Player Matchup

Lancelot
Lancelot
Elijiguang
Lancelot
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 153L
1,353 Elo+
Solo
Ganesha
Ganesha
FFA Blaszing
Ganesha
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 262L
1,241 Elo+
Party 1
Hel
Hel
FFA RAAM2815
Hel
Level 38
God Stats
10W - 11L
1,212 SR
Queue Stats
850W - 939L
1,275 Elo+
Party 1
Danzaburou
Danzaburou
FFA iAceeZ
Danzaburou
Level 31
God Stats
2W - 5L
1,382 SR
Queue Stats
246W - 289L
1,240 Elo+
Party 1
Arachne
Arachne
MasterMustang
Arachne
Level 129
God Stats
2W - 6L
1,190 SR
Queue Stats
350W - 382L
1,358 Elo+
Solo
Team Averages
Level 76
1,357 SR
1,293 Elo+

VS

Team Averages
Level 78
1,342 SR
1,347 Elo+
Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Esielya
Nemesis
Level 28
God Stats
1W - 1L
1,281 SR
Queue Stats
27W - 75L
1,085 Elo+
Party 2
Hel
Hel
JuanMaB178
Hel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 52L
1,392 Elo+
Solo
Eset
Eset
RuFfNeKK95
Eset
Level 28
God Stats
1W - 2L
1,195 SR
Queue Stats
232W - 270L
1,364 Elo+
Solo
Rama
Rama
V4R3L4
Rama
Level 108
God Stats
3W - 3L
1,236 SR
Queue Stats
85W - 74L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Elijiguang
Lancelot
17
1 / 8 / 8
10,371
610
14,276
23,073
9,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ganesha
FFA Blaszing
Ganesha
13
0 / 4 / 6
8,853
521
5,007
12,829
10,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
0 / 3 / 9
10,276
604
19,016
17,613
10,542
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
FFA iAceeZ
Danzaburou
20
8 / 3 / 4
12,495
735
37,295
18,865
10,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
20
8 / 4 / 7
11,392
670
18,642
23,825
19,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
2 / 3 / 15
11,888
699
9,075
31,550
45,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Esielya
Nemesis
18
4 / 2 / 12
12,699
747
6,772
16,885
14,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 4 / 15
12,738
749
25,517
19,484
11,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 4 / 14
10,657
627
14,017
17,332
8,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
V4R3L4
Rama
20
10 / 4 / 11
13,177
775
32,713
28,263
17,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
17
Kills
22
22
Deaths
17
34
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
15
3.17
L
Lancelot
Elijiguang
Lancelot
1
8
8
0.63
W
Nemesis
Esielya
Nemesis
4
2
12
5
L
Ganesha
FFA Blaszing
Ganesha
0
4
6
0.75
L
0
3
9
1.5
L
Danzaburou
FFA iAceeZ
Danzaburou
8
3
4
3.33
W
6
4
15
3.38
L
Arachne
8
4
7
2.88
W
0
4
14
1.75
W
Rama
V4R3L4
Rama
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,236
Damage
88,094
96,205
Taken
113,514
60,839
Mitigated
98,520
45,583
Healing
53,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,075
381
1,589
6,291
31,550
45,644
185
7,939
23,611
22,497
0
L
Lancelot
Elijiguang
Lancelot
14,276
2,407
2,202
6,412
23,073
9,981
55
10,967
12,106
0
22,064
W
Nemesis
Esielya
Nemesis
6,772
1,225
3,138
3,442
16,885
14,695
320
4,030
12,855
0
22,856
L
Ganesha
FFA Blaszing
Ganesha
5,007
104
151
2,674
12,829
10,593
131
5,959
6,870
12,587
0
L
19,016
2,660
6,596
9,116
17,613
10,542
341
12,168
5,445
45,173
0
L
Danzaburou
FFA iAceeZ
Danzaburou
37,295
14,168
2,169
6,834
18,865
10,090
728
10,814
8,051
0
65,658
W
25,517
2,853
16,306
8,103
19,484
11,575
2,950
4,947
14,537
53,387
0
L
Arachne
18,642
13,665
929
8,500
23,825
19,633
186
8,701
15,124
0
23,798
W
14,017
1,627
2,860
1,160
17,332
8,954
134
1,892
15,440
27,874
0
W
Rama
V4R3L4
Rama
32,713
19,749
787
9,396
28,263
17,652
4,398
5,215
23,048
0
83,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,387
Gold Earned
61,159
153
Minions Killed
281
0
Camps Cleared
0
1,311,504
Distance Traveled
1,473,068
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,888
699
34
2
0
281,981
0
L
Lancelot
10,371
610
13
1
0
340,442
3
W
Nemesis
12,699
747
24
1
0
332,066
0
L
Ganesha
8,853
521
0
0
0
102,338
0
L
Hel
10,276
604
53
3
0
261,371
2
L
Danzaburou
12,495
735
74
4
0
278,117
2
W
Hel
12,738
749
79
5
0
289,107
0
L
Arachne
11,392
670
13
1
0
329,236
3
W
Eset
10,657
627
30
2
0
317,122
0
W
Rama
13,177
775
114
7
0
252,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role