Player Matchup

Cliodhna
Cliodhna
BatCountry1989
Cliodhna
Level 87
God Stats
4W - 7L
1,230 SR
Queue Stats
15W - 37L
1,179 Elo+
Party 2
Zeus
Zeus
GravyTrain103
Zeus
Level 82
God Stats
12W - 22L
1,295 SR
Queue Stats
16W - 38L
1,172 Elo+
Party 2
Danzaburou
Danzaburou
ssuaveC
Danzaburou
Level 48
God Stats
2W - 3L
1,355 SR
Queue Stats
82W - 148L
1,315 Elo+
Solo
Team Averages
Level 72
1,293 SR
1,222 Elo+

VS

Team Averages
Level 42
1,459 SR
1,405 Elo+
Sun Wukong
Sun Wukong
TauntingCoast93
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,299 Elo+
Party 1
Janus
Janus
ThiccNiddles
Janus
Level 29
God Stats
2W - 5L
1,222 SR
Queue Stats
25W - 26L
1,459 Elo+
Party 1
Neith
Neith
x13ionix
Neith
Level 88
God Stats
1W - 4L
1,654 SR
Queue Stats
74W - 72L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
2 / 1 / 3
7,395
740
3,633
4,122
1,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 2
7,655
766
6,657
4,530
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ssuaveC
Danzaburou
10
0 / 0 / 3
6,578
658
2,614
3,451
1,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TauntingCoast93
Sun Wukong
10
0 / 2 / 0
5,845
585
1,097
7,099
4,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 1
5,735
574
2,222
4,975
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
x13ionix
Neith
11
1 / 1 / 0
6,536
654
2,214
5,470
2,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
1
3
3.5
W
4
0
2
5
L
Sun Wukong
TauntingCoast93
Sun Wukong
0
2
0
0
L
0
3
1
0.17
W
Danzaburou
ssuaveC
Danzaburou
0
0
3
1.5
L
Neith
x13ionix
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
5,533
12,103
Taken
17,544
4,487
Mitigated
7,823
3,381
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
3,633
772
0
1,067
4,122
1,600
734
1,106
2,926
0
16,702
W
6,657
160
0
1,351
4,530
1,552
412
777
3,685
25,428
0
L
Sun Wukong
TauntingCoast93
Sun Wukong
1,097
195
0
364
7,099
4,086
0
2,484
4,383
0
6,237
L
2,222
280
0
1,000
4,975
1,561
0
1,756
2,955
9,369
0
W
Danzaburou
ssuaveC
Danzaburou
2,614
666
0
963
3,451
1,335
314
924
2,417
0
19,875
L
Neith
x13ionix
Neith
2,214
727
0
1,368
5,470
2,176
0
2,082
3,242
0
24,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,628
Gold Earned
18,116
121
Minions Killed
93
6
Camps Cleared
3
539,814
Distance Traveled
390,113
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,395
740
50
5
0
193,901
2
W
Zeus
7,655
766
33
3
4
169,005
0
L
Sun Wukong
5,845
585
15
2
0
139,434
0
L
Janus
5,735
574
21
2
3
95,319
1
W
Danzaburou
6,578
658
38
4
2
176,908
2
L
Neith
6,536
654
57
6
0
155,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role