Player Matchup

Ymir
Ymir
FakeChina1
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 50L
1,614 Elo+
Solo
Nox
Nox
Gl0nky
Nox
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 168L
1,396 Elo+
Party 1
Bellona
Bellona
RarelyPlays
Bellona
Level 88
God Stats
50W - 37L
1,550 SR
Queue Stats
251W - 304L
1,369 Elo+
Party 1
Achilles
Achilles
RopePusher
Achilles
Level 109
God Stats
21W - 25L
1,500 SR
Queue Stats
132W - 122L
1,500 Elo+
Solo
Lancelot
Lancelot
TinGomi
Lancelot
Level 152
God Stats
12W - 12L
1,772 SR
Queue Stats
221W - 230L
1,539 Elo+
Solo
Team Averages
Level 106
1,564 SR
1,484 Elo+

VS

Team Averages
Level 113
1,589 SR
1,422 Elo+
Khepri
Khepri
 
Khepri
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
ImTriixX
Cliodhna
Level 124
God Stats
2W - 1L
1,766 SR
Queue Stats
300W - 308L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
SantyDom09
Sun Wukong
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
67W - 65L
1,413 Elo+
Party 2
Charybdis
Charybdis
crogol
Charybdis
Level 99
God Stats
1W - 2L
1,587 SR
Queue Stats
6W - 8L
1,435 Elo+
Solo
Sol
Sol
ulisesUP
Sol
Level 150
God Stats
1W - 1L
1,593 SR
Queue Stats
81W - 78L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
9,334
444
9,110
26,821
26,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
Gl0nky
Nox
14
2 / 4 / 5
8,800
419
12,454
13,515
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
RarelyPlays
Bellona
15
6 / 1 / 4
9,811
467
19,476
18,667
11,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
RopePusher
Achilles
15
5 / 1 / 2
8,966
427
14,191
19,063
16,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
TinGomi
Lancelot
14
1 / 3 / 8
9,063
432
10,256
18,926
9,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 6 / 6
8,161
389
5,458
19,605
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
ImTriixX
Cliodhna
16
6 / 2 / 1
10,236
487
13,502
22,035
11,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SantyDom09
Sun Wukong
15
2 / 1 / 1
9,953
474
16,400
17,788
16,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
crogol
Charybdis
15
2 / 6 / 1
9,757
465
12,239
15,990
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 8
9,504
453
26,468
15,428
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
17
Kills
10
11
Deaths
17
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
6
0.5
W
3
2
3
2.25
W
Nox
Gl0nky
Nox
2
4
5
1.13
L
Cliodhna
ImTriixX
Cliodhna
6
2
1
3.25
W
Bellona
RarelyPlays
Bellona
6
1
4
8
W
Achilles
RopePusher
Achilles
5
1
2
6
L
Sun Wukong
SantyDom09
Sun Wukong
2
1
1
2.5
W
Lancelot
TinGomi
Lancelot
1
3
8
1.67
L
Charybdis
crogol
Charybdis
2
6
1
0.42
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,487
Damage
74,067
96,992
Taken
90,846
69,539
Mitigated
62,693
21,139
Healing
31,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,458
1,002
0
2,715
19,605
20,158
15
7,171
12,434
17,878
0
W
9,110
2,796
0
4,203
26,821
26,566
350
13,100
13,058
40,416
0
W
Nox
Gl0nky
Nox
12,454
519
0
595
13,515
6,028
0
5,963
6,975
58,692
0
L
Cliodhna
ImTriixX
Cliodhna
13,502
2,066
0
10,636
22,035
11,857
0
2,375
19,660
0
85,550
W
Bellona
RarelyPlays
Bellona
19,476
9,300
0
4,749
18,667
11,135
946
5,148
13,150
0
71,535
W
Achilles
RopePusher
Achilles
14,191
3,186
0
6,039
19,063
16,064
0
4,165
13,995
0
49,832
L
Sun Wukong
SantyDom09
Sun Wukong
16,400
3,560
0
5,833
17,788
16,907
241
4,842
12,946
8,569
67,786
W
Lancelot
TinGomi
Lancelot
10,256
4,048
0
5,553
18,926
9,746
0
5,796
12,830
0
77,948
L
Charybdis
crogol
Charybdis
12,239
7,348
0
5,210
15,990
6,498
1,640
1,560
14,430
0
78,963
L
26,468
9,053
357
7,197
15,428
7,273
215
5,616
9,812
86,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,974
Gold Earned
47,611
452
Minions Killed
480
0
Camps Cleared
0
2,029,175
Distance Traveled
1,909,530
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,161
389
17
1
0
341,584
6
W
Ymir
9,334
444
52
2
0
375,291
1
W
Nox
8,800
419
81
4
0
366,755
1
L
Cliodhna
10,236
487
115
5
0
446,332
9
W
Bellona
9,811
467
107
5
0
441,908
1
W
Achilles
8,966
427
86
4
0
396,675
2
L
Sun Wukong
9,953
474
107
5
0
387,218
3
W
Lancelot
9,063
432
126
6
0
448,546
7
L
Charybdis
9,757
465
123
6
0
364,972
5
L
Sol
9,504
453
118
6
0
369,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role