Player Matchup

He Bo
He Bo
Hypersomniia
He Bo
Level 120
God Stats
7W - 4L
1,602 SR
Queue Stats
261W - 258L
1,527 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MillimeterPeater
Cu Chulainn
Level 135
God Stats
2W - 4L
1,267 SR
Queue Stats
37W - 42L
1,432 Elo+
Party 2
Xing Tian
Xing Tian
Sinicleman
Xing Tian
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 60L
1,433 Elo+
Party 2
Team Averages
Level 100
1,456 SR
1,464 Elo+

VS

Team Averages
Level 116
1,534 SR
1,518 Elo+
He Bo
He Bo
GamerJuanPro
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,448 Elo+
Solo
Atlas
Atlas
Kai165
Atlas
Level 108
God Stats
0W - 3L
1,501 SR
Queue Stats
7W - 8L
1,540 Elo+
Party 1
Charybdis
Charybdis
Kemash16
Charybdis
Level 91
God Stats
0W - 3L
1,602 SR
Queue Stats
11W - 15L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 6
12,195
762
12,918
9,831
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
MillimeterPeater
Cu Chulainn
17
5 / 2 / 11
11,703
731
19,321
26,473
15,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Sinicleman
Xing Tian
16
4 / 3 / 13
12,059
754
7,181
17,604
19,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 2
10,803
675
15,293
14,025
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Kai165
Atlas
14
2 / 4 / 6
10,958
685
10,207
19,219
24,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Kemash16
Charybdis
14
1 / 5 / 3
9,638
602
8,253
11,401
5,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
18
Kills
7
8
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
9
3
6
4
L
Atlas
Kai165
Atlas
2
4
6
1.25
L
Charybdis
Kemash16
Charybdis
1
5
3
0.5
W
Cu Chulainn
MillimeterPeater
Cu Chulainn
5
2
11
5.25
W
Xing Tian
Sinicleman
Xing Tian
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,420
Damage
33,753
53,908
Taken
44,645
39,052
Mitigated
35,908
12,602
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,293
1,335
0
845
14,025
6,069
0
6,723
7,063
41,874
0
W
12,918
744
0
668
9,831
4,394
0
6,471
3,360
46,358
0
L
Atlas
Kai165
Atlas
10,207
4,986
0
1,231
19,219
24,397
0
9,298
9,491
20,628
0
L
Charybdis
Kemash16
Charybdis
8,253
4,229
0
1,081
11,401
5,442
0
4,377
6,746
0
36,823
W
Cu Chulainn
MillimeterPeater
Cu Chulainn
19,321
4,097
0
8,730
26,473
15,575
0
12,599
13,874
0
53,563
W
Xing Tian
Sinicleman
Xing Tian
7,181
517
0
3,204
17,604
19,083
0
6,952
10,652
22,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
31,399
189
Minions Killed
152
11
Camps Cleared
4
952,348
Distance Traveled
787,105
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,803
675
73
5
4
245,393
2
W
He Bo
12,195
762
83
5
8
299,987
2
L
Atlas
10,958
685
17
1
0
293,075
3
L
Charybdis
9,638
602
62
4
0
248,637
2
W
Cu Chulainn
11,703
731
84
5
2
340,270
3
W
Xing Tian
12,059
754
22
1
1
312,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role