Player Matchup

Kukulkan
Kukulkan
Adrian Kritesh
Kukulkan
Level 114
God Stats
5W - 5L
1,227 SR
Queue Stats
367W - 258L
1,615 Elo+
Party 1
Lancelot
Lancelot
Overlordchris123
Lancelot
Level 157
God Stats
4W - 3L
1,520 SR
Queue Stats
392W - 324L
1,631 Elo+
Party 1
Bacchus
Bacchus
The Fierce IcoN
Bacchus
Level 92
God Stats
5W - 4L
1,627 SR
Queue Stats
386W - 282L
1,642 Elo+
Party 1
Team Averages
Level 121
1,458 SR
1,630 Elo+

VS

Team Averages
Level 81
1,473 SR
1,441 Elo+
Ah Puch
Ah Puch
ahpuchmain518
Ah Puch
Level 66
God Stats
64W - 83L
1,463 SR
Queue Stats
64W - 85L
1,449 Elo+
Solo
Fenrir
Fenrir
archiki
Fenrir
Level 67
God Stats
3W - 4L
1,506 SR
Queue Stats
63W - 66L
1,553 Elo+
Solo
Odin
Odin
donnieboi4444
Odin
Level 109
God Stats
0W - 2L
1,450 SR
Queue Stats
38W - 60L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 0 / 7
8,043
804
6,772
2,586
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 0 / 4
8,092
809
10,829
6,472
3,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 2 / 9
8,483
848
5,573
11,116
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
1 / 4 / 1
6,393
639
4,881
6,201
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
archiki
Fenrir
10
1 / 5 / 1
6,480
648
5,410
12,239
5,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 2
6,769
677
2,734
10,826
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
3
0
7
6.5
W
6
0
4
8
W
3
2
9
3.75
L
Ah Puch
1
4
1
0.38
L
Fenrir
archiki
Fenrir
1
5
1
0.3
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,174
Damage
13,025
20,174
Taken
29,266
16,412
Mitigated
16,154
4,640
Healing
3,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,772
0
0
698
2,586
1,281
388
478
2,108
36,166
0
W
10,829
1,760
0
2,306
6,472
3,011
255
2,286
4,186
0
26,670
W
5,573
495
0
1,636
11,116
12,120
148
2,319
8,797
9,976
0
L
Ah Puch
4,881
89
0
1,319
6,201
2,579
0
3,107
3,094
19,479
0
L
Fenrir
archiki
Fenrir
5,410
699
0
822
12,239
5,375
0
4,931
7,308
0
16,457
L
2,734
728
0
1,236
10,826
8,200
0
4,448
6,378
0
13,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
19,642
125
Minions Killed
96
7
Camps Cleared
2
621,722
Distance Traveled
480,944
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,043
804
87
9
3
192,526
1
W
Lancelot
8,092
809
32
3
4
228,518
1
W
Bacchus
8,483
848
6
1
0
200,678
0
L
Ah Puch
6,393
639
36
4
1
116,442
3
L
Fenrir
6,480
648
36
4
1
184,056
0
L
Odin
6,769
677
24
2
0
180,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role