Player Matchup

Cerberus
Cerberus
DirtySkeever
Cerberus
Level 16
God Stats
1W - 9L
1,225 SR
Queue Stats
31W - 37L
1,447 Elo+
Party 2
Freya
Freya
Khalbob
Freya
Level 4
God Stats
1W - 2L
1,682 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 1
Bellona
Bellona
Olocaust0
Bellona
Level 37
God Stats
4W - 11L
1,223 SR
Queue Stats
126W - 140L
1,351 Elo+
Solo
Hades
Hades
Rurrik
Hades
Level 43
God Stats
20W - 20L
1,497 SR
Queue Stats
31W - 37L
1,447 Elo+
Party 2
Lancelot
Lancelot
killord1999
Lancelot
Level 99
God Stats
1W - 1L
1,766 SR
Queue Stats
15W - 21L
1,380 Elo+
Party 1
Team Averages
Level 40
1,479 SR
1,458 Elo+

VS

Team Averages
Level 59
1,486 SR
1,596 Elo+
Neith
Neith
Daruku69
Neith
Level 34
God Stats
20W - 21L
1,295 SR
Queue Stats
231W - 251L
1,327 Elo+
Solo
King Arthur
King Arthur
GuyDudeEpic
King Arthur
Level 11
God Stats
7W - 2L
1,500 SR
Queue Stats
127W - 21L
1,503 Elo+
Party 3
Discordia
Discordia
Jazz1337
Discordia
Level 78
God Stats
2W - 1L
1,277 SR
Queue Stats
19W - 4L
1,503 Elo+
Party 3
Vulcan
Vulcan
Jmonty20
Vulcan
Level 145
God Stats
2W - 0L
1,858 SR
Queue Stats
55W - 10L
1,744 Elo+
Party 3
Shiva
Shiva
Shlorpage
Shiva
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 0L
1,904 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DirtySkeever
Cerberus
15
1 / 3 / 1
10,411
946
7,208
20,533
23,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Khalbob
Freya
15
0 / 9 / 2
9,624
875
8,055
25,346
11,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Olocaust0
Bellona
15
0 / 2 / 1
9,296
845
1,412
6,864
3,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Rurrik
Hades
15
0 / 4 / 2
9,697
882
8,472
26,723
34,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
killord1999
Lancelot
15
1 / 14 / 1
10,174
925
8,528
29,958
14,994
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Daruku69
Neith
18
2 / 1 / 18
10,946
995
10,193
5,094
2,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
GuyDudeEpic
King Arthur
18
13 / 0 / 15
12,995
1,181
27,659
14,013
18,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Jazz1337
Discordia
18
2 / 0 / 22
10,987
999
11,889
3,960
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Jmonty20
Vulcan
18
8 / 0 / 21
12,635
1,149
39,663
5,429
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Shlorpage
Shiva
18
7 / 1 / 16
11,750
1,068
15,493
10,210
10,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
124
2
Kills
32
32
Deaths
2
7
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Neith
Daruku69
Neith
2
1
18
11
L
Cerberus
DirtySkeever
Cerberus
1
3
1
0.5
W
King Arthur
GuyDudeEpic
King Arthur
13
0
15
20.5
W
Discordia
Jazz1337
Discordia
2
0
22
13
W
Vulcan
Jmonty20
Vulcan
8
0
21
18.5
L
Freya
Khalbob
Freya
0
9
2
0.11
L
Bellona
Olocaust0
Bellona
0
2
1
0.25
L
Hades
Rurrik
Hades
0
4
2
0.25
W
Shiva
Shlorpage
Shiva
7
1
16
15
L
Lancelot
killord1999
Lancelot
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,675
Damage
104,897
109,424
Taken
38,706
89,184
Mitigated
35,740
5,261
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Daruku69
Neith
10,193
5,902
0
745
5,094
2,561
0
2,980
2,114
0
36,023
L
Cerberus
DirtySkeever
Cerberus
7,208
314
0
1,374
20,533
23,957
0
13,213
6,888
24,190
0
W
King Arthur
GuyDudeEpic
King Arthur
27,659
3,556
0
465
14,013
18,270
0
9,829
4,184
0
34,224
W
Discordia
Jazz1337
Discordia
11,889
1,311
0
418
3,960
1,651
0
2,627
1,333
27,898
0
W
Vulcan
Jmonty20
Vulcan
39,663
14,775
0
1,316
5,429
2,929
0
1,746
3,305
71,444
0
L
Freya
Khalbob
Freya
8,055
2,680
0
1,952
25,346
11,366
0
10,428
14,752
18,941
0
L
Bellona
Olocaust0
Bellona
1,412
487
0
531
6,864
3,912
0
3,588
3,186
0
8,547
L
Hades
Rurrik
Hades
8,472
720
285
765
26,723
34,955
0
12,423
13,963
22,233
0
W
Shiva
Shlorpage
Shiva
15,493
4,318
436
645
10,210
10,329
0
6,553
3,657
0
24,610
L
Lancelot
killord1999
Lancelot
8,528
2,650
0
354
29,958
14,994
0
10,557
19,083
0
36,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,202
Gold Earned
59,313
183
Minions Killed
227
5
Camps Cleared
10
899,319
Distance Traveled
1,095,277
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,946
995
63
6
2
175,355
1
L
Cerberus
10,411
946
41
4
1
188,620
0
W
King Arthur
12,995
1,181
9
1
1
226,248
0
W
Discordia
10,987
999
43
4
2
209,263
0
W
Vulcan
12,635
1,149
88
8
4
264,391
3
L
Freya
9,624
875
36
3
1
194,823
0
L
Bellona
9,296
845
12
1
3
107,021
2
L
Hades
9,697
882
31
3
0
198,534
0
W
Shiva
11,750
1,068
24
2
1
220,020
0
L
Lancelot
10,174
925
63
6
0
210,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role