Player Matchup

Thoth
Thoth
Thigma
Thoth
Level 139
God Stats
2W - 0L
1,831 SR
Queue Stats
62W - 23L
1,764 Elo+
Party 1
Mulan
Mulan
Thogma
Mulan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,349 Elo+
Party 1
Artemis
Artemis
smolNekoeko
Artemis
Level 29
God Stats
3W - 0L
1,301 SR
Queue Stats
21W - 10L
1,268 Elo+
Party 1
Team Averages
Level 65
1,544 SR
1,460 Elo+

VS

Team Averages
Level 84
1,471 SR
1,401 Elo+
Chiron
Chiron
Bimmerboy2923
Chiron
Level 43
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RABID SMURFS
Cthulhu
Level 103
God Stats
2W - 2L
1,350 SR
Queue Stats
18W - 19L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
TheMinionWave
Baron Samedi
Level 107
God Stats
3W - 2L
1,524 SR
Queue Stats
16W - 14L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Thigma
Thoth
16
13 / 1 / 3
10,729
894
13,572
4,676
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Thogma
Mulan
15
3 / 1 / 13
8,959
747
14,826
16,257
13,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
smolNekoeko
Artemis
12
0 / 3 / 11
8,117
676
6,075
7,810
3,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,068
672
7,293
13,257
4,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RABID SMURFS
Cthulhu
11
2 / 6 / 2
8,014
668
4,815
14,191
13,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
TheMinionWave
Baron Samedi
12
1 / 5 / 4
7,770
648
9,013
11,487
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
5
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Cthulhu
RABID SMURFS
Cthulhu
2
6
2
0.5
L
Baron Samedi
TheMinionWave
Baron Samedi
1
5
4
0.6
W
Thoth
Thigma
Thoth
13
1
3
14.5
W
Mulan
Thogma
Mulan
3
1
13
9.5
W
Artemis
smolNekoeko
Artemis
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,473
Damage
21,121
28,743
Taken
38,935
18,873
Mitigated
23,362
9,708
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,293
2,443
793
4,059
13,257
4,099
0
5,318
7,613
0
22,991
L
Cthulhu
RABID SMURFS
Cthulhu
4,815
327
0
1,214
14,191
13,526
0
3,547
10,224
12,030
0
L
Baron Samedi
TheMinionWave
Baron Samedi
9,013
690
1,724
2,251
11,487
5,737
0
3,799
7,407
22,804
0
W
Thoth
Thigma
Thoth
13,572
786
0
1,000
4,676
2,060
860
2,579
2,015
43,542
0
W
Mulan
Thogma
Mulan
14,826
2,549
0
7,516
16,257
13,274
321
6,157
9,735
0
34,631
W
Artemis
smolNekoeko
Artemis
6,075
2,426
0
1,192
7,810
3,539
1,158
4,981
2,619
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,805
Gold Earned
23,852
165
Minions Killed
101
10
Camps Cleared
1
670,384
Distance Traveled
563,825
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,068
672
41
3
1
190,016
0
L
Cthulhu
8,014
668
28
2
0
178,533
4
L
Baron Samedi
7,770
648
32
3
0
195,276
3
W
Thoth
10,729
894
87
7
3
224,537
0
W
Mulan
8,959
747
41
3
5
248,547
1
W
Artemis
8,117
676
37
3
2
197,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role