Player Matchup

Osiris
Osiris
FerroFranco17
Osiris
Level 114
God Stats
5W - 5L
1,638 SR
Queue Stats
93W - 187L
1,190 Elo+
Party 2
Kukulkan
Kukulkan
leoesposito
Kukulkan
Level 23
God Stats
15W - 42L
1,091 SR
Queue Stats
40W - 80L
1,131 Elo+
Party 2
Neith
Neith
migue22-22
Neith
Level 60
God Stats
4W - 7L
1,500 SR
Queue Stats
82W - 171L
1,205 Elo+
Party 2
Team Averages
Level 66
1,410 SR
1,175 Elo+

VS

Team Averages
Level 52
1,349 SR
1,342 Elo+
Janus
Janus
ICUDeadSoon666
Janus
Level 126
God Stats
2W - 12L
1,275 SR
Queue Stats
80W - 104L
1,315 Elo+
Party 1
Neith
Neith
XXMysterSlayer
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
i_am_for_rent_69
Chaac
Level 29
God Stats
0W - 1L
1,271 SR
Queue Stats
9W - 14L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 9
8,962
896
12,046
9,810
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
leoesposito
Kukulkan
13
3 / 1 / 14
8,440
844
8,197
3,303
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
6 / 0 / 8
8,177
818
5,869
7,316
2,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,236
724
8,031
8,421
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 8 / 0
6,896
690
1,813
8,776
3,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
6,459
646
4,949
13,195
7,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
2
2
Deaths
18
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
1
9
13.5
L
1
5
0
0.2
L
1
8
0
0.13
L
0
5
1
0.1
W
Kukulkan
leoesposito
Kukulkan
3
1
14
10
W
Neith
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,112
Damage
14,793
20,429
Taken
30,392
15,463
Mitigated
13,485
3,770
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,046
5,094
140
1,572
9,810
11,186
192
2,023
7,625
0
26,575
L
8,031
506
0
770
8,421
3,058
0
1,433
6,988
23,056
0
L
1,813
624
0
273
8,776
3,341
0
2,881
5,895
0
6,214
L
4,949
1,816
218
4,046
13,195
7,086
0
4,055
9,140
0
14,741
W
Kukulkan
leoesposito
Kukulkan
8,197
1,864
260
460
3,303
1,483
1,023
1,547
1,592
29,254
0
W
Neith
5,869
2,266
0
1,338
7,316
2,794
1,284
4,112
2,928
0
14,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
20,591
113
Minions Killed
76
5
Camps Cleared
3
590,068
Distance Traveled
434,610
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,962
896
30
3
3
210,844
1
L
Janus
7,236
724
46
5
3
141,278
3
L
Neith
6,896
690
12
1
0
121,649
1
L
Chaac
6,459
646
18
2
0
171,683
1
W
Kukulkan
8,440
844
60
6
1
185,792
0
W
Neith
8,177
818
23
2
1
193,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role