Player Matchup

Nemesis
Nemesis
Fighterr_14
Nemesis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
FlexxyQc
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
TiBiscuit23
Ah Puch
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 47
1,500 SR
1,492 Elo+

VS

Team Averages
Level 66
1,492 SR
1,441 Elo+
Chiron
Chiron
horacioalc
Chiron
Level 25
God Stats
62W - 49L
1,598 SR
Queue Stats
65W - 53L
1,491 Elo+
Party 2
Bakasura
Bakasura
o Edward Kenway
Bakasura
Level 107
God Stats
4W - 3L
1,379 SR
Queue Stats
107W - 102L
1,506 Elo+
Party 2
Merlin
Merlin
xxcottonmouth
Merlin
Level 67
God Stats
7W - 5L
1,497 SR
Queue Stats
30W - 36L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fighterr_14
Nemesis
12
1 / 2 / 0
8,011
572
6,406
12,936
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Lancelot
FlexxyQc
Lancelot
12
0 / 2 / 1
7,777
556
5,455
10,047
5,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
TiBiscuit23
Ah Puch
13
0 / 6 / 0
8,073
577
9,211
12,428
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
horacioalc
Chiron
14
1 / 0 / 9
8,950
639
10,376
11,397
4,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
7 / 1 / 3
10,115
723
10,329
9,262
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 8
9,263
662
9,394
6,543
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
10
10
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fighterr_14
Nemesis
1
2
0
0.5
L
Lancelot
FlexxyQc
Lancelot
0
2
1
0.25
L
Ah Puch
TiBiscuit23
Ah Puch
0
6
0
0
W
Chiron
horacioalc
Chiron
1
0
9
5.5
W
Bakasura
7
1
3
8.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
30,099
35,411
Taken
27,202
14,117
Mitigated
13,346
3,311
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fighterr_14
Nemesis
6,406
2,749
0
1,738
12,936
4,723
0
3,273
8,501
0
30,264
L
Lancelot
FlexxyQc
Lancelot
5,455
900
0
0
10,047
5,020
0
4,058
5,695
0
19,457
L
Ah Puch
TiBiscuit23
Ah Puch
9,211
238
0
1,573
12,428
4,374
0
2,443
9,066
34,842
0
W
Chiron
horacioalc
Chiron
10,376
2,811
1,109
3,328
11,397
4,576
922
4,494
6,903
0
27,382
W
Bakasura
10,329
5,413
0
3,587
9,262
6,155
228
1,449
7,813
0
30,659
W
9,394
808
0
1,384
6,543
2,615
129
3,884
2,659
30,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,861
Gold Earned
28,328
137
Minions Killed
182
6
Camps Cleared
7
741,029
Distance Traveled
836,871
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,011
572
47
3
2
257,476
0
L
Lancelot
7,777
556
35
3
3
267,119
5
L
Ah Puch
8,073
577
55
4
1
216,434
4
W
Chiron
8,950
639
49
4
0
272,018
3
W
Bakasura
10,115
723
71
5
5
319,868
6
W
Merlin
9,263
662
62
4
2
244,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role