Player Matchup

Chaac
Chaac
C4 da Wae
Chaac
Level 96
God Stats
4W - 5L
1,481 SR
Queue Stats
44W - 36L
1,519 Elo+
Party 1
Ares
Ares
HurricaneDavid3
Ares
Level 26
God Stats
56W - 27L
1,699 SR
Queue Stats
239W - 135L
1,658 Elo+
Party 1
Merlin
Merlin
OffensiveMid
Merlin
Level 127
God Stats
3W - 1L
1,788 SR
Queue Stats
337W - 226L
1,639 Elo+
Party 1
Jing Wei
Jing Wei
SYRUS TH3 V1RUS
Jing Wei
Level 104
God Stats
5W - 3L
1,609 SR
Queue Stats
102W - 72L
1,611 Elo+
Party 1
Mercury
Mercury
ŚAINT
Mercury
Level 117
God Stats
4W - 6L
1,124 SR
Queue Stats
642W - 512L
1,639 Elo+
Party 1
Team Averages
Level 94
1,540 SR
1,613 Elo+

VS

Team Averages
Level 78
1,443 SR
1,620 Elo+
Da Ji
Da Ji
 
Da Ji
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BOOOOK
Hades
Level 65
God Stats
13W - 8L
1,504 SR
Queue Stats
22W - 16L
1,468 Elo+
Party 2
Ares
Ares
BluezTKO
Ares
Level 45
God Stats
0W - 1L
1,320 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Ullr
Ullr
ChaSEraiDer
Ullr
Level 112
God Stats
9W - 13L
1,456 SR
Queue Stats
125W - 115L
1,548 Elo+
Party 2
Xbalanque
Xbalanque
TreSm0ke
Xbalanque
Level 28
God Stats
2W - 1L
1,438 SR
Queue Stats
4W - 4L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
C4 da Wae
Chaac
19
4 / 2 / 1
11,870
540
17,622
19,662
23,870
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 2 / 5
10,701
486
6,754
13,715
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
19
5 / 3 / 5
12,323
560
18,202
13,570
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
20
1 / 0 / 3
11,247
511
8,442
17,893
10,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
ŚAINT
Mercury
20
9 / 1 / 3
12,583
572
11,728
13,845
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
3 / 7 / 4
10,793
491
12,605
23,940
11,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
BOOOOK
Hades
17
2 / 5 / 2
10,497
477
14,375
20,345
10,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
0 / 1 / 1
7,975
363
3,380
10,275
8,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 5 / 2
11,541
525
9,355
18,673
10,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
TreSm0ke
Xbalanque
15
1 / 2 / 0
9,444
429
8,889
12,434
5,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
8
8
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
7
4
0.71
L
Hades
BOOOOK
Hades
2
5
2
0.6
L
Ares
0
1
1
0.5
W
Chaac
C4 da Wae
Chaac
4
2
1
2.25
L
2
5
2
0.6
W
1
2
5
1.75
W
Merlin
5
3
5
2.5
W
Jing Wei
1
0
3
2.5
L
Xbalanque
TreSm0ke
Xbalanque
1
2
0
0.5
W
Mercury
ŚAINT
Mercury
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,748
Damage
48,604
78,685
Taken
85,667
63,706
Mitigated
46,637
23,493
Healing
19,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,605
3,106
0
8,844
23,940
11,488
0
6,129
17,811
0
87,051
L
Hades
BOOOOK
Hades
14,375
689
462
7,868
20,345
10,440
972
11,983
8,362
81,865
0
L
Ares
3,380
88
0
122
10,275
8,595
0
3,447
6,828
40,570
0
W
Chaac
C4 da Wae
Chaac
17,622
2,529
0
6,237
19,662
23,870
820
407
19,255
0
94,096
L
9,355
3,523
0
1,640
18,673
10,761
1,044
1,110
17,563
0
99,041
W
6,754
67
0
2,418
13,715
15,932
72
3,727
9,988
38,042
0
W
Merlin
18,202
1,544
0
250
13,570
7,119
1,811
8,080
5,490
120,394
0
W
Jing Wei
8,442
6,066
0
12,751
17,893
10,153
0
3,758
14,135
0
126,697
L
Xbalanque
TreSm0ke
Xbalanque
8,889
3,398
0
672
12,434
5,353
73
2,287
10,147
0
58,447
W
Mercury
ŚAINT
Mercury
11,728
7,100
0
1,837
13,845
6,632
0
1,783
12,062
0
131,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,724
Gold Earned
50,250
773
Minions Killed
608
0
Camps Cleared
0
2,140,406
Distance Traveled
1,994,873
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,793
491
131
6
0
453,527
2
L
Hades
10,497
477
140
6
0
388,638
5
L
Ares
7,975
363
66
3
0
416,753
2
W
Chaac
11,870
540
163
7
0
439,263
2
L
Ullr
11,541
525
158
7
0
369,869
1
W
Ares
10,701
486
68
3
0
429,471
3
W
Merlin
12,323
560
178
8
0
406,841
4
W
Jing Wei
11,247
511
185
8
0
418,433
7
L
Xbalanque
9,444
429
113
5
0
366,086
0
W
Mercury
12,583
572
179
8
0
446,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role