Player Matchup

Merlin
Merlin
AkashaQD
Merlin
Level 160
God Stats
12W - 10L
1,472 SR
Queue Stats
96W - 101L
1,435 Elo+
Solo
Ymir
Ymir
HOTBOYKAZE
Ymir
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 73L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rebreathe04
Ah Muzen Cab
Level 127
God Stats
23W - 27L
1,473 SR
Queue Stats
231W - 244L
1,434 Elo+
Solo
Horus
Horus
SpiritTabby
Horus
Level 148
God Stats
96W - 116L
1,449 SR
Queue Stats
220W - 251L
1,495 Elo+
Party 1
Sol
Sol
Yony07
Sol
Level 45
God Stats
2W - 1L
1,238 SR
Queue Stats
67W - 60L
1,450 Elo+
Solo
Team Averages
Level 115
1,426 SR
1,462 Elo+

VS

Team Averages
Level 55
1,361 SR
1,455 Elo+
Freya
Freya
 
Freya
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cole75
Danzaburou
Level 23
God Stats
2W - 6L
1,298 SR
Queue Stats
106W - 110L
1,522 Elo+
Party 2
Horus
Horus
Nythros
Horus
Level 129
God Stats
4W - 7L
1,428 SR
Queue Stats
322W - 318L
1,517 Elo+
Party 2
Hades
Hades
Rafalfaro
Hades
Level 14
God Stats
0W - 4L
1,196 SR
Queue Stats
13W - 24L
1,355 Elo+
Party 3
Chang'e
Chang'e
mooonrice
Chang'e
Level 49
God Stats
3W - 6L
1,384 SR
Queue Stats
26W - 41L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AkashaQD
Merlin
14
2 / 1 / 9
8,823
1,103
15,805
3,179
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 9
8,928
1,116
5,844
8,384
9,835
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Rebreathe04
Ah Muzen Cab
14
4 / 2 / 8
9,156
1,145
15,938
6,989
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 0 / 9
8,248
1,031
3,441
7,127
6,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
Yony07
Sol
14
2 / 2 / 8
8,524
1,066
11,629
7,219
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

309

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 3 / 0
7,303
913
1,631
7,203
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Cole75
Danzaburou
14
4 / 0 / 3
9,621
1,203
9,386
8,377
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Nythros
Horus
13
0 / 4 / 4
8,554
1,069
6,505
14,014
17,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Rafalfaro
Hades
13
2 / 4 / 5
8,597
1,075
8,283
16,138
9,219
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
mooonrice
Chang'e
13
1 / 1 / 4
8,349
1,044
4,535
10,060
4,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
12
Kills
7
7
Deaths
12
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
3
0
0
W
Merlin
AkashaQD
Merlin
2
1
9
6.5
L
Danzaburou
Cole75
Danzaburou
4
0
3
5.5
W
3
2
9
3.75
L
Horus
Nythros
Horus
0
4
4
0.5
L
Hades
Rafalfaro
Hades
2
4
5
1.13
W
Ah Muzen Cab
Rebreathe04
Ah Muzen Cab
4
2
8
4
W
1
0
9
5.5
W
Sol
Yony07
Sol
2
2
8
3
L
Chang'e
mooonrice
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,657
Damage
30,340
32,898
Taken
55,792
23,509
Mitigated
37,318
7,966
Healing
14,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,631
538
0
409
7,203
2,671
0
4,172
2,995
6,843
0
W
Merlin
AkashaQD
Merlin
15,805
1,001
0
500
3,179
1,117
0
1,044
2,135
44,366
0
L
Danzaburou
Cole75
Danzaburou
9,386
4,312
0
1,881
8,377
3,668
0
5,756
2,521
0
34,346
W
5,844
1,642
0
0
8,384
9,835
0
3,845
4,539
10,797
0
L
Horus
Nythros
Horus
6,505
2,100
1,135
2,549
14,014
17,497
0
7,897
5,869
0
10,348
L
Hades
Rafalfaro
Hades
8,283
743
301
2,740
16,138
9,219
0
9,717
6,170
13,940
0
W
Ah Muzen Cab
Rebreathe04
Ah Muzen Cab
15,938
6,048
0
2,115
6,989
3,109
0
1,945
5,044
0
32,237
W
3,441
1,218
962
854
7,127
6,580
0
3,442
3,685
0
4,924
W
Sol
Yony07
Sol
11,629
4,753
0
3,535
7,219
2,868
0
4,173
3,046
21,469
0
L
Chang'e
mooonrice
Chang'e
4,535
758
2,978
2,807
10,060
4,263
0
4,969
4,959
24,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
42,424
158
Minions Killed
151
7
Camps Cleared
4
749,797
Distance Traveled
732,127
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,303
913
14
2
0
86,718
0
W
Merlin
8,823
1,103
79
10
0
138,582
0
L
Danzaburou
9,621
1,203
69
9
2
169,334
1
W
Ymir
8,928
1,116
14
2
2
141,994
0
L
Horus
8,554
1,069
12
2
0
166,761
1
L
Hades
8,597
1,075
12
2
1
153,640
0
W
Ah Muzen Cab
9,156
1,145
21
3
2
156,491
0
W
Horus
8,248
1,031
6
1
1
168,604
0
W
Sol
8,524
1,066
38
5
2
144,126
0
L
Chang'e
8,349
1,044
44
6
1
155,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role