Player Matchup

Bakasura
Bakasura
Masters
KyrmiHasACuteDog
Bakasura
Masters
Level 145
God Stats
7W - 4L
1,703 SR
Queue Stats
109W - 96L
2,627 MMR
Solo
Achilles
Achilles
Diamond I
Slawby
Achilles
Diamond I
Level 160
God Stats
1W - 3L
1,751 SR
Queue Stats
287W - 292L
2,508 MMR
Party 3
Bacchus
Bacchus
Diamond I
SourAnnie
Bacchus
Diamond I
Level 160
God Stats
6W - 8L
1,544 SR
Queue Stats
145W - 175L
2,552 MMR
Party 3
Anubis
Anubis
Diamond I
TheJaskoolest
Anubis
Diamond I
Level 88
God Stats
15W - 8L
1,675 SR
Queue Stats
61W - 46L
2,484 MMR
Solo
Rama
Rama
Diamond I
Zelluh
Rama
Diamond I
Level 157
God Stats
13W - 8L
1,771 SR
Queue Stats
124W - 98L
2,718 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,689 SR
2,578 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,615 SR
2,004 MMR
Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Grandmaster
 
Cernunnos
Grandmaster
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond I
 
Geb
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
Ratmilk
Osiris
Masters
Level 160
God Stats
14W - 9L
1,987 SR
Queue Stats
183W - 74L
2,984 MMR
Party 1
Horus
Horus
Masters
narwhαl
Horus
Masters
Level 160
God Stats
6W - 5L
1,589 SR
Queue Stats
361W - 347L
2,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
7,769
555
4,133
11,556
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Slawby
Achilles
10
0 / 5 / 2
6,027
431
5,537
16,062
11,633
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
SourAnnie
Bacchus
8
0 / 4 / 1
5,690
406
3,689
12,390
10,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 1
6,733
481
4,152
9,633
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Zelluh
Rama
11
0 / 3 / 1
6,704
479
5,125
10,107
3,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
FreyaLancelotKaliCliodhna

VS

Bans
UllrYu HuangBastetBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 0 / 6
8,902
636
8,079
6,643
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
 
Cernunnos
14
3 / 1 / 5
8,831
631
12,079
7,828
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
12
3 / 1 / 9
8,243
589
3,729
7,305
6,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Ratmilk
Osiris
16
7 / 0 / 3
9,976
713
10,061
9,910
7,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
narwhαl
Horus
14
1 / 2 / 5
8,948
639
10,323
10,609
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
6
7
W
Cernunnos
 
Cernunnos
3
1
5
5.5
W
Geb
 
Geb
3
1
9
7.5
L
3
1
0
3
W
Osiris
Ratmilk
Osiris
7
0
3
8.5
L
Achilles
Slawby
Achilles
0
5
2
0.2
L
Bacchus
SourAnnie
Bacchus
0
4
1
0.13
L
1
5
1
0.3
L
Rama
Zelluh
Rama
0
3
1
0.17
W
Horus
narwhαl
Horus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
44,271
59,748
Taken
42,295
34,535
Mitigated
27,716
16,400
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,079
2,223
0
996
6,643
2,788
210
1,738
4,620
80,767
0
W
Cernunnos
 
Cernunnos
12,079
6,058
0
3,619
7,828
3,446
646
974
6,642
0
78,836
W
Geb
 
Geb
3,729
945
1,736
1,834
7,305
6,044
0
1,242
5,803
13,508
0
L
4,133
2,370
0
4,442
11,556
5,495
0
1,451
10,033
0
56,174
W
Osiris
Ratmilk
Osiris
10,061
3,949
0
3,946
9,910
7,060
318
2,365
7,443
0
102,961
L
Achilles
Slawby
Achilles
5,537
1,124
0
4,282
16,062
11,633
0
2,382
13,118
0
37,484
L
Bacchus
SourAnnie
Bacchus
3,689
340
915
1,340
12,390
10,014
0
4,888
7,473
9,037
0
L
4,152
391
0
2,150
9,633
4,196
0
2,245
7,388
51,151
0
L
Rama
Zelluh
Rama
5,125
3,458
0
3,271
10,107
3,197
0
842
9,225
0
58,551
W
Horus
narwhαl
Horus
10,323
3,909
228
4,652
10,609
8,378
74
1,953
8,381
0
65,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
44,900
394
Minions Killed
566
0
Camps Cleared
0
1,406,777
Distance Traveled
1,534,069
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,902
636
158
11
0
333,751
7
W
Cernunnos
8,831
631
131
9
0
268,604
6
W
Geb
8,243
589
15
1
0
288,513
5
L
Bakasura
7,769
555
119
9
0
349,303
4
W
Osiris
9,976
713
144
10
0
352,310
5
L
Achilles
6,027
431
58
4
0
274,043
5
L
Bacchus
5,690
406
12
1
0
287,366
1
L
Anubis
6,733
481
93
7
0
240,407
4
L
Rama
6,704
479
112
8
0
255,658
6
W
Horus
8,948
639
118
8
0
290,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role