Player Matchup

Hercules
Hercules
Laddyboy
Hercules
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
53W - 25L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
NotCrisx
Danzaburou
Level 107
God Stats
1W - 1L
1,314 SR
Queue Stats
48W - 29L
1,545 Elo+
Party 2
Eset
Eset
saucylabia
Eset
Level 43
God Stats
5W - 2L
1,650 SR
Queue Stats
47W - 25L
1,604 Elo+
Party 2
Team Averages
Level 86
1,572 SR
1,580 Elo+

VS

Team Averages
Level 130
1,757 SR
1,621 Elo+
Thanatos
Thanatos
OdinsBeard--
Thanatos
Level 128
God Stats
1W - 3L
1,848 SR
Queue Stats
95W - 71L
1,610 Elo+
Party 1
Nox
Nox
VikiingGod
Nox
Level 116
God Stats
16W - 7L
1,866 SR
Queue Stats
94W - 62L
1,626 Elo+
Party 1
Geb
Geb
allansaurus-
Geb
Level 147
God Stats
6W - 5L
1,558 SR
Queue Stats
104W - 67L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Laddyboy
Hercules
12
1 / 2 / 10
9,914
708
8,539
26,804
26,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
NotCrisx
Danzaburou
14
4 / 3 / 6
10,269
734
9,791
10,600
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 3 / 5
10,100
721
16,886
8,903
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
OdinsBeard--
Thanatos
14
5 / 6 / 2
9,708
693
9,644
13,814
7,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 5
8,968
641
9,998
11,320
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 7
8,847
632
7,664
18,553
21,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
10
Kills
8
8
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
Laddyboy
Hercules
1
2
10
3
W
Danzaburou
NotCrisx
Danzaburou
4
3
6
2.33
L
Thanatos
OdinsBeard--
Thanatos
5
6
2
1
L
3
2
5
2.75
L
0
3
7
1.17
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
27,306
46,307
Taken
43,687
35,717
Mitigated
34,003
19,723
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Laddyboy
Hercules
8,539
2,941
1,193
13,018
26,804
26,350
104
8,102
18,702
0
13,779
W
Danzaburou
NotCrisx
Danzaburou
9,791
4,106
0
1,994
10,600
5,551
1,931
5,088
5,512
0
51,596
L
Thanatos
OdinsBeard--
Thanatos
9,644
4,484
0
5,595
13,814
7,145
0
5,201
8,613
0
24,865
L
9,998
1,217
0
776
11,320
5,661
0
5,522
5,798
39,087
0
L
7,664
1,239
0
2,622
18,553
21,197
0
6,526
12,027
12,649
0
W
16,886
2,486
1,531
1,987
8,903
3,816
488
4,847
4,056
42,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
27,523
129
Minions Killed
84
10
Camps Cleared
2
753,823
Distance Traveled
733,790
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,914
708
3
0
0
258,739
1
W
Danzaburou
10,269
734
86
6
8
250,201
2
L
Thanatos
9,708
693
31
2
0
243,250
2
L
Nox
8,968
641
45
3
2
230,942
4
L
Geb
8,847
632
8
1
0
259,598
3
W
Eset
10,100
721
40
3
2
244,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role