Player Matchup

Nox
Nox
 
Nox
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Cerberus2102
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,509 Elo+
Party 1
Sun Wukong
Sun Wukong
Dwuff La
Sun Wukong
Level 119
God Stats
47W - 14L
1,880 SR
Queue Stats
445W - 408L
1,567 Elo+
Party 2
Zeus
Zeus
PakaPakaBih
Zeus
Level 102
God Stats
1W - 4L
1,180 SR
Queue Stats
503W - 511L
1,487 Elo+
Solo
Sol
Sol
liteze14
Sol
Level 101
God Stats
2W - 0L
1,856 SR
Queue Stats
53W - 54L
1,528 Elo+
Party 1
Team Averages
Level 105
1,583 SR
1,518 Elo+

VS

Team Averages
Level 115
1,603 SR
1,488 Elo+
Nu Wa
Nu Wa
CombedAcrobat92
Nu Wa
Level 121
God Stats
17W - 15L
1,474 SR
Queue Stats
186W - 202L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dusty66
Cu Chulainn
Level 88
God Stats
20W - 23L
1,569 SR
Queue Stats
198W - 206L
1,502 Elo+
Party 3
Ravana
Ravana
Exotics8400
Ravana
Level 108
God Stats
11W - 14L
1,466 SR
Queue Stats
276W - 252L
1,553 Elo+
Party 3
Jing Wei
Jing Wei
ShootaCam
Jing Wei
Level 102
God Stats
8W - 9L
1,613 SR
Queue Stats
275W - 282L
1,494 Elo+
Party 3
Ymir
Ymir
moodrxng
Ymir
Level 154
God Stats
2W - 4L
1,891 SR
Queue Stats
164W - 173L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 2 / 4
7,532
502
2,836
7,521
4,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Cerberus2102
Arachne
13
5 / 0 / 0
8,085
539
9,117
13,412
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Dwuff La
Sun Wukong
16
4 / 0 / 2
9,663
644
9,872
13,907
7,882
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 2
7,698
513
9,825
7,027
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 2
8,186
546
7,241
9,057
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,869
458
8,606
12,210
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Dusty66
Cu Chulainn
10
0 / 4 / 0
6,490
433
4,670
10,762
9,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
11
0 / 4 / 1
6,680
445
6,484
12,894
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
ShootaCam
Jing Wei
14
1 / 2 / 2
8,075
538
3,731
8,794
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 1 / 2
7,086
472
3,953
9,329
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
4
4
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
4
1.5
W
Arachne
Cerberus2102
Arachne
5
0
0
5
L
1
3
0
0.33
L
Cu Chulainn
Dusty66
Cu Chulainn
0
4
0
0
W
Sun Wukong
Dwuff La
Sun Wukong
4
0
2
5
L
Ravana
0
4
1
0.13
W
2
1
2
3
L
Jing Wei
ShootaCam
Jing Wei
1
2
2
1
W
2
1
2
3
L
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,891
Damage
27,444
50,924
Taken
53,989
23,778
Mitigated
31,621
21,110
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,836
527
372
3,263
7,521
4,998
358
3,784
3,737
26,294
0
W
Arachne
Cerberus2102
Arachne
9,117
7,058
0
4,047
13,412
5,260
0
3,182
10,230
0
67,331
L
8,606
1,856
110
2,384
12,210
4,898
302
6,583
5,239
58,382
0
L
Cu Chulainn
Dusty66
Cu Chulainn
4,670
302
0
1,246
10,762
9,732
0
0
10,762
4,545
37,091
W
Sun Wukong
Dwuff La
Sun Wukong
9,872
2,670
0
8,540
13,907
7,882
48
2,318
11,589
0
79,300
L
Ravana
6,484
2,388
0
3,952
12,894
6,074
20
2,927
9,868
0
49,324
W
9,825
2,443
0
855
7,027
2,591
0
3,523
3,504
60,718
0
L
Jing Wei
ShootaCam
Jing Wei
3,731
3,154
0
2,369
8,794
3,600
100
3,511
5,283
0
70,852
W
7,241
3,516
0
4,033
9,057
3,047
2,495
888
8,169
67,689
0
L
Ymir
3,953
666
0
1,398
9,329
7,317
0
6,281
2,935
26,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
35,200
529
Minions Killed
437
0
Camps Cleared
0
1,458,134
Distance Traveled
1,358,297
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,532
502
43
3
0
252,183
0
W
Arachne
8,085
539
95
6
0
368,316
8
L
Nu Wa
6,869
458
105
7
0
266,067
0
L
Cu Chulainn
6,490
433
75
5
0
206,943
6
W
Sun Wukong
9,663
644
172
11
0
277,296
4
L
Ravana
6,680
445
92
6
0
295,694
1
W
Zeus
7,698
513
111
7
0
269,101
2
L
Jing Wei
8,075
538
130
9
0
291,071
2
W
Sol
8,186
546
108
7
0
291,238
1
L
Ymir
7,086
472
35
2
0
298,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role