Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Heatheretts
Yemoja
Level 160
God Stats
6W - 2L
1,274 SR
Queue Stats
316W - 319L
1,522 Elo+
Solo
Apollo
Apollo
Jimmy_The_Gimp
Apollo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,447 Elo+
Solo
Eset
Eset
Umbreon12
Eset
Level 87
God Stats
1W - 0L
1,308 SR
Queue Stats
11W - 6L
1,697 Elo+
Party 2
Tsukuyomi
Tsukuyomi
al__013
Tsukuyomi
Level 116
God Stats
1W - 1L
1,644 SR
Queue Stats
18W - 19L
1,466 Elo+
Party 2
Team Averages
Level 95
1,445 SR
1,527 Elo+

VS

Team Averages
Level 94
1,443 SR
1,398 Elo+
Fenrir
Fenrir
Erictheguz
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
Thoth
Thoth
Talonted1AK
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,185 Elo+
Solo
Mulan
Mulan
TaylorGilbert
Mulan
Level 126
God Stats
0W - 5L
1,131 SR
Queue Stats
199W - 207L
1,502 Elo+
Party 1
Yemoja
Yemoja
Two3asyCody
Yemoja
Level 160
God Stats
11W - 7L
1,551 SR
Queue Stats
493W - 522L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
snowghost247
Zhong Kui
Level 130
God Stats
7W - 4L
1,533 SR
Queue Stats
302W - 317L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
6 / 4 / 21
10,252
854
17,006
15,614
8,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
1 / 1 / 28
9,611
801
3,545
16,204
10,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
10 / 4 / 19
10,399
867
17,530
15,676
8,587
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
18
9 / 3 / 21
10,929
911
19,967
15,813
8,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
al__013
Tsukuyomi
18
7 / 3 / 22
10,923
910
22,265
17,213
8,915
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Erictheguz
Fenrir
16
5 / 8 / 7
9,951
829
10,265
16,820
13,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
2 / 7 / 5
8,495
708
6,486
13,863
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
2 / 6 / 9
9,087
757
17,936
21,602
19,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
3 / 3 / 5
9,011
751
6,045
10,832
12,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
snowghost247
Zhong Kui
15
2 / 9 / 2
8,467
706
14,275
21,209
13,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
42
33
Kills
14
15
Deaths
33
111
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
21
4.13
L
Fenrir
Erictheguz
Fenrir
5
8
7
1.06
W
Yemoja
1
1
28
15
W
10
4
19
4.88
L
2
7
5
0.64
L
2
6
9
1.08
L
Yemoja
3
3
5
1.83
W
Eset
9
3
21
6.5
W
Tsukuyomi
al__013
Tsukuyomi
7
3
22
6
L
Zhong Kui
snowghost247
Zhong Kui
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,313
Damage
55,007
80,520
Taken
84,326
43,934
Mitigated
66,927
37,899
Healing
25,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,006
8,845
486
3,149
15,614
8,103
3,001
5,261
10,234
0
29,853
L
Fenrir
Erictheguz
Fenrir
10,265
2,241
0
883
16,820
13,231
0
3,110
13,710
485
12,550
W
Yemoja
3,545
1,587
11,188
6,392
16,204
10,188
1,719
4,540
11,495
8,255
0
W
17,530
9,326
1,134
1,285
15,676
8,587
2,701
6,562
9,063
0
25,386
L
6,486
433
0
567
13,863
8,171
0
2,678
11,185
17,020
0
L
17,936
1,186
377
6,401
21,602
19,202
0
7,192
14,410
0
28,648
L
Yemoja
6,045
1,277
8,126
3,077
10,832
12,750
0
3,500
7,332
7,742
0
W
Eset
19,967
1,459
3,585
4,332
15,813
8,141
1,153
6,730
9,050
36,777
0
W
Tsukuyomi
al__013
Tsukuyomi
22,265
4,249
3,008
3,340
17,213
8,915
1,403
4,147
12,879
0
40,275
L
Zhong Kui
snowghost247
Zhong Kui
14,275
231
660
4,970
21,209
13,573
0
7,032
14,177
33,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,114
Gold Earned
45,011
139
Minions Killed
88
0
Camps Cleared
0
1,150,499
Distance Traveled
899,674
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,252
854
30
3
0
227,609
3
L
Fenrir
9,951
829
6
1
0
211,170
2
W
Yemoja
9,611
801
18
2
0
195,046
2
W
Apollo
10,399
867
21
2
0
213,141
1
L
Thoth
8,495
708
20
2
0
173,430
0
L
Mulan
9,087
757
15
1
0
197,927
3
L
Yemoja
9,011
751
1
0
0
130,429
0
W
Eset
10,929
911
38
3
0
234,785
0
W
Tsukuyomi
10,923
910
32
3
0
279,918
0
L
Zhong Kui
8,467
706
46
4
0
186,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role