Player Matchup

Guan Yu
Guan Yu
INajjar
Guan Yu
Level 158
God Stats
6W - 5L
1,488 SR
Queue Stats
262W - 229L
1,502 Elo+
Party 1
Izanami
Izanami
Wnchster
Izanami
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,260 Elo+
Solo
Ra
Ra
ninjakill07
Ra
Level 53
God Stats
8W - 14L
1,327 SR
Queue Stats
160W - 230L
1,358 Elo+
Party 1
Team Averages
Level 112
1,438 SR
1,374 Elo+

VS

Team Averages
Level 106
1,577 SR
1,615 Elo+
Sol
Sol
Jhonson190
Sol
Level 33
God Stats
3W - 3L
1,480 SR
Queue Stats
3W - 3L
1,547 Elo+
Solo
Rama
Rama
LupusWilld
Rama
Level 159
God Stats
3W - 0L
1,924 SR
Queue Stats
209W - 140L
1,636 Elo+
Party 2
Tyr
Tyr
RastaVibess
Tyr
Level 127
God Stats
3W - 4L
1,326 SR
Queue Stats
294W - 204L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
INajjar
Guan Yu
13
1 / 4 / 2
8,940
639
9,326
16,983
18,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Wnchster
Izanami
13
1 / 8 / 3
9,244
660
6,210
14,659
6,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 6 / 1
9,578
684
11,509
12,781
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 11
9,471
677
9,748
10,157
3,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
10 / 1 / 7
11,937
853
18,235
11,938
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
7 / 2 / 7
10,793
771
13,180
15,703
15,553
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
INajjar
Guan Yu
1
4
2
0.5
W
1
2
11
3.25
W
10
1
7
13.5
W
7
2
7
5.25
L
Izanami
Wnchster
Izanami
1
8
3
0.31
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,045
Damage
41,163
44,423
Taken
37,798
31,124
Mitigated
25,115
9,276
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
INajjar
Guan Yu
9,326
633
1,616
3,117
16,983
18,314
198
5,226
11,757
4,043
20,954
W
9,748
3,901
0
3,569
10,157
3,876
0
2,976
7,181
30,974
0
W
18,235
14,461
0
3,649
11,938
5,686
2,508
4,433
7,505
0
49,672
W
13,180
906
0
4,859
15,703
15,553
476
5,941
9,762
0
32,498
L
Izanami
Wnchster
Izanami
6,210
3,863
0
1,208
14,659
6,599
1,155
2,210
12,449
0
28,151
L
11,509
935
820
2,515
12,781
6,211
226
2,540
10,241
32,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,762
Gold Earned
32,201
142
Minions Killed
154
4
Camps Cleared
8
789,843
Distance Traveled
800,974
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,940
639
34
2
0
297,966
6
W
Sol
9,471
677
49
4
1
247,848
3
W
Rama
11,937
853
71
5
3
250,295
3
W
Tyr
10,793
771
34
2
4
302,831
3
L
Izanami
9,244
660
51
4
3
227,249
5
L
Ra
9,578
684
57
4
1
264,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role