Player Matchup

Ganesha
Ganesha
Kinduna
Ganesha
Level 24
God Stats
6W - 8L
1,507 SR
Queue Stats
62W - 60L
1,445 Elo+
Party 1
Freya
Freya
Natsunaine
Freya
Level 146
God Stats
5W - 8L
1,614 SR
Queue Stats
227W - 220L
1,461 Elo+
Party 1
Artemis
Artemis
Reflux3507
Artemis
Level 58
God Stats
2W - 6L
1,500 SR
Queue Stats
15W - 25L
1,732 Elo+
Party 3
Cthulhu
Cthulhu
SpiritualELITE
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Mercury
Mercury
ZellexZunic
Mercury
Level 33
God Stats
3W - 1L
1,709 SR
Queue Stats
74W - 64L
1,508 Elo+
Party 1
Team Averages
Level 53
1,566 SR
1,529 Elo+

VS

Team Averages
Level 53
1,449 SR
1,437 Elo+
Terra
Terra
B3NR0
Terra
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,502 Elo+
Party 2
Thanatos
Thanatos
ChaserKMD
Thanatos
Level 88
God Stats
5W - 4L
1,399 SR
Queue Stats
109W - 103L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Downtown13
Baron Samedi
Level 25
God Stats
7W - 8L
1,173 SR
Queue Stats
39W - 47L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
Unadulterated96
Gilgamesh
Level 38
God Stats
8W - 17L
1,424 SR
Queue Stats
54W - 67L
1,247 Elo+
Solo
Chiron
Chiron
kingpaper2020
Chiron
Level 53
God Stats
5W - 4L
1,747 SR
Queue Stats
8W - 11L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kinduna
Ganesha
14
0 / 2 / 4
9,512
432
7,217
16,950
18,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
16
3 / 4 / 2
10,147
461
12,363
18,595
8,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Reflux3507
Artemis
16
2 / 6 / 0
9,657
439
18,081
19,172
7,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 10 / 0
10,819
492
8,749
20,472
17,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ZellexZunic
Mercury
18
4 / 2 / 2
10,983
499
8,997
16,288
6,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
B3NR0
Terra
15
0 / 2 / 7
10,478
476
4,863
16,472
17,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ChaserKMD
Thanatos
19
6 / 2 / 6
11,905
541
18,580
22,728
12,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Downtown13
Baron Samedi
17
1 / 4 / 6
10,642
484
8,195
12,633
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Unadulterated96
Gilgamesh
20
13 / 3 / 4
13,200
600
19,991
20,486
14,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 0 / 3
11,103
505
7,429
16,616
7,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
22
24
Deaths
11
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
B3NR0
Terra
0
2
7
1.75
W
Thanatos
ChaserKMD
Thanatos
6
2
6
4.5
W
Baron Samedi
Downtown13
Baron Samedi
1
4
6
1
L
Ganesha
Kinduna
Ganesha
0
2
4
1
L
Freya
3
4
2
1
L
Artemis
Reflux3507
Artemis
2
6
0
0.33
L
2
10
0
0.2
W
Gilgamesh
Unadulterated96
Gilgamesh
13
3
4
5
L
Mercury
ZellexZunic
Mercury
4
2
2
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,407
Damage
59,058
91,477
Taken
88,935
58,687
Mitigated
58,918
21,590
Healing
48,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
B3NR0
Terra
4,863
418
1,804
4,370
16,472
17,107
805
5,991
10,200
27,399
0
W
Thanatos
ChaserKMD
Thanatos
18,580
6,009
0
23,771
22,728
12,807
1,666
4,395
18,031
0
124,741
W
Baron Samedi
Downtown13
Baron Samedi
8,195
988
1,195
3,226
12,633
7,043
926
4,916
7,251
79,650
0
L
Ganesha
Kinduna
Ganesha
7,217
216
66
3,035
16,950
18,438
376
4,448
12,502
29,650
0
L
Freya
12,363
3,186
0
9,314
18,595
8,100
760
5,439
13,156
78,747
0
L
Artemis
Reflux3507
Artemis
18,081
8,181
0
6,491
19,172
7,826
870
2,225
16,947
0
82,825
L
8,749
1,945
0
940
20,472
17,417
2,108
0
20,472
64,907
0
W
Gilgamesh
Unadulterated96
Gilgamesh
19,991
7,324
0
6,692
20,486
14,804
1,177
9,107
10,698
0
92,754
L
Mercury
ZellexZunic
Mercury
8,997
3,030
0
1,744
16,288
6,906
0
946
15,342
0
112,137
W
7,429
1,929
1,089
6,806
16,616
7,157
3,301
2,158
14,426
0
96,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,118
Gold Earned
57,328
525
Minions Killed
603
0
Camps Cleared
0
2,097,018
Distance Traveled
2,168,111
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,478
476
27
1
0
423,340
7
W
Thanatos
11,905
541
142
6
0
483,878
4
W
Baron Samedi
10,642
484
142
6
0
402,046
7
L
Ganesha
9,512
432
12
1
0
415,131
7
L
Freya
10,147
461
125
6
0
388,460
9
L
Artemis
9,657
439
114
5
0
363,703
3
L
Cthulhu
10,819
492
113
5
0
386,535
0
W
Gilgamesh
13,200
600
136
6
0
444,551
3
L
Mercury
10,983
499
161
7
0
543,189
3
W
Chiron
11,103
505
156
7
0
414,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role