Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DatGuyC1ark
Olorun
Level 4
God Stats
1W - 2L
1,545 SR
Queue Stats
4W - 6L
1,388 Elo+
Party 1
Susano
Susano
NotDark
Susano
Level 128
God Stats
1W - 1L
1,544 SR
Queue Stats
70W - 68L
1,486 Elo+
Party 1
Bacchus
Bacchus
RealWaffle
Bacchus
Level 29
God Stats
1W - 4L
1,650 SR
Queue Stats
60W - 64L
1,512 Elo+
Party 1
Ravana
Ravana
WeeGeeMitZ
Ravana
Level 160
God Stats
1W - 1L
1,658 SR
Queue Stats
30W - 42L
1,518 Elo+
Party 1
Team Averages
Level 93
1,579 SR
1,481 Elo+

VS

Team Averages
Level 93
1,569 SR
1,540 Elo+
Ares
Ares
Bahamut11
Ares
Level 49
God Stats
9W - 5L
1,735 SR
Queue Stats
98W - 80L
1,579 Elo+
Party 2
Chaac
Chaac
Cole75
Chaac
Level 23
God Stats
6W - 7L
1,231 SR
Queue Stats
106W - 110L
1,512 Elo+
Party 3
Baron Samedi
Baron Samedi
Nythros
Baron Samedi
Level 129
God Stats
22W - 14L
1,556 SR
Queue Stats
322W - 318L
1,507 Elo+
Party 3
Anubis
Anubis
OathToOblivion
Anubis
Level 135
God Stats
83W - 87L
1,531 SR
Queue Stats
130W - 151L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Velvicet
Jing Wei
Level 128
God Stats
8W - 6L
1,792 SR
Queue Stats
191W - 171L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 8 / 3
11,670
973
18,538
21,085
17,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
17
0 / 6 / 4
11,573
964
14,874
16,932
9,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
NotDark
Susano
17
4 / 6 / 3
12,085
1,007
22,635
20,786
10,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
RealWaffle
Bacchus
17
0 / 4 / 5
10,844
904
12,766
24,603
36,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
WeeGeeMitZ
Ravana
17
1 / 5 / 6
11,960
997
19,647
20,600
28,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

108

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
1 / 2 / 18
12,196
1,016
8,967
17,595
24,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Cole75
Chaac
19
3 / 0 / 22
13,107
1,092
24,652
24,259
22,206
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Nythros
Baron Samedi
19
5 / 1 / 15
13,268
1,106
16,337
11,231
7,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 4 / 18
12,607
1,051
7,727
16,043
9,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Velvicet
Jing Wei
20
17 / 0 / 11
15,704
1,309
40,013
23,597
13,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
113
7
Kills
29
29
Deaths
7
21
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
8
3
0.44
W
Ares
1
2
18
5
W
Chaac
Cole75
Chaac
3
0
22
14
L
Olorun
0
6
4
0.33
L
Susano
NotDark
Susano
4
6
3
0.92
W
Baron Samedi
Nythros
Baron Samedi
5
1
15
12.5
W
3
4
18
3
L
Bacchus
RealWaffle
Bacchus
0
4
5
0.63
W
Jing Wei
Velvicet
Jing Wei
17
0
11
22.5
L
Ravana
WeeGeeMitZ
Ravana
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,460
Damage
97,696
104,006
Taken
92,725
101,831
Mitigated
77,881
12,680
Healing
28,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
18,538
723
0
2,252
21,085
17,291
0
7,106
13,979
43,477
0
W
Ares
8,967
832
1,619
1,084
17,595
24,511
0
9,056
8,340
13,033
0
W
Chaac
Cole75
Chaac
24,652
7,441
0
8,682
24,259
22,206
0
15,910
8,147
0
49,935
L
Olorun
14,874
11,596
1,118
3,208
16,932
9,171
0
7,306
9,626
45,397
0
L
Susano
NotDark
Susano
22,635
3,502
0
0
20,786
10,321
0
5,609
15,177
0
35,703
W
Baron Samedi
Nythros
Baron Samedi
16,337
851
5,081
3,457
11,231
7,747
0
5,554
5,508
49,749
0
W
7,727
592
0
2,436
16,043
9,958
0
6,191
9,745
20,484
0
L
Bacchus
RealWaffle
Bacchus
12,766
1,113
0
882
24,603
36,124
0
6,711
17,892
18,979
0
W
Jing Wei
Velvicet
Jing Wei
40,013
36,925
0
5,723
23,597
13,459
0
8,381
14,807
0
56,864
L
Ravana
WeeGeeMitZ
Ravana
19,647
4,521
0
5,220
20,600
28,924
0
6,299
14,301
0
50,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,132
Gold Earned
66,882
236
Minions Killed
227
6
Camps Cleared
10
1,199,386
Distance Traveled
1,319,190
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,670
973
64
5
3
245,131
1
W
Ares
12,196
1,016
5
0
0
230,536
0
W
Chaac
13,107
1,092
60
5
2
289,245
0
L
Olorun
11,573
964
61
5
2
208,510
1
L
Susano
12,085
1,007
25
2
0
255,498
0
W
Baron Samedi
13,268
1,106
94
8
1
267,809
1
W
Anubis
12,607
1,051
31
3
2
250,227
0
L
Bacchus
10,844
904
12
1
0
234,879
0
W
Jing Wei
15,704
1,309
37
3
5
281,373
4
L
Ravana
11,960
997
74
6
1
255,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role