Player Matchup

Ymir
Ymir
Beefnerd52
Ymir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,135 Elo+
Party 2
Danzaburou
Danzaburou
lonehunter8909
Danzaburou
Level 107
God Stats
2W - 1L
1,812 SR
Queue Stats
44W - 59L
1,420 Elo+
Solo
Ra
Ra
lordchaos729
Ra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,135 Elo+
Party 2
Team Averages
Level 104
1,604 SR
1,230 Elo+

VS

Team Averages
Level 60
1,430 SR
1,389 Elo+
Jormungandr
Jormungandr
MASTER GAMER F4
Jormungandr
Level 100
God Stats
13W - 15L
1,491 SR
Queue Stats
132W - 179L
1,380 Elo+
Solo
Sol
Sol
hog fire123
Sol
Level 31
God Stats
16W - 9L
1,618 SR
Queue Stats
23W - 19L
1,394 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kingdreeww
Ah Muzen Cab
Level 49
God Stats
1W - 3L
1,182 SR
Queue Stats
23W - 19L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
13,045
725
6,778
18,645
25,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
lonehunter8909
Danzaburou
19
10 / 0 / 7
14,289
794
31,060
19,956
10,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 1 / 10
12,516
695
14,890
10,859
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MASTER GAMER F4
Jormungandr
15
0 / 7 / 3
10,088
560
7,370
23,463
19,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 3 / 1
10,430
579
13,174
14,000
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
kingdreeww
Ah Muzen Cab
15
2 / 7 / 1
10,851
603
17,840
18,921
8,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Jormungandr
MASTER GAMER F4
Jormungandr
0
7
3
0.21
L
1
3
1
0.5
L
Ah Muzen Cab
kingdreeww
Ah Muzen Cab
2
7
1
0.36
W
Danzaburou
lonehunter8909
Danzaburou
10
0
7
13.5
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,728
Damage
38,384
49,460
Taken
56,384
42,586
Mitigated
34,198
27,861
Healing
8,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,778
816
151
4,962
18,645
25,972
18
6,641
12,004
17,475
0
L
Jormungandr
MASTER GAMER F4
Jormungandr
7,370
1,382
0
2,075
23,463
19,746
0
9,103
14,360
30,189
0
L
13,174
1,872
0
3,675
14,000
6,036
0
6,081
7,919
36,599
2,034
L
Ah Muzen Cab
kingdreeww
Ah Muzen Cab
17,840
5,518
0
2,576
18,921
8,416
0
6,900
12,021
0
57,026
W
Danzaburou
lonehunter8909
Danzaburou
31,060
11,753
743
10,806
19,956
10,758
1,461
7,947
12,009
0
85,110
W
14,890
229
5,971
5,228
10,859
5,856
62
5,688
5,171
55,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,850
Gold Earned
31,369
228
Minions Killed
211
7
Camps Cleared
5
976,363
Distance Traveled
859,644
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,045
725
17
1
1
332,299
4
L
Jormungandr
10,088
560
52
3
3
283,017
8
L
Sol
10,430
579
70
4
0
322,340
0
L
Ah Muzen Cab
10,851
603
89
5
2
254,287
0
W
Danzaburou
14,289
794
128
7
2
304,223
1
W
Ra
12,516
695
83
5
4
339,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role