Player Matchup

Shiva
Shiva
Chatorbate
Shiva
Level 50
God Stats
0W - 2L
1,221 SR
Queue Stats
33W - 44L
1,308 Elo+
Party 1
Bakasura
Bakasura
DKarngbeastbro
Bakasura
Level 93
God Stats
7W - 7L
1,410 SR
Queue Stats
153W - 165L
1,359 Elo+
Party 2
Atlas
Atlas
IcemanJordan
Atlas
Level 22
God Stats
2W - 6L
1,330 SR
Queue Stats
5W - 18L
1,139 Elo+
Party 1
Neith
Neith
KJ_KiddingJust
Neith
Level 10
God Stats
17W - 31L
1,231 SR
Queue Stats
139W - 159L
1,280 Elo+
Party 2
He Bo
He Bo
tryntonflores440
He Bo
Level 68
God Stats
0W - 1L
1,223 SR
Queue Stats
12W - 9L
1,319 Elo+
Solo
Team Averages
Level 49
1,283 SR
1,281 Elo+

VS

Team Averages
Level 73
1,471 SR
1,375 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
Banesa99
Atlas
Level 45
God Stats
16W - 12L
1,656 SR
Queue Stats
222W - 273L
1,306 Elo+
Party 3
Apollo
Apollo
Nick552
Apollo
Level 59
God Stats
12W - 24L
1,425 SR
Queue Stats
259W - 273L
1,361 Elo+
Solo
Hun Batz
Hun Batz
pablito_544
Hun Batz
Level 69
God Stats
25W - 20L
1,538 SR
Queue Stats
326W - 375L
1,286 Elo+
Party 3
Chang'e
Chang'e
xR3B0X3Dx
Chang'e
Level 99
God Stats
2W - 0L
1,237 SR
Queue Stats
49W - 38L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
2 / 5 / 7
12,181
469
15,141
25,504
33,681
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
19
4 / 4 / 3
12,000
462
14,102
26,134
14,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 9 / 6
10,284
396
9,368
40,736
30,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 5 / 5
10,758
414
13,883
15,486
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 7 / 4
12,124
466
14,281
20,771
7,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
14 / 2 / 6
14,577
561
33,725
19,852
11,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Banesa99
Atlas
18
2 / 1 / 10
12,842
494
7,682
21,619
32,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Nick552
Apollo
15
2 / 5 / 9
10,951
421
14,775
19,112
8,677
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
pablito_544
Hun Batz
20
6 / 3 / 11
14,818
570
22,007
23,709
13,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
xR3B0X3Dx
Chang'e
20
6 / 3 / 9
13,358
514
17,657
19,182
21,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
14
Kills
30
30
Deaths
14
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
14
2
6
8.5
W
Atlas
Banesa99
Atlas
2
1
10
7
L
Shiva
2
5
7
1.1
L
Bakasura
4
4
3
1.38
L
1
9
6
0.44
L
3
5
5
1.1
W
Apollo
Nick552
Apollo
2
5
9
1.3
W
Hun Batz
pablito_544
Hun Batz
6
3
11
3.83
L
4
7
4
0.86
W
Chang'e
xR3B0X3Dx
Chang'e
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,775
Damage
95,846
128,631
Taken
103,474
94,778
Mitigated
87,377
27,631
Healing
39,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
33,725
13,818
0
5,387
19,852
11,631
6,822
8,650
11,022
0
138,196
W
Atlas
Banesa99
Atlas
7,682
2,799
57
7,483
21,619
32,358
990
3,441
17,648
41,136
0
L
Shiva
15,141
805
65
3,519
25,504
33,681
490
9,070
16,434
0
89,543
L
Bakasura
14,102
7,564
0
6,679
26,134
14,865
630
5,761
20,373
0
104,128
L
9,368
4,558
0
9,672
40,736
30,665
296
3,341
37,395
50,017
0
L
13,883
6,222
0
4,092
15,486
7,704
762
5,287
10,199
0
42,303
W
Apollo
Nick552
Apollo
14,775
13,176
0
4,637
19,112
8,677
2,337
3,907
14,403
0
47,552
W
Hun Batz
pablito_544
Hun Batz
22,007
7,962
0
9,962
23,709
13,023
3,390
6,467
17,012
0
136,180
L
14,281
1,370
0
3,604
20,771
7,863
117
1,880
18,891
70,892
0
W
Chang'e
xR3B0X3Dx
Chang'e
17,657
1,461
3,422
8,430
19,182
21,688
1,215
1,184
17,508
96,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,347
Gold Earned
66,546
520
Minions Killed
664
0
Camps Cleared
0
2,228,822
Distance Traveled
2,392,510
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,577
561
175
7
0
464,941
3
W
Atlas
12,842
494
48
2
0
500,438
4
L
Shiva
12,181
469
132
5
0
446,684
3
L
Bakasura
12,000
462
179
7
0
555,219
0
L
Atlas
10,284
396
51
2
0
378,903
0
L
Neith
10,758
414
47
2
0
430,258
0
W
Apollo
10,951
421
64
2
0
455,169
1
W
Hun Batz
14,818
570
215
8
0
546,494
3
L
He Bo
12,124
466
111
4
0
417,758
4
W
Chang'e
13,358
514
162
6
0
425,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role