Player Matchup

Ao Kuang
Ao Kuang
Diamond III
Delclink
Ao Kuang
Diamond III
Level 68
God Stats
6W - 6L
1,723 SR
Queue Stats
265W - 242L
2,364 MMR
Solo
Cerberus
Cerberus
Diamond II
ElEugenioTO
Cerberus
Diamond II
Level 160
God Stats
0W - 2L
1,318 SR
Queue Stats
402W - 380L
2,444 MMR
Party 1
Ravana
Ravana
Masters
FruitWiz
Ravana
Masters
Level 160
God Stats
10W - 7L
1,869 SR
Queue Stats
173W - 151L
2,494 MMR
Party 3
Izanami
Izanami
Diamond III
Pepino1300
Izanami
Diamond III
Level 159
God Stats
2W - 1L
1,392 SR
Queue Stats
346W - 339L
2,316 MMR
Party 1
Thoth
Thoth
Diamond I
geccco
Thoth
Diamond I
Level 158
God Stats
0W - 2L
1,861 SR
Queue Stats
167W - 153L
2,422 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,633 SR
2,408 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,633 SR
2,224 MMR
Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Diamond II
DesignatedTank
Atlas
Diamond II
Level 158
God Stats
17W - 11L
1,664 SR
Queue Stats
236W - 212L
2,270 MMR
Party 2
Horus
Horus
Diamond II
Dethhhh
Horus
Diamond II
Level 160
God Stats
3W - 3L
1,689 SR
Queue Stats
263W - 228L
2,361 MMR
Solo
Yu Huang
Yu Huang
Diamond I
SensoryRaven
Yu Huang
Diamond I
Level 160
God Stats
123W - 96L
1,643 SR
Queue Stats
637W - 630L
2,446 MMR
Party 2
Vamana
Vamana
Masters
demisereact
Vamana
Masters
Level 160
God Stats
15W - 15L
1,672 SR
Queue Stats
381W - 342L
2,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Delclink
Ao Kuang
20
4 / 6 / 1
12,402
517
17,383
27,598
23,768
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ElEugenioTO
Cerberus
16
2 / 4 / 5
11,227
468
15,434
30,426
39,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
FruitWiz
Ravana
18
5 / 6 / 2
11,526
480
12,092
19,410
9,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Pepino1300
Izanami
17
0 / 7 / 5
11,042
460
9,174
20,042
8,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
geccco
Thoth
15
0 / 7 / 2
9,176
382
14,518
16,436
6,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MercuryKhepriGebUllr

VS

Bans
KaliAresBakasuraLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
3 / 4 / 10
13,792
575
23,227
25,278
10,922
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 2 / 18
12,865
536
10,670
27,572
30,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Dethhhh
Horus
20
6 / 1 / 12
14,969
624
18,484
27,637
29,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
SensoryRaven
Yu Huang
20
8 / 2 / 12
13,880
578
18,655
14,596
6,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
20
10 / 2 / 9
15,089
629
21,356
27,746
19,060
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
90
11
Kills
29
30
Deaths
11
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
4
10
2
L
Ao Kuang
Delclink
Ao Kuang
4
6
1
0.75
W
2
2
18
5.5
W
Horus
Dethhhh
Horus
6
1
12
12
L
Cerberus
ElEugenioTO
Cerberus
2
4
5
1.13
L
Ravana
FruitWiz
Ravana
5
6
2
1
L
Izanami
Pepino1300
Izanami
0
7
5
0.36
W
Yu Huang
SensoryRaven
Yu Huang
8
2
12
7
W
Vamana
10
2
9
7.25
L
Thoth
geccco
Thoth
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,601
Damage
92,392
113,912
Taken
122,829
87,566
Mitigated
96,059
22,696
Healing
54,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
23,227
11,352
0
10,933
25,278
10,922
7,878
11,939
13,259
0
143,023
L
Ao Kuang
Delclink
Ao Kuang
17,383
3,386
0
6,522
27,598
23,768
0
2,072
24,532
100,742
0
W
10,670
3,769
4,508
8,313
27,572
30,424
671
9,833
16,611
34,156
0
W
Horus
Dethhhh
Horus
18,484
9,022
4,031
13,294
27,637
29,007
806
10,857
16,620
0
114,436
L
Cerberus
ElEugenioTO
Cerberus
15,434
810
0
8,102
30,426
39,911
0
9,752
20,153
57,970
0
L
Ravana
FruitWiz
Ravana
12,092
2,881
0
3,035
19,410
9,290
0
5,203
13,929
0
88,179
L
Izanami
Pepino1300
Izanami
9,174
5,480
0
4,097
20,042
8,091
296
5,414
14,360
0
112,980
W
Yu Huang
SensoryRaven
Yu Huang
18,655
1,797
689
4,977
14,596
6,646
3,152
7,087
7,509
117,800
0
W
Vamana
21,356
12,526
0
8,126
27,746
19,060
1,609
12,541
15,045
0
163,500
L
Thoth
geccco
Thoth
14,518
44
0
940
16,436
6,506
0
6,188
9,825
77,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,373
Gold Earned
70,595
678
Minions Killed
786
0
Camps Cleared
0
2,186,157
Distance Traveled
2,439,426
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,792
575
184
8
0
453,421
7
L
Ao Kuang
12,402
517
152
6
0
391,039
2
W
Atlas
12,865
536
38
2
0
487,407
7
W
Horus
14,969
624
172
7
0
496,088
7
L
Cerberus
11,227
468
71
3
0
456,453
6
L
Ravana
11,526
480
116
5
0
480,333
2
L
Izanami
11,042
460
197
8
0
421,241
3
W
Yu Huang
13,880
578
175
7
0
448,317
6
W
Vamana
15,089
629
217
9
0
554,193
3
L
Thoth
9,176
382
142
6
0
437,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role