Player Matchup

Cerberus
Cerberus
ArcherNasa
Cerberus
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 183L
1,360 Elo+
Party 2
Hou Yi
Hou Yi
TIAGO_DRFT
Hou Yi
Level 103
God Stats
3W - 10L
1,262 SR
Queue Stats
323W - 454L
1,377 Elo+
Party 2
Hercules
Hercules
TheRealSlimSh4dy
Hercules
Level 88
God Stats
13W - 14L
1,602 SR
Queue Stats
101W - 112L
1,422 Elo+
Solo
Anubis
Anubis
ThelWoody
Anubis
Level 109
God Stats
0W - 1L
1,721 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Cliodhna
Cliodhna
guizicagames
Cliodhna
Level 122
God Stats
2W - 3L
1,603 SR
Queue Stats
192W - 196L
1,497 Elo+
Solo
Team Averages
Level 114
1,537 SR
1,431 Elo+

VS

Team Averages
Level 84
1,714 SR
1,632 Elo+
Bellona
Bellona
 
Bellona
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CAMILORD1
Hades
Level 117
God Stats
12W - 14L
1,550 SR
Queue Stats
552W - 626L
1,392 Elo+
Solo
Neith
Neith
Jabiroca_Gigante
Neith
Level 30
God Stats
1W - 0L
1,713 SR
Queue Stats
7W - 0L
1,811 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KwisatzHaderach7
Tsukuyomi
Level 29
God Stats
18W - 3L
1,921 SR
Queue Stats
195W - 59L
1,878 Elo+
Party 1
Discordia
Discordia
eric_zonato
Discordia
Level 160
God Stats
1W - 0L
1,888 SR
Queue Stats
102W - 70L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArcherNasa
Cerberus
16
2 / 5 / 4
11,262
450
11,903
33,979
36,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
TIAGO_DRFT
Hou Yi
16
1 / 8 / 2
10,153
406
5,106
28,884
10,947
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 0
11,485
459
10,952
26,207
38,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ThelWoody
Anubis
17
2 / 10 / 1
11,366
455
11,180
24,840
12,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
guizicagames
Cliodhna
17
3 / 11 / 2
11,450
458
13,472
29,486
11,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
7 / 2 / 10
13,889
556
14,359
23,524
23,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
CAMILORD1
Hades
17
3 / 3 / 19
12,366
495
10,349
19,871
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 2 / 13
14,024
561
37,205
20,020
10,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
20
10 / 3 / 12
14,647
586
22,826
24,580
10,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
eric_zonato
Discordia
20
7 / 3 / 14
14,107
564
24,252
16,179
6,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
105
11
Kills
37
37
Deaths
13
9
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
2
10
6
L
Cerberus
ArcherNasa
Cerberus
2
5
4
0.8
W
Hades
CAMILORD1
Hades
3
3
19
4.17
W
10
2
13
8.25
W
Tsukuyomi
10
3
12
5.33
L
Hou Yi
TIAGO_DRFT
Hou Yi
1
8
2
0.25
L
3
3
0
1
L
Anubis
ThelWoody
Anubis
2
10
1
0.25
W
Discordia
eric_zonato
Discordia
7
3
14
4.67
L
Cliodhna
guizicagames
Cliodhna
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,613
Damage
108,991
143,396
Taken
104,174
110,316
Mitigated
61,313
33,456
Healing
37,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,359
3,559
0
7,630
23,524
23,020
2,204
2,919
19,787
0
102,358
L
Cerberus
ArcherNasa
Cerberus
11,903
712
0
6,835
33,979
36,903
371
9,240
24,739
57,437
0
W
Hades
CAMILORD1
Hades
10,349
1,119
401
7,618
19,871
11,219
1,270
5,333
14,467
55,351
0
W
37,205
15,358
0
9,114
20,020
10,348
4,721
6,147
13,873
0
146,287
W
Tsukuyomi
22,826
5,970
0
5,434
24,580
10,148
1,638
5,048
17,762
0
154,910
L
Hou Yi
TIAGO_DRFT
Hou Yi
5,106
829
0
2,398
28,884
10,947
0
6,518
22,366
0
68,883
L
10,952
2,138
0
10,578
26,207
38,346
948
4,603
21,604
0
67,675
L
Anubis
ThelWoody
Anubis
11,180
325
0
6,486
24,840
12,742
847
9,511
15,329
97,009
0
W
Discordia
eric_zonato
Discordia
24,252
2,197
412
6,487
16,179
6,578
1,084
6,708
9,383
112,513
0
L
Cliodhna
guizicagames
Cliodhna
13,472
1,722
0
7,159
29,486
11,378
0
5,875
23,611
0
94,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,716
Gold Earned
69,033
555
Minions Killed
752
0
Camps Cleared
0
1,978,375
Distance Traveled
2,497,832
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,889
556
176
7
0
536,363
6
L
Cerberus
11,262
450
84
3
0
425,502
4
W
Hades
12,366
495
56
2
0
446,110
4
W
Neith
14,024
561
164
7
0
441,685
0
W
Tsukuyomi
14,647
586
186
7
0
575,318
7
L
Hou Yi
10,153
406
81
3
0
387,637
1
L
Hercules
11,485
459
118
5
0
385,548
7
L
Anubis
11,366
455
150
6
0
353,285
3
W
Discordia
14,107
564
170
7
0
498,356
1
L
Cliodhna
11,450
458
122
5
0
426,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role