Player Matchup

Cerberus
Cerberus
DirtySkeever
Cerberus
Level 17
God Stats
1W - 9L
1,194 SR
Queue Stats
31W - 37L
1,429 Elo+
Party 1
Vulcan
Vulcan
DogeLolicon
Vulcan
Level 43
God Stats
4W - 7L
1,544 SR
Queue Stats
214W - 261L
1,480 Elo+
Party 3
Shiva
Shiva
MUMIIMI
Shiva
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 94L
1,188 Elo+
Party 3
Apollo
Apollo
Rurrik
Apollo
Level 43
God Stats
1W - 4L
1,717 SR
Queue Stats
31W - 37L
1,429 Elo+
Party 1
Medusa
Medusa
mCKENnarj
Medusa
Level 35
God Stats
0W - 3L
1,330 SR
Queue Stats
139W - 165L
1,456 Elo+
Solo
Team Averages
Level 28
1,457 SR
1,396 Elo+

VS

Team Averages
Level 88
1,755 SR
1,596 Elo+
Kali
Kali
BakeddGoods
Kali
Level 160
God Stats
12W - 4L
1,726 SR
Queue Stats
411W - 152L
1,635 Elo+
Party 2
Merlin
Merlin
Elevenpandora69
Merlin
Level 35
God Stats
6W - 1L
1,500 SR
Queue Stats
72W - 73L
1,265 Elo+
Solo
Ymir
Ymir
JdogScoobz
Ymir
Level 154
God Stats
26W - 6L
1,885 SR
Queue Stats
507W - 138L
1,709 Elo+
Party 2
Charybdis
Charybdis
Xiioan
Charybdis
Level 27
God Stats
120W - 27L
1,825 SR
Queue Stats
157W - 41L
1,697 Elo+
Party 2
Mulan
Mulan
danomite84
Mulan
Level 66
God Stats
47W - 8L
1,839 SR
Queue Stats
230W - 78L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DirtySkeever
Cerberus
12
0 / 0 / 1
7,568
946
2,665
6,997
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
14
0 / 5 / 4
8,567
1,071
9,966
8,873
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
MUMIIMI
Shiva
13
0 / 6 / 2
7,835
979
4,761
14,886
14,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Rurrik
Apollo
12
1 / 3 / 1
7,711
964
3,709
5,881
2,365
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
mCKENnarj
Medusa
13
2 / 4 / 1
8,162
1,020
8,839
12,746
5,841
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

244

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 9
9,620
1,203
11,217
9,222
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 0 / 16
9,402
1,175
11,389
3,179
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 8
9,047
1,131
7,160
10,395
12,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Xiioan
Charybdis
14
2 / 1 / 9
8,439
1,055
11,136
6,781
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
14
3 / 2 / 8
8,799
1,100
5,436
8,239
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
3
Kills
18
18
Deaths
4
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
Cerberus
DirtySkeever
Cerberus
0
0
1
0.5
L
Vulcan
0
5
4
0.4
W
2
0
16
10
W
3
1
8
7
L
Shiva
MUMIIMI
Shiva
0
6
2
0.17
L
Apollo
Rurrik
Apollo
1
3
1
0.5
W
Charybdis
Xiioan
Charybdis
2
1
9
6.5
W
Mulan
3
2
8
3.5
L
Medusa
mCKENnarj
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
46,338
49,383
Taken
37,816
31,733
Mitigated
28,270
4,417
Healing
6,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,217
4,651
0
1,536
9,222
5,408
0
2,653
6,401
0
26,322
L
Cerberus
DirtySkeever
Cerberus
2,665
255
0
2,015
6,997
4,790
0
2,806
3,867
7,095
0
L
Vulcan
9,966
3,186
0
340
8,873
4,532
0
3,168
5,526
31,527
0
W
11,389
1,763
0
0
3,179
1,393
0
1,615
1,491
24,172
0
W
7,160
1,661
1,063
1,259
10,395
12,551
0
3,002
7,215
14,422
0
L
Shiva
MUMIIMI
Shiva
4,761
956
0
1,434
14,886
14,205
0
5,612
8,920
0
16,365
L
Apollo
Rurrik
Apollo
3,709
2,806
0
152
5,881
2,365
0
1,557
4,157
0
8,820
W
Charybdis
Xiioan
Charybdis
11,136
6,191
0
2,440
6,781
3,245
0
3,110
3,638
0
31,405
W
Mulan
5,436
531
0
620
8,239
5,673
0
2,251
3,876
0
8,092
L
Medusa
mCKENnarj
Medusa
8,839
4,329
0
476
12,746
5,841
0
4,479
7,905
0
18,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
45,307
120
Minions Killed
164
4
Camps Cleared
6
652,178
Distance Traveled
774,904
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,620
1,203
36
5
2
192,587
0
L
Cerberus
7,568
946
19
2
1
111,379
0
L
Vulcan
8,567
1,071
57
7
1
164,034
1
W
Merlin
9,402
1,175
42
5
1
147,667
0
W
Ymir
9,047
1,131
23
3
0
145,801
0
L
Shiva
7,835
979
16
2
1
153,722
0
L
Apollo
7,711
964
7
1
0
90,338
0
W
Charybdis
8,439
1,055
56
7
3
143,073
0
W
Mulan
8,799
1,100
7
1
0
145,776
0
L
Medusa
8,162
1,020
21
3
1
132,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role