Player Matchup

Loki
Loki
CommieCole
Loki
Level 29
God Stats
14W - 6L
1,500 SR
Queue Stats
117W - 128L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
Ensacco
Jormungandr
Level 14
God Stats
11W - 11L
1,223 SR
Queue Stats
55W - 63L
1,081 Elo+
Party 2
Gilgamesh
Gilgamesh
LCianca
Gilgamesh
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 60L
1,488 Elo+
Solo
Danzaburou
Danzaburou
LorraVee
Danzaburou
Level 106
God Stats
8W - 5L
1,614 SR
Queue Stats
62W - 45L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
cowssss
Baron Samedi
Level 48
God Stats
13W - 19L
1,539 SR
Queue Stats
248W - 254L
1,531 Elo+
Party 2
Team Averages
Level 61
1,475 SR
1,428 Elo+

VS

Team Averages
Level 62
1,487 SR
1,435 Elo+
Baron Samedi
Baron Samedi
Downtown13
Baron Samedi
Level 25
God Stats
7W - 8L
1,339 SR
Queue Stats
39W - 47L
1,459 Elo+
Party 1
Chaac
Chaac
Turfill125
Chaac
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,105 Elo+
Party 1
Chiron
Chiron
kingpaper2020
Chiron
Level 52
God Stats
5W - 4L
1,915 SR
Queue Stats
8W - 11L
1,570 Elo+
Party 1
Mercury
Mercury
kix6116
Mercury
Level 88
God Stats
0W - 9L
1,181 SR
Queue Stats
114W - 121L
1,534 Elo+
Party 1
Ganesha
Ganesha
xTheEnvy
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 13
13,904
605
20,921
20,483
10,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
Ensacco
Jormungandr
15
1 / 3 / 9
10,266
446
8,464
17,671
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
LCianca
Gilgamesh
19
2 / 7 / 3
12,583
547
12,055
22,246
20,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
LorraVee
Danzaburou
18
6 / 1 / 7
12,597
548
11,189
12,463
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
cowssss
Baron Samedi
17
7 / 1 / 18
12,591
547
19,927
13,773
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Downtown13
Baron Samedi
16
2 / 8 / 3
10,886
473
6,567
16,163
8,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
17
2 / 4 / 4
11,198
487
11,639
25,052
27,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 3 / 2
10,752
467
7,051
14,460
6,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
kix6116
Mercury
17
5 / 7 / 6
11,216
488
14,355
23,153
10,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
xTheEnvy
Ganesha
11
0 / 5 / 5
8,466
368
4,675
19,847
21,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
27
Kills
12
13
Deaths
27
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
11
1
13
17.5
L
Baron Samedi
Downtown13
Baron Samedi
2
8
3
0.44
W
Jormungandr
Ensacco
Jormungandr
1
3
9
1.83
W
Gilgamesh
LCianca
Gilgamesh
2
7
3
0.5
W
Danzaburou
LorraVee
Danzaburou
6
1
7
9.5
L
Chaac
2
4
4
1
W
Baron Samedi
cowssss
Baron Samedi
7
1
18
16
L
3
3
2
1.33
L
Mercury
kix6116
Mercury
5
7
6
1.14
L
Ganesha
xTheEnvy
Ganesha
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,556
Damage
44,287
86,636
Taken
98,675
57,398
Mitigated
74,562
31,972
Healing
21,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,921
7,654
0
12,313
20,483
10,042
174
3,353
17,130
0
127,648
L
Baron Samedi
Downtown13
Baron Samedi
6,567
384
230
1,345
16,163
8,899
0
6,399
9,440
72,413
0
W
Jormungandr
Ensacco
Jormungandr
8,464
3,164
0
2,172
17,671
13,693
273
4,879
12,792
54,118
0
W
Gilgamesh
LCianca
Gilgamesh
12,055
3,260
645
1,712
22,246
20,887
1,613
1,920
20,326
243
93,871
W
Danzaburou
LorraVee
Danzaburou
11,189
4,425
0
6,537
12,463
5,273
1,522
3,227
9,236
0
90,189
L
Chaac
11,639
2,599
0
10,809
25,052
27,930
334
3,913
20,840
0
83,760
W
Baron Samedi
cowssss
Baron Samedi
19,927
2,939
960
7,633
13,773
7,503
923
4,261
9,512
82,433
0
L
7,051
1,835
764
4,265
14,460
6,120
0
3,933
9,978
0
68,735
L
Mercury
kix6116
Mercury
14,355
8,887
0
2,232
23,153
10,087
0
5,752
17,011
0
100,089
L
Ganesha
xTheEnvy
Ganesha
4,675
597
0
2,325
19,847
21,526
0
7,536
11,415
22,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,941
Gold Earned
52,518
612
Minions Killed
556
0
Camps Cleared
0
2,271,303
Distance Traveled
2,115,373
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,904
605
164
7
0
526,938
5
L
Baron Samedi
10,886
473
119
5
0
365,734
10
W
Jormungandr
10,266
446
69
3
0
451,290
5
W
Gilgamesh
12,583
547
159
7
0
395,090
5
W
Danzaburou
12,597
548
118
5
0
442,127
13
L
Chaac
11,198
487
164
7
0
434,126
3
W
Baron Samedi
12,591
547
102
4
0
455,858
11
L
Chiron
10,752
467
128
6
0
418,440
4
L
Mercury
11,216
488
138
6
0
497,007
2
L
Ganesha
8,466
368
7
0
0
400,066
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role