Player Matchup

Khepri
Khepri
Platinum IV
Aerocrastic
Khepri
Platinum IV
Level 148
God Stats
2W - 1L
1,763 SR
Queue Stats
58W - 46L
2,053 MMR
Party 2
Osiris
Osiris
Platinum III
Aurorable
Osiris
Platinum III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 63L
1,975 MMR
Party 3
Medusa
Medusa
Platinum I
WKeyLife
Medusa
Platinum I
Level 159
God Stats
101W - 101L
1,603 SR
Queue Stats
818W - 831L
1,947 MMR
Solo
Anubis
Anubis
Platinum IV
poisonducky
Anubis
Platinum IV
Level 117
God Stats
3W - 2L
1,790 SR
Queue Stats
35W - 27L
2,050 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond V
Ðerm
Kuzenbo
Diamond V
Level 159
God Stats
12W - 19L
1,772 SR
Queue Stats
320W - 297L
1,931 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,686 SR
1,991 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,759 SR
1,954 MMR
Cernunnos
Cernunnos
Diamond IV
Cytus2
Cernunnos
Diamond IV
Level 149
God Stats
5W - 3L
1,640 SR
Queue Stats
113W - 98L
2,131 MMR
Solo
Janus
Janus
Diamond IV
N8Mercy
Janus
Diamond IV
Level 158
God Stats
5W - 7L
1,511 SR
Queue Stats
382W - 393L
2,176 MMR
Solo
Fafnir
Fafnir
Platinum II
Speccz
Fafnir
Platinum II
Level 149
God Stats
3W - 3L
1,976 SR
Queue Stats
124W - 118L
1,975 MMR
Solo
Bakasura
Bakasura
Platinum II
VirtualUguu
Bakasura
Platinum II
Level 61
God Stats
4W - 4L
1,872 SR
Queue Stats
67W - 45L
1,839 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
sikest
Sun Wukong
Platinum V
Level 64
God Stats
5W - 2L
1,795 SR
Queue Stats
161W - 157L
1,648 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
0 / 7 / 6
10,764
336
7,450
33,579
39,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
Aurorable
Osiris
20
8 / 6 / 5
16,355
511
31,421
34,351
46,369
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
WKeyLife
Medusa
20
4 / 5 / 5
15,527
485
16,288
32,961
18,421
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
4 / 11 / 7
14,014
438
18,313
31,395
17,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Ðerm
Kuzenbo
20
2 / 5 / 5
14,900
466
30,510
35,873
59,378
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
UllrRavanaYu HuangKing Arthur

VS

Bans
KaliAtlasFreyaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cytus2
Cernunnos
20
6 / 5 / 11
17,512
547
35,590
33,039
17,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
N8Mercy
Janus
20
5 / 6 / 15
17,360
543
24,059
24,794
12,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
Speccz
Fafnir
20
3 / 1 / 23
17,592
550
9,650
32,745
51,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
VirtualUguu
Bakasura
20
13 / 4 / 7
20,241
633
43,084
42,357
26,353
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
sikest
Sun Wukong
20
7 / 2 / 11
18,131
567
20,225
36,297
37,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
18
Kills
34
34
Deaths
18
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
7
6
0.43
L
Osiris
Aurorable
Osiris
8
6
5
1.75
W
Cernunnos
Cytus2
Cernunnos
6
5
11
2.3
W
Janus
N8Mercy
Janus
5
6
15
2.08
W
Fafnir
Speccz
Fafnir
3
1
23
14.5
W
Bakasura
VirtualUguu
Bakasura
13
4
7
4.13
L
Medusa
WKeyLife
Medusa
4
5
5
1.3
L
Anubis
4
11
7
0.68
W
Sun Wukong
sikest
Sun Wukong
7
2
11
6.25
L
Kuzenbo
Ðerm
Kuzenbo
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,982
Damage
132,608
168,159
Taken
169,232
180,738
Mitigated
146,806
31,882
Healing
61,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
7,450
250
510
4,557
33,579
39,190
0
10,509
21,434
29,799
0
L
Osiris
Aurorable
Osiris
31,421
14,008
0
6,755
34,351
46,369
0
9,236
24,528
0
192,900
W
Cernunnos
Cytus2
Cernunnos
35,590
19,393
0
16,441
33,039
17,951
6,952
9,463
23,474
0
175,148
W
Janus
N8Mercy
Janus
24,059
1,136
923
5,359
24,794
12,613
2,189
10,208
14,432
146,665
0
W
Fafnir
Speccz
Fafnir
9,650
2,140
0
9,765
32,745
51,953
1,975
9,346
23,257
38,814
0
W
Bakasura
VirtualUguu
Bakasura
43,084
24,710
0
12,034
42,357
26,353
9,913
17,225
25,018
0
249,044
L
Medusa
WKeyLife
Medusa
16,288
9,149
0
8,757
32,961
18,421
654
4,766
26,157
0
183,760
L
Anubis
18,313
796
0
10,678
31,395
17,380
0
5,714
22,995
114,724
0
W
Sun Wukong
sikest
Sun Wukong
20,225
5,326
0
17,475
36,297
37,936
745
12,516
23,209
0
112,183
L
Kuzenbo
Ðerm
Kuzenbo
30,510
6,588
0
625
35,873
59,378
585
7,465
26,453
120,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,560
Gold Earned
90,836
887
Minions Killed
909
0
Camps Cleared
0
2,909,341
Distance Traveled
3,268,804
39
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,764
336
28
1
0
610,533
10
L
Osiris
16,355
511
222
7
0
631,215
10
W
Cernunnos
17,512
547
189
6
0
586,259
5
W
Janus
17,360
543
193
6
0
609,124
3
W
Fafnir
17,592
550
39
1
0
650,072
14
W
Bakasura
20,241
633
306
10
0
769,286
15
L
Medusa
15,527
485
245
8
0
587,703
7
L
Anubis
14,014
438
177
6
0
514,343
7
W
Sun Wukong
18,131
567
182
6
0
654,063
6
L
Kuzenbo
14,900
466
215
7
0
565,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role