Player Matchup

Pele
Pele
Caramel DLite21
Pele
Level 104
God Stats
10W - 6L
1,374 SR
Queue Stats
100W - 94L
1,437 Elo+
Party 1
Chaac
Chaac
exiile760
Chaac
Level 100
God Stats
22W - 24L
1,523 SR
Queue Stats
285W - 348L
1,393 Elo+
Party 2
Bacchus
Bacchus
kazmer760
Bacchus
Level 18
God Stats
18W - 25L
1,404 SR
Queue Stats
20W - 31L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
math913city
Baron Samedi
Level 29
God Stats
33W - 25L
1,489 SR
Queue Stats
55W - 63L
1,405 Elo+
Party 1
Anubis
Anubis
pdkain27
Anubis
Level 107
God Stats
3W - 1L
1,683 SR
Queue Stats
252W - 284L
1,427 Elo+
Party 2
Team Averages
Level 72
1,495 SR
1,396 Elo+

VS

Team Averages
Level 65
1,499 SR
1,342 Elo+
Kuzenbo
Kuzenbo
C4Shane
Kuzenbo
Level 63
God Stats
7W - 10L
1,554 SR
Queue Stats
84W - 96L
1,460 Elo+
Party 3
Neith
Neith
Dominic_1720
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,356 Elo+
Solo
Bellona
Bellona
InsidiousInk
Bellona
Level 18
God Stats
0W - 4L
1,126 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 3
Fenrir
Fenrir
THURMANATOR-77
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,247 Elo+
Solo
Kukulkan
Kukulkan
vissicrate
Kukulkan
Level 87
God Stats
3W - 2L
1,813 SR
Queue Stats
92W - 102L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,068
643
4,978
7,622
4,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
exiile760
Chaac
10
1 / 3 / 5
6,099
554
4,350
8,623
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
kazmer760
Bacchus
8
0 / 2 / 3
5,507
501
2,089
6,642
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
math913city
Baron Samedi
9
2 / 2 / 2
5,601
509
2,766
4,968
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
pdkain27
Anubis
9
4 / 3 / 1
6,147
559
8,497
9,760
4,387

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
C4Shane
Kuzenbo
9
1 / 2 / 4
5,544
504
3,145
8,966
6,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
4 / 2 / 2
5,384
489
5,998
6,697
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
InsidiousInk
Bellona
9
0 / 4 / 1
5,337
485
2,648
8,937
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 0
5,837
531
3,852
7,520
2,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
vissicrate
Kukulkan
11
1 / 1 / 2
6,386
581
3,135
2,894
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
11
Kills
10
10
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
C4Shane
Kuzenbo
1
2
4
1.5
W
4
0
1
4.5
L
4
2
2
2.5
L
Bellona
InsidiousInk
Bellona
0
4
1
0.13
L
4
2
0
2
W
Chaac
exiile760
Chaac
1
3
5
1.17
W
Bacchus
kazmer760
Bacchus
0
2
3
0.75
W
Baron Samedi
math913city
Baron Samedi
2
2
2
1.5
W
Anubis
pdkain27
Anubis
4
3
1
1.5
L
Kukulkan
vissicrate
Kukulkan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
18,778
37,615
Taken
35,014
19,369
Mitigated
18,973
14,741
Healing
7,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
C4Shane
Kuzenbo
3,145
1,400
158
1,784
8,966
6,917
0
6,080
2,886
13,310
0
W
4,978
1,873
0
3,523
7,622
4,426
804
0
7,622
0
45,281
L
5,998
2,829
0
1,409
6,697
2,346
0
3,267
3,430
0
25,845
L
Bellona
InsidiousInk
Bellona
2,648
1,357
0
2,517
8,937
5,546
703
396
8,541
0
32,107
L
3,852
421
0
750
7,520
2,983
0
1,779
5,741
0
31,532
W
Chaac
exiile760
Chaac
4,350
519
0
3,418
8,623
4,046
0
1,155
7,468
0
32,558
W
Bacchus
kazmer760
Bacchus
2,089
354
0
1,183
6,642
4,438
0
980
5,662
10,385
0
W
Baron Samedi
math913city
Baron Samedi
2,766
234
0
1,250
4,968
2,072
0
2,441
2,527
14,902
0
W
Anubis
pdkain27
Anubis
8,497
1,155
0
5,367
9,760
4,387
0
1,704
8,056
37,468
0
L
Kukulkan
vissicrate
Kukulkan
3,135
535
0
392
2,894
1,181
0
1,830
1,064
40,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
28,488
247
Minions Killed
272
0
Camps Cleared
0
1,077,956
Distance Traveled
1,006,377
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,544
504
16
1
0
206,425
3
W
Pele
7,068
643
79
7
0
220,250
4
L
Neith
5,384
489
45
4
0
179,102
0
L
Bellona
5,337
485
61
6
0
196,655
0
L
Fenrir
5,837
531
50
5
0
196,773
1
W
Chaac
6,099
554
71
6
0
257,682
1
W
Bacchus
5,507
501
19
2
0
210,874
3
W
Baron Samedi
5,601
509
23
2
0
205,014
2
W
Anubis
6,147
559
55
5
0
184,136
5
L
Kukulkan
6,386
581
100
9
0
227,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role