Player Matchup

Bastet
Bastet
Amphitrion
Bastet
Level 78
God Stats
2W - 1L
1,815 SR
Queue Stats
61W - 101L
1,292 Elo+
Party 1
Sol
Sol
LordHokage829
Sol
Level 126
God Stats
2W - 1L
1,867 SR
Queue Stats
130W - 154L
1,471 Elo+
Solo
Achilles
Achilles
MattEdrums
Achilles
Level 68
God Stats
2W - 3L
1,547 SR
Queue Stats
77W - 128L
1,296 Elo+
Party 1
Team Averages
Level 91
1,743 SR
1,353 Elo+

VS

Team Averages
Level 92
1,493 SR
1,473 Elo+
Shiva
Shiva
Donkey_Brains23
Shiva
Level 108
God Stats
3W - 3L
1,408 SR
Queue Stats
9W - 8L
1,547 Elo+
Solo
Danzaburou
Danzaburou
slayerkiller93
Danzaburou
Level 43
God Stats
11W - 14L
1,500 SR
Queue Stats
128W - 150L
1,458 Elo+
Party 2
Baron Samedi
Baron Samedi
warrior_RN-49
Baron Samedi
Level 125
God Stats
16W - 27L
1,571 SR
Queue Stats
96W - 148L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amphitrion
Bastet
20
5 / 2 / 3
15,708
628
22,369
32,341
13,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 3 / 5
15,090
604
27,488
27,342
11,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
MattEdrums
Achilles
19
3 / 5 / 2
14,566
583
20,462
36,442
49,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 9
16,961
678
26,716
35,244
50,501
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
slayerkiller93
Danzaburou
20
6 / 4 / 4
16,871
675
35,865
35,505
17,844
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
warrior_RN-49
Baron Samedi
19
3 / 4 / 7
15,301
612
18,416
21,442
11,495
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
9
Kills
10
10
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
Amphitrion
Bastet
5
2
3
3.25
W
1
1
9
5.5
L
1
3
5
1.17
L
Achilles
MattEdrums
Achilles
3
5
2
0.8
W
Danzaburou
slayerkiller93
Danzaburou
6
4
4
2
W
Baron Samedi
warrior_RN-49
Baron Samedi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,319
Damage
80,997
96,125
Taken
92,191
74,862
Mitigated
79,840
25,749
Healing
35,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Amphitrion
Bastet
22,369
4,015
639
7,549
32,341
13,961
0
4,901
27,440
0
63,283
W
26,716
2,973
1,118
10,163
35,244
50,501
247
9,213
24,838
0
80,491
L
27,488
6,551
0
10,525
27,342
11,895
1,238
6,808
20,534
88,004
6,783
L
Achilles
MattEdrums
Achilles
20,462
2,352
0
7,036
36,442
49,006
78
7,468
28,974
0
39,643
W
Danzaburou
slayerkiller93
Danzaburou
35,865
17,518
0
14,942
35,505
17,844
3,038
12,472
22,559
0
113,862
W
Baron Samedi
warrior_RN-49
Baron Samedi
18,416
1,210
3,475
5,883
21,442
11,495
207
5,040
16,150
51,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,364
Gold Earned
49,133
234
Minions Killed
269
6
Camps Cleared
11
1,415,337
Distance Traveled
1,339,105
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,708
628
77
3
4
493,019
2
W
Shiva
16,961
678
78
3
1
472,421
0
L
Sol
15,090
604
134
5
2
435,816
1
L
Achilles
14,566
583
23
1
0
486,502
6
W
Danzaburou
16,871
675
134
5
7
449,766
0
W
Baron Samedi
15,301
612
57
2
3
416,918
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role