Player Matchup

Chronos
Chronos
Civ90-VCG
Chronos
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 191L
1,542 Elo+
Party 2
Nemesis
Nemesis
Darkrai2468
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 74L
1,659 Elo+
Party 3
Janus
Janus
JinxiiOG
Janus
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 101L
1,505 Elo+
Party 2
Apollo
Apollo
LankyCracker
Apollo
Level 32
God Stats
3W - 4L
1,563 SR
Queue Stats
137W - 84L
1,689 Elo+
Party 3
Cthulhu
Cthulhu
LilHuddysBurner
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 72
1,513 SR
1,579 Elo+

VS

Team Averages
Level 82
1,461 SR
1,666 Elo+
Artemis
Artemis
 
Artemis
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
LordMaster029
Pele
Level 114
God Stats
3W - 2L
1,433 SR
Queue Stats
91W - 49L
1,703 Elo+
Party 1
Ares
Ares
Sebakool
Ares
Level 157
God Stats
3W - 7L
1,498 SR
Queue Stats
392W - 412L
1,562 Elo+
Solo
Yu Huang
Yu Huang
SecuestraGnomos
Yu Huang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,824 Elo+
Party 1
Gilgamesh
Gilgamesh
aquiles_brinco18
Gilgamesh
Level 33
God Stats
3W - 0L
1,376 SR
Queue Stats
7W - 0L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Civ90-VCG
Chronos
9
0 / 3 / 1
5,465
497
3,607
8,118
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
Darkrai2468
Nemesis
10
2 / 5 / 0
6,013
547
6,372
9,777
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
JinxiiOG
Janus
8
2 / 5 / 0
5,358
487
3,734
6,969
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
8
0 / 3 / 1
4,779
434
1,113
4,023
1,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 1
5,162
469
3,356
8,751
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
4 / 1 / 3
5,796
527
4,264
5,357
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 3
7,076
643
6,833
9,683
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
11
4 / 2 / 1
6,542
595
4,373
9,707
7,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Yu Huang
11
5 / 0 / 1
6,711
610
6,399
5,029
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
9
1 / 1 / 6
5,467
497
2,732
8,144
4,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
20
20
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
3
5.5
L
Chronos
Civ90-VCG
Chronos
0
3
1
0.17
L
Nemesis
Darkrai2468
Nemesis
2
5
0
0.4
L
Janus
JinxiiOG
Janus
2
5
0
0.4
L
Apollo
0
3
1
0.17
L
1
4
1
0.38
W
6
1
3
7.5
W
Ares
4
2
1
2.25
W
Yu Huang
5
0
1
5.5
W
Gilgamesh
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,182
Damage
24,601
37,638
Taken
37,920
16,073
Mitigated
19,287
6,550
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,264
1,453
0
2,278
5,357
1,766
668
1,151
3,956
0
30,522
L
Chronos
Civ90-VCG
Chronos
3,607
1,315
0
2,473
8,118
2,719
0
1,669
6,449
32,788
0
L
Nemesis
Darkrai2468
Nemesis
6,372
2,648
0
3,276
9,777
4,859
0
4,373
5,404
0
38,477
L
Janus
JinxiiOG
Janus
3,734
408
0
360
6,969
2,456
0
3,730
3,239
23,388
0
L
Apollo
1,113
898
0
191
4,023
1,316
0
0
4,023
0
19,254
L
3,356
316
0
250
8,751
4,723
0
1,000
7,751
17,040
0
W
6,833
2,465
0
2,014
9,683
3,621
0
3,213
6,214
0
49,424
W
Ares
4,373
256
0
2,500
9,707
7,256
0
489
9,173
31,543
0
W
Yu Huang
6,399
790
0
1,192
5,029
2,079
50
3,008
1,693
47,565
0
W
Gilgamesh
2,732
807
111
1,650
8,144
4,565
280
1,599
6,187
0
16,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,777
Gold Earned
31,592
249
Minions Killed
301
0
Camps Cleared
0
910,667
Distance Traveled
1,055,847
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,796
527
50
5
0
185,579
3
L
Chronos
5,465
497
75
7
0
208,555
5
L
Nemesis
6,013
547
61
6
0
199,888
3
L
Janus
5,358
487
38
3
0
203,267
1
L
Apollo
4,779
434
38
3
0
128,635
2
L
Cthulhu
5,162
469
37
3
0
170,322
1
W
Pele
7,076
643
85
8
0
242,601
3
W
Ares
6,542
595
51
5
0
193,725
2
W
Yu Huang
6,711
610
84
8
0
205,591
2
W
Gilgamesh
5,467
497
31
3
0
228,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role