Player Matchup

Baron Samedi
Baron Samedi
RoundFeline
Baron Samedi
Level 128
God Stats
2W - 5L
1,610 SR
Queue Stats
138W - 126L
1,470 Elo+
Solo
Bellona
Bellona
VBMoneyy
Bellona
Level 117
God Stats
36W - 39L
1,523 SR
Queue Stats
154W - 207L
1,507 Elo+
Solo
Poseidon
Poseidon
VaultHhunterBro
Poseidon
Level 114
God Stats
3W - 2L
1,488 SR
Queue Stats
279W - 283L
1,493 Elo+
Solo
Chaac
Chaac
WintersKingx
Chaac
Level 128
God Stats
0W - 2L
1,375 SR
Queue Stats
36W - 56L
1,419 Elo+
Solo
Ah Puch
Ah Puch
ramsaytom
Ah Puch
Level 155
God Stats
14W - 11L
1,405 SR
Queue Stats
509W - 522L
1,480 Elo+
Solo
Team Averages
Level 128
1,480 SR
1,474 Elo+

VS

Team Averages
Level 104
1,588 SR
1,496 Elo+
Achilles
Achilles
Psicolover
Achilles
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,453 Elo+
Party 1
Ganesha
Ganesha
Shirsho1805
Ganesha
Level 123
God Stats
3W - 3L
1,727 SR
Queue Stats
59W - 59L
1,490 Elo+
Party 1
Freya
Freya
Sole_Slayer_
Freya
Level 155
God Stats
5W - 3L
1,610 SR
Queue Stats
183W - 181L
1,469 Elo+
Solo
Camazotz
Camazotz
flaks71
Camazotz
Level 69
God Stats
4W - 1L
1,774 SR
Queue Stats
98W - 91L
1,482 Elo+
Solo
Chiron
Chiron
pizza1102
Chiron
Level 108
God Stats
13W - 4L
1,328 SR
Queue Stats
239W - 195L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RoundFeline
Baron Samedi
14
1 / 4 / 7
9,360
446
13,698
15,260
7,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
VBMoneyy
Bellona
17
4 / 6 / 4
10,975
523
13,582
19,618
14,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
16
2 / 5 / 2
10,556
503
10,395
14,715
5,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 6
9,872
470
12,296
24,160
20,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
ramsaytom
Ah Puch
16
3 / 2 / 3
10,803
514
15,514
12,388
8,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Psicolover
Achilles
17
3 / 0 / 6
10,177
485
7,436
15,500
14,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Shirsho1805
Ganesha
14
0 / 5 / 10
9,597
457
9,481
25,757
29,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 3 / 4
11,866
565
12,691
17,548
9,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
flaks71
Camazotz
15
4 / 3 / 6
10,285
490
9,229
22,458
9,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
pizza1102
Chiron
16
6 / 2 / 9
10,448
498
17,766
18,830
8,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
12
Kills
22
22
Deaths
13
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Achilles
Psicolover
Achilles
3
0
6
6
L
Baron Samedi
RoundFeline
Baron Samedi
1
4
7
1.13
W
Ganesha
Shirsho1805
Ganesha
0
5
10
1
W
9
3
4
3.67
L
Bellona
VBMoneyy
Bellona
4
6
4
1
L
Poseidon
2
5
2
0.6
L
2
5
6
1
W
Camazotz
flaks71
Camazotz
4
3
6
2.33
W
Chiron
pizza1102
Chiron
6
2
9
5.25
L
Ah Puch
ramsaytom
Ah Puch
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,485
Damage
56,603
86,141
Taken
100,093
55,602
Mitigated
71,758
29,519
Healing
34,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Psicolover
Achilles
7,436
1,095
0
2,015
15,500
14,076
924
7,390
7,581
0
61,892
L
Baron Samedi
RoundFeline
Baron Samedi
13,698
1,208
2,423
5,841
15,260
7,644
102
5,319
9,245
61,883
0
W
Ganesha
Shirsho1805
Ganesha
9,481
1,004
0
1,665
25,757
29,740
63
9,627
15,960
36,538
0
W
12,691
4,448
0
9,408
17,548
9,195
674
7,601
9,875
81,626
0
L
Bellona
VBMoneyy
Bellona
13,582
3,237
0
3,317
19,618
14,124
0
2,824
16,099
0
94,307
L
Poseidon
10,395
3,125
0
3,579
14,715
5,412
886
3,783
10,520
84,772
0
L
12,296
2,484
763
8,607
24,160
20,084
0
5,311
18,151
0
51,884
W
Camazotz
flaks71
Camazotz
9,229
2,195
675
14,730
22,458
9,969
0
6,758
15,466
0
70,482
W
Chiron
pizza1102
Chiron
17,766
7,220
637
5,766
18,830
8,778
427
8,237
10,361
0
96,289
L
Ah Puch
ramsaytom
Ah Puch
15,514
793
0
4,989
12,388
8,338
320
3,972
8,370
81,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
52,373
567
Minions Killed
509
0
Camps Cleared
0
2,009,456
Distance Traveled
2,025,739
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,177
485
110
5
0
418,202
2
L
Baron Samedi
9,360
446
89
4
0
377,558
8
W
Ganesha
9,597
457
13
1
0
400,974
9
W
Freya
11,866
565
155
7
0
393,233
0
L
Bellona
10,975
523
145
7
0
432,261
5
L
Poseidon
10,556
503
143
7
0
401,559
0
L
Chaac
9,872
470
55
3
0
417,123
0
W
Camazotz
10,285
490
101
5
0
440,598
0
W
Chiron
10,448
498
130
6
0
372,732
3
L
Ah Puch
10,803
514
135
6
0
380,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role