Player Matchup

Da Ji
Da Ji
BigHaas
Da Ji
Level 44
God Stats
8W - 11L
1,408 SR
Queue Stats
329W - 372L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
Chap3rone
Cthulhu
Level 64
God Stats
6W - 5L
1,398 SR
Queue Stats
102W - 119L
1,384 Elo+
Party 1
Izanami
Izanami
KILLerSpencer23
Izanami
Level 30
God Stats
9W - 5L
1,524 SR
Queue Stats
159W - 162L
1,340 Elo+
Party 1
Tiamat
Tiamat
OathOfWrath
Tiamat
Level 114
God Stats
4W - 3L
1,345 SR
Queue Stats
94W - 96L
1,440 Elo+
Solo
Mulan
Mulan
RellikZero
Mulan
Level 80
God Stats
9W - 7L
1,474 SR
Queue Stats
62W - 56L
1,385 Elo+
Solo
Team Averages
Level 66
1,430 SR
1,375 Elo+

VS

Team Averages
Level 69
1,490 SR
1,417 Elo+
Poseidon
Poseidon
 
Poseidon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CAMSPLIT
Rama
Level 49
God Stats
65W - 71L
1,466 SR
Queue Stats
77W - 75L
1,391 Elo+
Solo
Loki
Loki
Hiro_reborn69
Loki
Level 82
God Stats
24W - 17L
1,634 SR
Queue Stats
546W - 653L
1,423 Elo+
Party 2
Athena
Athena
drakefranco
Athena
Level 65
God Stats
20W - 19L
1,602 SR
Queue Stats
280W - 339L
1,414 Elo+
Party 2
Achilles
Achilles
sp2099
Achilles
Level 84
God Stats
33W - 52L
1,249 SR
Queue Stats
534W - 680L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigHaas
Da Ji
10
4 / 1 / 0
6,028
603
4,480
7,079
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Chap3rone
Cthulhu
10
1 / 0 / 0
5,718
572
5,902
7,902
5,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
3 / 2 / 2
5,806
581
6,376
6,362
2,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
10
0 / 0 / 0
5,373
537
4,100
3,322
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
9
2 / 0 / 2
6,012
601
3,929
7,013
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 0 / 0
5,840
584
2,141
3,991
1,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
7
0 / 5 / 1
4,582
458
2,641
9,304
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 2 / 1
4,846
485
3,088
6,166
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
7
0 / 2 / 1
4,324
432
1,708
9,579
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
sp2099
Achilles
8
0 / 1 / 0
5,140
514
4,600
9,574
6,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
3
3
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
0
2
W
Da Ji
BigHaas
Da Ji
4
1
0
4
L
Rama
0
5
1
0.1
W
Cthulhu
Chap3rone
Cthulhu
1
0
0
1
L
1
2
1
0.75
W
3
2
2
2
W
Tiamat
0
0
0
0
W
Mulan
2
0
2
3
L
Athena
0
2
1
0.25
L
Achilles
sp2099
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,787
Damage
14,178
31,678
Taken
38,614
17,174
Mitigated
16,760
11,593
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,141
185
0
280
3,991
1,442
0
1,713
2,278
37,218
0
W
Da Ji
BigHaas
Da Ji
4,480
920
0
3,562
7,079
2,550
0
34
7,005
0
33,394
L
Rama
2,641
2,133
76
3,438
9,304
2,809
509
1,527
7,777
0
25,012
W
Cthulhu
Chap3rone
Cthulhu
5,902
1,633
0
1,090
7,902
5,167
0
0
7,902
34,808
0
L
3,088
711
0
2,643
6,166
1,780
0
322
5,844
0
20,814
W
6,376
5,738
0
2,752
6,362
2,231
3,013
1,200
5,098
0
47,058
W
Tiamat
4,100
425
0
1,479
3,322
1,880
400
622
2,563
37,991
0
W
Mulan
3,929
920
328
2,382
7,013
5,346
281
1,672
5,261
0
16,040
L
Athena
1,708
482
0
1,288
9,579
4,553
0
1,054
8,525
11,344
0
L
Achilles
sp2099
Achilles
4,600
1,294
0
2,929
9,574
6,176
0
5,386
4,188
0
30,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
24,732
293
Minions Killed
241
0
Camps Cleared
0
934,892
Distance Traveled
997,210
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,840
584
87
9
0
210,957
3
W
Da Ji
6,028
603
65
7
0
221,065
2
L
Rama
4,582
458
32
3
0
154,665
1
W
Cthulhu
5,718
572
63
6
0
190,093
0
L
Loki
4,846
485
42
4
0
225,001
1
W
Izanami
5,806
581
90
9
0
160,138
0
W
Tiamat
5,373
537
55
6
0
168,955
0
W
Mulan
6,012
601
20
2
0
194,641
5
L
Athena
4,324
432
20
2
0
217,324
1
L
Achilles
5,140
514
60
6
0
189,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role