Player Matchup

Chaac
Chaac
ATOMICfusion22
Chaac
Level 105
God Stats
7W - 4L
1,595 SR
Queue Stats
262W - 296L
1,396 Elo+
Party 1
Athena
Athena
JuJu009
Athena
Level 61
God Stats
3W - 6L
1,464 SR
Queue Stats
100W - 132L
1,326 Elo+
Party 1
Izanami
Izanami
Promptbubble62
Izanami
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 153L
1,357 Elo+
Party 1
Mercury
Mercury
RFSLOBITO13
Mercury
Level 76
God Stats
2W - 3L
1,693 SR
Queue Stats
210W - 220L
1,386 Elo+
Solo
Vulcan
Vulcan
StrayFlyer046
Vulcan
Level 66
God Stats
1W - 4L
1,698 SR
Queue Stats
147W - 154L
1,404 Elo+
Solo
Team Averages
Level 74
1,590 SR
1,373 Elo+

VS

Team Averages
Level 75
1,545 SR
1,385 Elo+
Skadi
Skadi
D4RKT3AR_145
Skadi
Level 105
God Stats
2W - 0L
1,473 SR
Queue Stats
181W - 199L
1,456 Elo+
Party 2
Freya
Freya
FEMALEPROTOTYPE
Freya
Level 103
God Stats
34W - 51L
1,449 SR
Queue Stats
383W - 474L
1,335 Elo+
Solo
Shiva
Shiva
Iceattack
Shiva
Level 78
God Stats
1W - 0L
1,626 SR
Queue Stats
9W - 18L
1,238 Elo+
Solo
Aphrodite
Aphrodite
bloodorks
Aphrodite
Level 65
God Stats
12W - 14L
1,676 SR
Queue Stats
50W - 66L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sleepyslatt
Tsukuyomi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
14,368
553
28,374
35,307
57,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
JuJu009
Athena
16
0 / 4 / 6
11,015
424
8,341
30,813
32,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 15 / 0
8,913
343
15,593
28,482
8,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
RFSLOBITO13
Mercury
20
5 / 7 / 2
12,964
499
10,756
26,016
12,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 7 / 3
11,550
444
25,724
17,837
9,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 3
14,144
544
37,445
25,887
12,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 2 / 2
13,012
500
21,678
33,931
20,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Iceattack
Shiva
19
3 / 1 / 2
12,728
490
22,447
22,016
24,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
bloodorks
Aphrodite
19
1 / 0 / 16
11,511
443
12,741
14,999
8,635
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
sleepyslatt
Tsukuyomi
18
3 / 7 / 7
11,801
454
10,477
22,538
10,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
33
33
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
0
4
8
W
17
2
3
9.25
W
9
2
2
5
W
Shiva
Iceattack
Shiva
3
1
2
4
L
Athena
JuJu009
Athena
0
4
6
0.75
L
0
15
0
0
L
Mercury
RFSLOBITO13
Mercury
5
7
2
0.86
L
1
7
3
0.36
W
Aphrodite
bloodorks
Aphrodite
1
0
16
9
W
Tsukuyomi
sleepyslatt
Tsukuyomi
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,788
Damage
104,788
138,455
Taken
119,371
120,702
Mitigated
75,824
34,852
Healing
57,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,374
5,786
0
14,909
35,307
57,794
24
7,313
26,723
0
114,865
W
37,445
21,572
0
8,635
25,887
12,578
6,594
4,308
21,579
0
155,457
W
21,678
6,789
0
18,180
33,931
20,000
1,518
15,705
18,226
98,393
10,494
W
Shiva
Iceattack
Shiva
22,447
3,755
383
7,638
22,016
24,275
3,447
3,414
18,602
0
106,425
L
Athena
JuJu009
Athena
8,341
2,218
1,543
6,847
30,813
32,170
0
7,660
23,014
43,055
0
L
15,593
12,179
0
3,879
28,482
8,914
0
5,331
23,102
0
68,583
L
Mercury
RFSLOBITO13
Mercury
10,756
3,751
98
5,427
26,016
12,743
189
5,950
19,858
0
106,277
L
25,724
11,023
285
1,864
17,837
9,081
789
7,347
10,446
108,193
0
W
Aphrodite
bloodorks
Aphrodite
12,741
2,020
10,665
10,469
14,999
8,635
1,154
3,466
11,533
61,444
0
W
Tsukuyomi
sleepyslatt
Tsukuyomi
10,477
2,855
0
1,221
22,538
10,336
59
7,172
15,366
0
92,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,810
Gold Earned
63,196
598
Minions Killed
690
0
Camps Cleared
0
2,440,472
Distance Traveled
2,321,132
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,368
553
181
7
0
508,811
5
W
Skadi
14,144
544
184
7
0
429,757
2
W
Freya
13,012
500
132
5
0
439,260
5
W
Shiva
12,728
490
161
6
0
494,370
1
L
Athena
11,015
424
40
2
0
493,720
4
L
Izanami
8,913
343
90
3
0
371,921
0
L
Mercury
12,964
499
128
5
0
596,111
6
L
Vulcan
11,550
444
159
6
0
469,909
3
W
Aphrodite
11,511
443
101
4
0
460,451
0
W
Tsukuyomi
11,801
454
112
4
0
497,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role