,457
1,028
1,593
23,526
25,490
0
7,182
16,027
0
26,004
L
Skadi
Baelica
Skadi
18,660
7,017
0
577
22,722
11,347
76
6,554
15,831
0
49,806
W
Kukulkan
KT_33
Kukulkan
17,646
672
0
1,766
13,142
7,209
3,295
5,551
7,591
67,498
0
L
Zeus
18,005
4,830
0
2,033
21,701
9,812
0
8,608
12,593
61,339
0
L
Mulan
Petitely
Mulan
29,997
2,565
0
9,659
37,992
39,090
0
8,636
28,655
0
48,756
W
27,347
6,360
0
9,069
28,315
14,709
1,043
7,359
19,408
0
69,690
W
Merlin
RemoveEAC
Merlin
20,997
1,555
109
2,412
17,886
9,509
1,004
3,038
14,848
61,714
0
W
Shiva
haeirux
Shiva
31,722
7,604
1,736
6,346
27,485
29,386
731
6,537
20,948
0
52,598
L
Bacchus
hayGobble
Bacchus
11,684
1,193
0
1,393
26,998
37,220
0
5,328
21,190
34,103
0
W
Erlang Shen
pazspartans
Erlang Shen
19,515
11,889
0
11,587
26,903
24,728
2,831
7,204
18,584
0
48,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,982
Gold Earned
60,803
378
Minions Killed
282
0
Camps Cleared
0
1,850,378
Distance Traveled
1,416,464
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,506
677
28
2
0
268,119
1
L
Skadi
12,370
728
79
5
0
290,991
0
W
Kukulkan
14,628
860
112
7
0
331,732
2
L
Zeus
12,785
752
108
6
0
268,356
0
L
Mulan
12,662
745
37
2
0
301,442
2
W
Pele
14,172
834
76
4
0
409,276
1
W
Merlin
13,289
782
88
5
0
339,076
1
W
Shiva
14,577
857
53
3
0
405,581
0
L
Bacchus
11,480
675
30
2
0
287,556
0
W
Erlang Shen
13,316
783
49
3
0
364,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role