Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
LALO HALO 12
Ullr
Level 89
God Stats
31W - 56L
1,433 SR
Queue Stats
112W - 126L
1,508 Elo+
Party 2
Skadi
Skadi
LushDnm
Skadi
Level 48
God Stats
2W - 1L
1,653 SR
Queue Stats
134W - 152L
1,339 Elo+
Solo
Odin
Odin
RanaTranqui
Odin
Level 46
God Stats
19W - 13L
1,239 SR
Queue Stats
480W - 449L
1,467 Elo+
Party 2
Scylla
Scylla
SantiB4Glory
Scylla
Level 81
God Stats
22W - 26L
1,470 SR
Queue Stats
254W - 240L
1,542 Elo+
Party 2
Team Averages
Level 65
1,459 SR
1,471 Elo+

VS

Team Averages
Level 102
1,555 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
FAST SHOT 01
Morgan Le Fay
Level 100
God Stats
4W - 3L
1,636 SR
Queue Stats
198W - 173L
1,548 Elo+
Party 1
Thor
Thor
FAST SHOT 03
Thor
Level 105
God Stats
4W - 6L
1,432 SR
Queue Stats
246W - 247L
1,537 Elo+
Party 1
Chaac
Chaac
Fast Shot 25679
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Geb
Geb
ORVAC
Geb
Level 145
God Stats
17W - 9L
1,723 SR
Queue Stats
410W - 362L
1,557 Elo+
Party 1
Cupid
Cupid
x_enviar_x
Cupid
Level 157
God Stats
10W - 13L
1,485 SR
Queue Stats
400W - 432L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
6 / 0 / 1
7,385
739
4,607
4,218
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 0 / 4
5,505
551
2,836
6,486
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
LushDnm
Skadi
10
2 / 0 / 3
5,987
599
5,471
4,916
1,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
3 / 0 / 4
5,871
587
4,120
6,916
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
10
3 / 0 / 3
6,221
622
6,485
3,876
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FAST SHOT 01
Morgan Le Fay
7
0 / 1 / 0
4,646
465
2,936
4,489
1,594
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 1 / 0
4,680
468
2,222
8,646
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 5 / 0
4,133
413
1,165
7,143
3,278
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Geb
ORVAC
Geb
7
0 / 3 / 0
4,814
481
3,332
9,370
4,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
7
0 / 5 / 0
4,391
439
4,202
9,420
2,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
14
Kills
0
0
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
1
6.5
L
Morgan Le Fay
FAST SHOT 01
Morgan Le Fay
0
1
0
0
L
0
1
0
0
L
0
5
0
0
W
0
0
4
2
W
Skadi
LushDnm
Skadi
2
0
3
3.5
L
Geb
ORVAC
Geb
0
3
0
0
W
3
0
4
5
W
Scylla
3
0
3
4.5
L
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
13,857
26,412
Taken
39,068
12,179
Mitigated
14,768
10,384
Healing
11,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,607
1,917
0
1,080
4,218
2,536
368
447
3,771
42,528
0
L
Morgan Le Fay
FAST SHOT 01
Morgan Le Fay
2,936
87
0
659
4,489
1,594
0
2,579
1,704
27,001
0
L
2,222
501
0
3,630
8,646
2,943
0
1,686
6,812
0
25,455
L
1,165
437
0
1,146
7,143
3,278
432
3,515
3,628
0
11,330
W
2,836
1,231
0
4,368
6,486
2,345
0
1,104
5,382
0
28,128
W
Skadi
LushDnm
Skadi
5,471
2,853
126
1,331
4,916
1,568
559
792
4,124
0
33,559
L
Geb
ORVAC
Geb
3,332
572
1,428
1,791
9,370
4,534
0
1,321
7,963
13,516
0
W
4,120
851
0
1,978
6,916
4,324
77
2,582
4,334
0
18,241
W
Scylla
6,485
1,156
0
1,501
3,876
1,406
1,092
1,343
2,533
36,799
0
L
Cupid
4,202
1,940
159
2,319
9,420
2,419
0
1,417
7,869
0
23,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,969
Gold Earned
22,664
295
Minions Killed
156
0
Camps Cleared
0
993,742
Distance Traveled
999,122
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,385
739
89
9
0
170,002
2
L
Morgan Le Fay
4,646
465
39
4
0
201,110
1
L
Thor
4,680
468
48
5
0
210,515
0
L
Chaac
4,133
413
21
2
0
184,875
1
W
Ullr
5,505
551
61
6
0
214,115
1
W
Skadi
5,987
599
56
6
0
198,434
2
L
Geb
4,814
481
16
2
0
232,268
5
W
Odin
5,871
587
26
3
0
220,506
0
W
Scylla
6,221
622
63
6
0
190,685
1
L
Cupid
4,391
439
32
3
0
170,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role