Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
The_Laiot
Sol
Level 75
God Stats
2W - 9L
1,151 SR
Queue Stats
24W - 45L
1,280 Elo+
Solo
Bellona
Bellona
Untalbronx
Bellona
Level 61
God Stats
17W - 23L
1,274 SR
Queue Stats
515W - 552L
1,231 Elo+
Party 1
Pele
Pele
Xavi10042
Pele
Level 28
God Stats
9W - 19L
1,261 SR
Queue Stats
161W - 201L
1,201 Elo+
Party 1
Bacchus
Bacchus
quetza6927
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 32L
1,016 Elo+
Party 1
Team Averages
Level 44
1,337 SR
1,246 Elo+

VS

Team Averages
Level 79
1,376 SR
1,284 Elo+
Cupid
Cupid
GubsGrubs
Cupid
Level 88
God Stats
6W - 7L
1,447 SR
Queue Stats
101W - 130L
1,269 Elo+
Party 2
Janus
Janus
RangerPower-_-
Janus
Level 63
God Stats
5W - 6L
1,123 SR
Queue Stats
135W - 189L
1,246 Elo+
Party 2
Ares
Ares
Sir_Mr_Dr_Prof_
Ares
Level 121
God Stats
11W - 8L
1,280 SR
Queue Stats
179W - 231L
1,295 Elo+
Party 2
Ravana
Ravana
justgold123
Ravana
Level 68
God Stats
8W - 3L
1,657 SR
Queue Stats
58W - 52L
1,389 Elo+
Solo
Nike
Nike
thighqueen
Nike
Level 57
God Stats
39W - 33L
1,371 SR
Queue Stats
111W - 167L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 6 / 0
5,368
447
6,018
11,533
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 2 / 0
4,807
401
2,455
4,555
1,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Untalbronx
Bellona
12
2 / 2 / 2
7,131
594
6,773
10,403
10,254
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
12
2 / 4 / 0
6,579
548
3,489
10,009
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
quetza6927
Bacchus
7
0 / 7 / 0
5,065
422
2,648
12,345
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GubsGrubs
Cupid
11
6 / 0 / 9
7,471
623
9,357
5,665
2,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 1 / 1
6,341
528
1,616
5,377
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 10
7,557
630
5,918
10,964
8,534
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
11
9 / 0 / 5
7,600
633
8,355
6,909
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 1
6,886
574
5,672
10,996
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
20
21
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
0
0
W
Cupid
GubsGrubs
Cupid
6
0
9
10.5
W
1
1
1
1.5
W
3
0
10
8
L
0
2
0
0
L
Bellona
Untalbronx
Bellona
2
2
2
1.5
L
Pele
2
4
0
0.5
W
Ravana
9
0
5
11.5
L
Bacchus
quetza6927
Bacchus
0
7
0
0
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,383
Damage
30,918
48,845
Taken
39,911
26,890
Mitigated
22,034
12,606
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,018
3,265
0
3,342
11,533
3,539
0
1,594
9,939
0
37,931
W
Cupid
GubsGrubs
Cupid
9,357
5,585
990
2,389
5,665
2,021
2,302
1,394
4,271
0
49,190
W
1,616
141
0
1,630
5,377
1,816
0
1,062
4,315
23,930
0
W
5,918
802
0
3,075
10,964
8,534
30
1,987
8,977
21,843
0
L
2,455
757
75
1,571
4,555
1,128
0
1,040
3,431
19,025
0
L
Bellona
Untalbronx
Bellona
6,773
2,541
0
3,423
10,403
10,254
750
1,281
8,380
0
43,772
L
Pele
3,489
732
0
3,631
10,009
3,597
0
1,960
7,922
0
50,784
W
Ravana
8,355
3,117
0
1,784
6,909
3,324
134
1,415
5,494
0
28,901
L
Bacchus
quetza6927
Bacchus
2,648
945
0
564
12,345
8,372
0
1,479
10,866
8,254
0
W
5,672
1,455
0
1,630
10,996
6,339
0
0
10,996
0
41,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
35,855
284
Minions Killed
265
0
Camps Cleared
0
1,062,173
Distance Traveled
1,202,360
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,368
447
57
5
0
193,538
2
W
Cupid
7,471
623
85
7
0
236,471
0
W
Janus
6,341
528
41
3
0
231,566
0
W
Ares
7,557
630
28
2
0
252,272
0
L
Sol
4,807
401
26
2
0
130,985
3
L
Bellona
7,131
594
83
7
0
259,652
0
L
Pele
6,579
548
102
9
0
258,016
1
W
Ravana
7,600
633
33
3
0
242,511
1
L
Bacchus
5,065
422
16
1
0
219,982
0
W
Nike
6,886
574
78
7
0
239,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role