Player Matchup

Artemis
Artemis
BabyBoyDenki
Artemis
Level 106
God Stats
1W - 1L
1,886 SR
Queue Stats
220W - 233L
1,382 Elo+
Party 1
King Arthur
King Arthur
Improbable97
King Arthur
Level 114
God Stats
93W - 100L
1,434 SR
Queue Stats
323W - 337L
1,406 Elo+
Party 1
Nu Wa
Nu Wa
KeaTTT
Nu Wa
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,389 Elo+
Solo
Fenrir
Fenrir
SimplyTurtle
Fenrir
Level 15
God Stats
4W - 8L
1,306 SR
Queue Stats
4W - 11L
1,096 Elo+
Party 1
Cerberus
Cerberus
viaxgrace
Cerberus
Level 15
God Stats
3W - 3L
1,204 SR
Queue Stats
70W - 78L
1,096 Elo+
Party 1
Team Averages
Level 79
1,466 SR
1,274 Elo+

VS

Team Averages
Level 45
1,353 SR
1,175 Elo+
Da Ji
Da Ji
Israel C49
Da Ji
Level 67
God Stats
2W - 2L
1,390 SR
Queue Stats
21W - 32L
1,218 Elo+
Party 2
Cerberus
Cerberus
RaNkZEthan
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,126 Elo+
Party 2
Chaac
Chaac
SmokierCosine52
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,126 Elo+
Party 2
Cupid
Cupid
dinosaurgamerXD
Cupid
Level 40
God Stats
1W - 2L
1,077 SR
Queue Stats
9W - 20L
1,086 Elo+
Party 2
King Arthur
King Arthur
yosi_BURN
King Arthur
Level 80
God Stats
18W - 38L
1,299 SR
Queue Stats
176W - 206L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyBoyDenki
Artemis
18
1 / 5 / 6
12,367
386
14,648
22,722
11,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Improbable97
King Arthur
20
13 / 2 / 9
17,062
533
26,958
42,700
62,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
KeaTTT
Nu Wa
20
19 / 6 / 9
18,672
584
55,419
22,657
10,723
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
20
2 / 6 / 4
13,851
433
7,802
27,387
14,353
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
viaxgrace
Cerberus
18
1 / 3 / 4
13,430
420
4,883
22,918
27,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
6 / 8 / 3
14,072
440
18,481
31,733
14,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
RaNkZEthan
Cerberus
20
2 / 3 / 8
13,570
424
17,588
30,049
38,880
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 10 / 3
11,639
364
9,336
31,017
22,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
7 / 4 / 5
13,868
433
16,696
21,333
7,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
yosi_BURN
King Arthur
18
1 / 11 / 2
12,748
398
9,029
35,192
28,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
36
Kills
18
22
Deaths
36
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
BabyBoyDenki
Artemis
1
5
6
0.8
W
King Arthur
Improbable97
King Arthur
13
2
9
8.75
L
Da Ji
6
8
3
0.94
W
Nu Wa
KeaTTT
Nu Wa
19
6
9
3.92
L
Cerberus
RaNkZEthan
Cerberus
2
3
8
2
W
Fenrir
2
6
4
0.67
L
2
10
3
0.35
L
7
4
5
2.38
W
Cerberus
viaxgrace
Cerberus
1
3
4
1
L
King Arthur
yosi_BURN
King Arthur
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,710
Damage
71,130
138,384
Taken
149,324
125,864
Mitigated
111,438
24,943
Healing
36,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BabyBoyDenki
Artemis
14,648
4,116
0
2,918
22,722
11,442
3,855
7,857
14,821
0
72,122
W
King Arthur
Improbable97
King Arthur
26,958
2,377
0
5,760
42,700
62,321
1,809
2,536
39,484
0
145,338
L
Da Ji
18,481
5,351
0
11,268
31,733
14,443
858
7,161
24,572
0
88,379
W
Nu Wa
KeaTTT
Nu Wa
55,419
12,478
0
1,979
22,657
10,723
4,936
1,384
21,229
196,422
0
L
Cerberus
RaNkZEthan
Cerberus
17,588
1,346
711
8,507
30,049
38,880
220
11,594
18,455
107,595
0
W
Fenrir
7,802
1,772
0
8,981
27,387
14,353
357
1,686
25,602
0
141,316
L
9,336
1,249
0
2,624
31,017
22,762
1,306
17,476
13,541
0
56,204
L
16,696
13,537
93
6,060
21,333
7,131
2,883
12,680
8,653
0
95,853
W
Cerberus
viaxgrace
Cerberus
4,883
215
0
5,305
22,918
27,025
92
5,941
16,884
66,023
0
L
King Arthur
yosi_BURN
King Arthur
9,029
1,051
0
7,109
35,192
28,222
686
11,887
23,305
102
84,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,382
Gold Earned
65,897
775
Minions Killed
612
0
Camps Cleared
0
2,546,278
Distance Traveled
2,613,131
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,367
386
77
2
0
445,214
0
W
King Arthur
17,062
533
194
6
0
547,505
1
L
Da Ji
14,072
440
103
3
0
541,545
0
W
Nu Wa
18,672
584
223
7
0
492,547
8
L
Cerberus
13,570
424
196
6
0
591,363
2
W
Fenrir
13,851
433
142
4
0
571,110
2
L
Chaac
11,639
364
58
2
0
453,269
0
L
Cupid
13,868
433
134
4
0
508,420
0
W
Cerberus
13,430
420
139
4
0
489,902
0
L
King Arthur
12,748
398
121
4
0
518,534
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role