Player Matchup

Serqet
Serqet
Angelthebeast89
Serqet
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 104L
1,491 Elo+
Party 1
Artio
Artio
Endless_Reborn
Artio
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,434 Elo+
Solo
Hel
Hel
MrElectridad
Hel
Level 84
God Stats
20W - 17L
1,480 SR
Queue Stats
85W - 79L
1,479 Elo+
Party 1
Horus
Horus
ThaRealK1ng
Horus
Level 85
God Stats
4W - 1L
1,663 SR
Queue Stats
121W - 103L
1,475 Elo+
Party 1
Skadi
Skadi
nochancesneeded
Skadi
Level 24
God Stats
12W - 8L
1,577 SR
Queue Stats
82W - 77L
1,404 Elo+
Party 1
Team Averages
Level 72
1,544 SR
1,457 Elo+

VS

Team Averages
Level 48
1,491 SR
1,400 Elo+
Kali
Kali
RainBlackSloth
Kali
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 25L
1,189 Elo+
Solo
Hera
Hera
SkiiMob--
Hera
Level 59
God Stats
12W - 12L
1,661 SR
Queue Stats
79W - 105L
1,470 Elo+
Party 2
Cupid
Cupid
WillyNectar
Cupid
Level 44
God Stats
18W - 14L
1,604 SR
Queue Stats
177W - 229L
1,363 Elo+
Solo
Ares
Ares
Xaelee-
Ares
Level 21
God Stats
1W - 4L
1,507 SR
Queue Stats
51W - 55L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
snazzi-
Cthulhu
Level 87
God Stats
0W - 5L
1,186 SR
Queue Stats
96W - 127L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 2
6,041
604
5,662
8,208
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 1
5,996
600
2,934
6,172
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 0 / 1
5,913
591
4,748
4,684
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
1 / 0 / 5
5,366
537
4,448
9,924
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
2 / 0 / 3
5,081
508
5,384
4,123
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,756
476
1,423
8,411
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
7
0 / 3 / 0
4,502
450
3,209
5,317
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,501
450
4,104
6,611
1,116
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Xaelee-
Ares
9
0 / 3 / 0
4,817
482
3,805
7,144
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
snazzi-
Cthulhu
7
0 / 1 / 0
4,620
462
3,662
8,997
4,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
14
Kills
0
0
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
2
0
1
2.5
W
3
0
1
3.5
L
0
4
0
0
L
Hera
0
3
0
0
W
1
0
5
3.5
L
0
3
0
0
L
Ares
Xaelee-
Ares
0
3
0
0
W
2
0
3
3.5
L
Cthulhu
snazzi-
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
16,203
33,111
Taken
36,480
14,973
Mitigated
13,945
14,132
Healing
9,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,662
1,432
0
2,590
8,208
3,158
29
1,519
6,615
0
31,403
W
2,934
350
0
4,061
6,172
3,061
38
3,148
2,712
30,796
0
W
4,748
375
321
1,835
4,684
1,781
525
2,311
2,373
32,803
0
L
1,423
492
0
2,213
8,411
3,541
0
862
7,511
0
27,499
L
Hera
3,209
543
0
660
5,317
1,687
30
2,688
2,345
25,372
0
W
4,448
1,657
634
4,035
9,924
5,502
0
2,256
7,668
0
17,286
L
4,104
2,122
172
2,541
6,611
1,116
0
0
6,533
0
21,541
L
Ares
Xaelee-
Ares
3,805
462
0
1,223
7,144
3,457
0
2,448
4,102
25,467
0
W
5,384
2,457
0
656
4,123
1,471
0
1,056
3,067
0
26,237
L
Cthulhu
snazzi-
Cthulhu
3,662
748
48
2,696
8,997
4,144
0
1,228
7,769
17,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
23,196
245
Minions Killed
214
0
Camps Cleared
0
1,029,100
Distance Traveled
943,077
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,041
604
58
6
0
241,951
4
W
Artio
5,996
600
60
6
0
208,458
1
W
Hel
5,913
591
65
7
0
207,807
1
L
Kali
4,756
476
54
5
0
216,463
0
L
Hera
4,502
450
42
4
0
172,994
0
W
Horus
5,366
537
23
2
0
196,150
4
L
Cupid
4,501
450
48
5
0
174,105
0
L
Ares
4,817
482
47
5
0
184,752
4
W
Skadi
5,081
508
39
4
0
174,734
0
L
Cthulhu
4,620
462
23
2
0
194,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role