Player Matchup

Loki
Loki
 
Loki
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Eqaps
Hades
Level 15
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Jing Wei
Jing Wei
Hypxrkill
Jing Wei
Level 28
God Stats
3W - 2L
1,714 SR
Queue Stats
139W - 133L
1,447 Elo+
Party 3
Cerberus
Cerberus
iitsPatrick
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 2
Bellona
Bellona
notIMProvize
Bellona
Level 20
God Stats
1W - 1L
1,739 SR
Queue Stats
6W - 7L
1,365 Elo+
Party 3
Team Averages
Level 32
1,573 SR
1,366 Elo+

VS

Team Averages
Level 77
1,628 SR
1,542 Elo+
Anubis
Anubis
LiL RasKoL500
Anubis
Level 128
God Stats
3W - 2L
1,539 SR
Queue Stats
34W - 18L
1,439 Elo+
Solo
Khepri
Khepri
Ohweepingwillow
Khepri
Level 50
God Stats
3W - 3L
1,723 SR
Queue Stats
150W - 181L
1,441 Elo+
Solo
Charybdis
Charybdis
Radeachar
Charybdis
Level 114
God Stats
26W - 27L
1,624 SR
Queue Stats
79W - 87L
1,609 Elo+
Party 1
Neith
Neith
ReckonerCeleste
Neith
Level 68
God Stats
1W - 1L
1,694 SR
Queue Stats
21W - 20L
1,538 Elo+
Party 1
Loki
Loki
yeoldethespian
Loki
Level 25
God Stats
1W - 0L
1,559 SR
Queue Stats
6W - 8L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 3 / 0
4,710
471
3,318
7,662
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Eqaps
Hades
8
0 / 3 / 0
4,719
472
1,945
7,211
2,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Hypxrkill
Jing Wei
7
0 / 3 / 0
4,062
406
1,285
6,178
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
iitsPatrick
Cerberus
6
0 / 3 / 0
3,985
399
3,438
9,390
5,953
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
notIMProvize
Bellona
7
0 / 5 / 0
4,696
470
3,055
8,339
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,111
611
4,306
5,045
2,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 0 / 6
5,828
583
1,707
1,924
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Radeachar
Charybdis
9
4 / 0 / 0
5,915
592
9,249
8,006
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
7 / 0 / 1
6,902
690
7,259
6,404
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 2 / 1
5,071
507
2,890
6,620
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
17
17
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
3
0
0.33
L
Hades
Eqaps
Hades
0
3
0
0
L
Jing Wei
Hypxrkill
Jing Wei
0
3
0
0
W
2
0
1
2.5
W
1
0
6
4
W
Charybdis
Radeachar
Charybdis
4
0
0
4
W
7
0
1
7.5
L
Cerberus
iitsPatrick
Cerberus
0
3
0
0
L
Bellona
notIMProvize
Bellona
0
5
0
0
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,041
Damage
25,411
38,780
Taken
27,999
17,486
Mitigated
11,457
8,816
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,318
1,188
0
2,809
7,662
2,364
0
141
7,521
0
25,157
L
Hades
Eqaps
Hades
1,945
476
39
1,939
7,211
2,776
264
4,311
2,900
22,352
0
L
Jing Wei
Hypxrkill
Jing Wei
1,285
912
0
682
6,178
1,222
0
628
5,550
0
16,657
W
4,306
736
0
3,548
5,045
2,649
514
1,945
3,100
42,854
0
W
1,707
349
0
846
1,924
1,150
108
772
1,152
15,194
0
W
Charybdis
Radeachar
Charybdis
9,249
6,865
0
5,450
8,006
2,686
1,099
2,180
5,826
0
45,397
W
7,259
3,761
0
2,338
6,404
3,194
882
0
6,404
0
39,589
L
Cerberus
iitsPatrick
Cerberus
3,438
453
0
2,427
9,390
5,953
0
933
8,457
16,726
0
L
Bellona
notIMProvize
Bellona
3,055
1,080
0
920
8,339
5,171
135
0
8,339
0
21,306
W
2,890
1,790
0
1,462
6,620
1,778
0
486
6,134
0
16,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,172
Gold Earned
29,827
204
Minions Killed
280
0
Camps Cleared
0
935,941
Distance Traveled
950,517
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,710
471
49
5
0
214,042
1
L
Hades
4,719
472
42
4
0
168,870
1
L
Jing Wei
4,062
406
31
3
0
172,611
1
W
Anubis
6,111
611
76
8
0
160,640
0
W
Khepri
5,828
583
30
3
0
202,218
0
W
Charybdis
5,915
592
71
7
0
183,287
2
W
Neith
6,902
690
75
8
0
179,337
0
L
Cerberus
3,985
399
34
3
0
185,596
0
L
Bellona
4,696
470
48
5
0
194,822
0
W
Loki
5,071
507
28
3
0
225,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role