Player Matchup

Cerberus
Cerberus
Diamond I
Halanex
Cerberus
Diamond I
Level 159
God Stats
16W - 3L
1,725 SR
Queue Stats
150W - 53L
2,264 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
JaggedJaw
Danzaburou
Diamond II
Level 147
God Stats
5W - 1L
1,805 SR
Queue Stats
148W - 52L
2,157 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
Mizphitz
Kuzenbo
Diamond I
Level 155
God Stats
4W - 2L
1,549 SR
Queue Stats
150W - 53L
2,264 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,693 SR
2,228 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,621 SR
1,857 MMR
Nox
Nox
Gold I
DisPolar
Nox
Gold I
Level 160
God Stats
1W - 2L
1,627 SR
Queue Stats
52W - 43L
1,699 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
shiqigami
Ah Muzen Cab
Platinum I
Level 155
God Stats
5W - 2L
1,645 SR
Queue Stats
54W - 34L
2,108 MMR
Party 2
Ganesha
Ganesha
Diamond V
xZ 1NSAN1TY Zx
Ganesha
Diamond V
Level 160
God Stats
4W - 5L
1,590 SR
Queue Stats
118W - 58L
1,765 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Halanex
Cerberus
20
4 / 2 / 6
13,218
696
10,047
24,939
32,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
JaggedJaw
Danzaburou
18
5 / 4 / 3
13,620
717
20,779
22,595
10,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Mizphitz
Kuzenbo
17
2 / 3 / 6
13,771
725
11,791
26,655
49,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Yu HuangBaron SamediAresFenrirThoth

VS

Bans
AtlasAchillesMedusaShivaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
11,213
590
13,083
18,398
14,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
shiqigami
Ah Muzen Cab
18
8 / 3 / 1
13,499
710
31,065
13,244
7,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 9
12,214
643
8,707
18,958
31,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
11
Kills
9
9
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Cerberus
Halanex
Cerberus
4
2
6
3.5
W
Danzaburou
JaggedJaw
Danzaburou
5
4
3
1.63
W
Kuzenbo
Mizphitz
Kuzenbo
2
3
6
1.67
L
Ah Muzen Cab
shiqigami
Ah Muzen Cab
8
3
1
2.83
L
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,617
Damage
52,855
74,189
Taken
50,600
92,836
Mitigated
54,363
27,331
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,083
1,332
0
1,877
18,398
14,555
661
7,613
10,785
29,841
0
W
Cerberus
Halanex
Cerberus
10,047
678
874
8,703
24,939
32,602
0
7,521
17,418
49,760
0
W
Danzaburou
JaggedJaw
Danzaburou
20,779
7,604
0
8,314
22,595
10,272
2,675
7,807
14,788
0
97,338
W
Kuzenbo
Mizphitz
Kuzenbo
11,791
3,815
0
9,440
26,655
49,962
45
7,807
18,848
31,542
0
L
Ah Muzen Cab
shiqigami
Ah Muzen Cab
31,065
7,959
0
3,722
13,244
7,831
2,325
6,625
6,619
0
98,629
L
8,707
437
834
4,101
18,958
31,977
166
7,878
10,397
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
36,926
293
Minions Killed
220
8
Camps Cleared
6
970,713
Distance Traveled
929,915
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,213
590
61
3
2
297,812
5
W
Cerberus
13,218
696
112
6
3
322,987
3
W
Danzaburou
13,620
717
149
8
5
318,897
3
W
Kuzenbo
13,771
725
32
2
0
328,829
3
L
Ah Muzen Cab
13,499
710
154
8
4
327,839
3
L
Ganesha
12,214
643
5
0
0
304,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role