Player Matchup

Baron Samedi
Baron Samedi
Aria1256
Baron Samedi
Level 46
God Stats
10W - 7L
1,383 SR
Queue Stats
29W - 31L
1,370 Elo+
Party 2
Loki
Loki
Azuriul
Loki
Level 101
God Stats
96W - 72L
1,528 SR
Queue Stats
132W - 128L
1,470 Elo+
Party 2
Ra
Ra
DanTs_Lord
Ra
Level 122
God Stats
11W - 11L
1,503 SR
Queue Stats
112W - 126L
1,412 Elo+
Party 2
Izanami
Izanami
Draniki21
Izanami
Level 49
God Stats
2W - 1L
1,412 SR
Queue Stats
16W - 25L
1,425 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bielsafadi
Tsukuyomi
Level 87
God Stats
9W - 9L
1,548 SR
Queue Stats
46W - 51L
1,474 Elo+
Party 2
Team Averages
Level 81
1,475 SR
1,430 Elo+

VS

Team Averages
Level 111
1,569 SR
1,438 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LC_DiaCu
Cthulhu
Level 99
God Stats
3W - 4L
1,843 SR
Queue Stats
168W - 174L
1,432 Elo+
Party 3
Izanami
Izanami
MarDCopas
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 1
Osiris
Osiris
Ofglory
Osiris
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,313 Elo+
Solo
Thoth
Thoth
kripneo
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 302L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aria1256
Baron Samedi
16
2 / 3 / 1
9,866
395
5,842
12,198
8,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
Azuriul
Loki
20
13 / 1 / 3
15,330
613
27,089
19,571
9,089
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
2 / 5 / 4
12,299
492
11,834
19,917
8,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Draniki21
Izanami
18
0 / 5 / 5
10,892
436
4,612
19,445
6,922
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
bielsafadi
Tsukuyomi
20
2 / 2 / 3
14,128
565
23,768
19,881
14,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
4 / 5 / 5
12,494
500
14,334
26,461
12,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
LC_DiaCu
Cthulhu
16
2 / 1 / 3
10,710
428
7,951
17,257
23,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MarDCopas
Izanami
20
8 / 5 / 0
14,634
585
18,633
20,319
9,900
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
Ofglory
Osiris
19
0 / 4 / 0
11,888
476
6,051
27,384
25,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
kripneo
Thoth
19
2 / 4 / 3
12,618
505
10,784
13,929
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
19
Kills
16
16
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
5
5
1.3
W
Baron Samedi
Aria1256
Baron Samedi
2
3
1
0.83
W
Loki
Azuriul
Loki
13
1
3
14.5
W
2
5
4
0.8
W
Izanami
Draniki21
Izanami
0
5
5
0.5
L
Cthulhu
LC_DiaCu
Cthulhu
2
1
3
3.5
L
Izanami
MarDCopas
Izanami
8
5
0
1.6
L
Osiris
Ofglory
Osiris
0
4
0
0
W
Tsukuyomi
bielsafadi
Tsukuyomi
2
2
3
1.75
L
Thoth
kripneo
Thoth
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,145
Damage
57,753
91,012
Taken
105,350
47,633
Mitigated
77,814
37,864
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,334
2,298
0
2,565
26,461
12,345
0
1,778
24,283
0
130,099
W
Baron Samedi
Aria1256
Baron Samedi
5,842
247
579
2,642
12,198
8,639
850
4,475
7,723
48,563
0
W
Loki
Azuriul
Loki
27,089
11,361
0
9,741
19,571
9,089
195
3,151
16,420
0
142,125
W
11,834
542
2,526
8,381
19,917
8,940
1,722
8,970
10,947
120,895
0
W
Izanami
Draniki21
Izanami
4,612
2,673
0
3,482
19,445
6,922
2,398
987
18,458
0
81,423
L
Cthulhu
LC_DiaCu
Cthulhu
7,951
527
0
1,642
17,257
23,482
0
6,435
10,822
33,617
0
L
Izanami
MarDCopas
Izanami
18,633
12,588
0
5,374
20,319
9,900
2,680
4,593
15,486
0
170,028
L
Osiris
Ofglory
Osiris
6,051
1,743
0
8,117
27,384
25,288
1,284
2,264
25,034
0
101,709
W
Tsukuyomi
bielsafadi
Tsukuyomi
23,768
5,703
0
10,513
19,881
14,043
237
1,152
18,729
0
144,580
L
Thoth
kripneo
Thoth
10,784
933
0
1,478
13,929
6,799
0
2,932
10,837
109,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,515
Gold Earned
62,344
791
Minions Killed
838
0
Camps Cleared
0
2,427,505
Distance Traveled
2,390,323
16
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,494
500
146
6
0
486,356
7
W
Baron Samedi
9,866
395
64
3
0
418,407
0
W
Loki
15,330
613
172
7
0
575,994
4
W
Ra
12,299
492
188
8
0
514,749
3
W
Izanami
10,892
436
135
5
0
430,326
5
L
Cthulhu
10,710
428
43
2
0
499,489
7
L
Izanami
14,634
585
276
11
0
434,831
5
L
Osiris
11,888
476
184
7
0
496,865
4
W
Tsukuyomi
14,128
565
232
9
0
488,029
4
L
Thoth
12,618
505
189
8
0
472,782
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role