Player Matchup

Ymir
Ymir
Kayℓeg
Ymir
Level 156
God Stats
1W - 1L
1,332 SR
Queue Stats
415W - 352L
1,560 Elo+
Party 2
Vulcan
Vulcan
Kinerson
Vulcan
Level 16
God Stats
3W - 1L
1,486 SR
Queue Stats
34W - 22L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nbr1FenrirMain
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,204 SR
Queue Stats
30W - 34L
1,381 Elo+
Party 1
Nemesis
Nemesis
ThatsTuffz
Nemesis
Level 33
God Stats
5W - 3L
1,495 SR
Queue Stats
101W - 92L
1,532 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zote0
Morgan Le Fay
Level 89
God Stats
2W - 2L
1,501 SR
Queue Stats
65W - 49L
1,465 Elo+
Party 2
Team Averages
Level 64
1,404 SR
1,473 Elo+

VS

Team Averages
Level 36
1,639 SR
1,485 Elo+
Ao Kuang
Ao Kuang
DarekCross
Ao Kuang
Level 47
God Stats
4W - 2L
1,711 SR
Queue Stats
38W - 35L
1,504 Elo+
Party 3
Rama
Rama
DarthThrawn1
Rama
Level 27
God Stats
1W - 1L
1,852 SR
Queue Stats
10W - 15L
1,410 Elo+
Party 3
Chaac
Chaac
KONGOFSHLONGS
Chaac
Level 28
God Stats
4W - 4L
1,877 SR
Queue Stats
24W - 27L
1,622 Elo+
Party 3
Ganesha
Ganesha
MrRÄñDôMfLŸ
Ganesha
Level 31
God Stats
6W - 11L
1,404 SR
Queue Stats
39W - 62L
1,345 Elo+
Solo
Merlin
Merlin
levytis
Merlin
Level 48
God Stats
1W - 1L
1,352 SR
Queue Stats
116W - 103L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 1 / 12
11,011
787
9,526
16,401
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Kinerson
Vulcan
18
5 / 2 / 12
10,737
767
16,448
8,247
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Nbr1FenrirMain
Ah Muzen Cab
18
2 / 2 / 4
10,396
743
12,234
11,131
5,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ThatsTuffz
Nemesis
17
6 / 2 / 10
10,979
784
17,051
11,106
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Zote0
Morgan Le Fay
20
9 / 4 / 8
11,610
829
17,550
10,423
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarekCross
Ao Kuang
19
9 / 6 / 1
11,730
838
15,249
21,464
10,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 1
8,577
613
3,472
14,295
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 0 / 5
9,796
700
8,574
15,306
15,831
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 10 / 4
9,750
696
5,494
21,999
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
levytis
Merlin
17
0 / 6 / 6
9,729
695
11,023
13,444
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
25
Kills
11
11
Deaths
25
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DarekCross
Ao Kuang
9
6
1
1.58
L
1
3
1
0.5
L
0
0
5
2.5
W
Ymir
3
1
12
9
W
Vulcan
Kinerson
Vulcan
5
2
12
5.5
L
1
10
4
0.3
W
Ah Muzen Cab
Nbr1FenrirMain
Ah Muzen Cab
2
2
4
2
W
Nemesis
ThatsTuffz
Nemesis
6
2
10
5.5
W
Morgan Le Fay
Zote0
Morgan Le Fay
9
4
8
3.25
L
Merlin
levytis
Merlin
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,809
Damage
43,812
57,308
Taken
86,508
39,620
Mitigated
58,799
5,000
Healing
19,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DarekCross
Ao Kuang
15,249
5,338
0
9,169
21,464
10,889
0
7,239
14,225
37,378
0
L
3,472
3,069
0
1,417
14,295
6,275
0
8,330
5,965
0
13,054
L
8,574
1,174
0
4,244
15,306
15,831
199
5,113
10,193
0
37,192
W
Ymir
9,526
2,075
0
1,352
16,401
17,974
768
9,296
7,105
27,626
0
W
Vulcan
Kinerson
Vulcan
16,448
4,893
0
386
8,247
3,970
0
6,351
1,896
35,266
0
L
5,494
362
470
2,143
21,999
19,783
0
14,744
7,255
28,365
0
W
Ah Muzen Cab
Nbr1FenrirMain
Ah Muzen Cab
12,234
5,125
0
1,082
11,131
5,992
1,219
4,808
6,323
0
49,557
W
Nemesis
ThatsTuffz
Nemesis
17,051
8,066
0
1,583
11,106
6,526
1,360
4,782
6,324
0
33,874
W
Morgan Le Fay
Zote0
Morgan Le Fay
17,550
2,813
0
597
10,423
5,158
771
6,529
3,894
47,850
0
L
Merlin
levytis
Merlin
11,023
302
0
1,656
13,444
6,021
0
8,098
5,346
49,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,733
Gold Earned
49,582
263
Minions Killed
272
0
Camps Cleared
0
1,391,491
Distance Traveled
1,417,929
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,730
838
39
3
0
280,062
0
L
Rama
8,577
613
43
3
0
272,270
0
L
Chaac
9,796
700
90
6
0
362,086
1
W
Ymir
11,011
787
45
3
0
280,785
2
W
Vulcan
10,737
767
49
4
0
282,521
0
L
Ganesha
9,750
696
15
1
0
245,547
1
W
Ah Muzen Cab
10,396
743
75
5
0
273,584
0
W
Nemesis
10,979
784
38
3
0
280,881
2
W
Morgan Le Fay
11,610
829
56
4
0
273,720
0
L
Merlin
9,729
695
85
6
0
257,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role