Player Matchup

Ravana
Ravana
Aerosang
Ravana
Level 153
God Stats
9W - 5L
1,682 SR
Queue Stats
249W - 222L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
DangeRusss
Sun Wukong
Level 107
God Stats
2W - 2L
1,686 SR
Queue Stats
60W - 48L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
Drago1stdan
Baron Samedi
Level 69
God Stats
1W - 1L
1,823 SR
Queue Stats
47W - 40L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
Sidocahn
Nu Wa
Level 143
God Stats
14W - 4L
1,797 SR
Queue Stats
208W - 182L
1,552 Elo+
Party 1
Medusa
Medusa
blackice05
Medusa
Level 111
God Stats
3W - 2L
1,210 SR
Queue Stats
89W - 64L
1,644 Elo+
Party 1
Team Averages
Level 117
1,640 SR
1,603 Elo+

VS

Team Averages
Level 107
1,445 SR
1,588 Elo+
Mulan
Mulan
BudaSama
Mulan
Level 109
God Stats
3W - 3L
1,730 SR
Queue Stats
114W - 91L
1,543 Elo+
Solo
Hercules
Hercules
GoldTerlets
Hercules
Level 108
God Stats
0W - 4L
1,106 SR
Queue Stats
70W - 69L
1,598 Elo+
Party 2
Gilgamesh
Gilgamesh
StupidBiscuits
Gilgamesh
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
greengm
Morgan Le Fay
Level 158
God Stats
4W - 3L
1,684 SR
Queue Stats
68W - 58L
1,673 Elo+
Party 2
Hachiman
Hachiman
jumjum321
Hachiman
Level 104
God Stats
0W - 2L
1,206 SR
Queue Stats
44W - 49L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aerosang
Ravana
20
13 / 1 / 7
16,023
641
33,561
23,046
16,622
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
DangeRusss
Sun Wukong
19
1 / 2 / 11
13,151
526
15,655
24,324
37,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Drago1stdan
Baron Samedi
19
3 / 3 / 14
13,716
549
13,089
24,876
29,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Sidocahn
Nu Wa
20
6 / 3 / 8
14,432
577
21,213
18,618
9,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
blackice05
Medusa
20
1 / 1 / 5
15,419
617
11,339
18,993
9,877
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BudaSama
Mulan
18
5 / 7 / 3
11,533
461
16,084
33,698
18,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
GoldTerlets
Hercules
15
1 / 3 / 5
9,982
399
11,011
25,414
29,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
StupidBiscuits
Gilgamesh
17
1 / 9 / 1
11,348
454
14,563
31,649
24,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
greengm
Morgan Le Fay
18
2 / 4 / 4
11,346
454
21,954
18,984
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
jumjum321
Hachiman
18
1 / 2 / 0
11,226
449
9,664
16,230
6,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
24
Kills
10
10
Deaths
25
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
Aerosang
Ravana
13
1
7
16.5
L
Mulan
BudaSama
Mulan
5
7
3
0.93
W
Sun Wukong
DangeRusss
Sun Wukong
1
2
11
3.25
W
Baron Samedi
Drago1stdan
Baron Samedi
3
3
14
3.33
L
Hercules
GoldTerlets
Hercules
1
3
5
1.17
W
Nu Wa
Sidocahn
Nu Wa
6
3
8
3.33
L
Gilgamesh
StupidBiscuits
Gilgamesh
1
9
1
0.17
W
Medusa
blackice05
Medusa
1
1
5
3.5
L
Morgan Le Fay
greengm
Morgan Le Fay
2
4
4
1
L
Hachiman
jumjum321
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,857
Damage
73,276
109,857
Taken
125,975
103,085
Mitigated
87,869
52,377
Healing
33,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Aerosang
Ravana
33,561
12,792
0
13,581
23,046
16,622
3,152
3,802
19,244
0
182,406
L
Mulan
BudaSama
Mulan
16,084
3,465
0
14,339
33,698
18,448
0
9,613
23,925
0
107,066
W
Sun Wukong
DangeRusss
Sun Wukong
15,655
2,316
167
8,191
24,324
37,360
1,264
3,637
20,687
0
87,341
W
Baron Samedi
Drago1stdan
Baron Samedi
13,089
1,316
6,237
7,471
24,876
29,344
347
7,668
17,208
45,618
0
L
Hercules
GoldTerlets
Hercules
11,011
1,757
0
4,371
25,414
29,854
0
10,506
14,611
0
37,548
W
Nu Wa
Sidocahn
Nu Wa
21,213
4,194
145
5,942
18,618
9,882
2,863
5,840
12,778
147,518
0
L
Gilgamesh
StupidBiscuits
Gilgamesh
14,563
5,649
0
5,553
31,649
24,663
0
3,891
26,768
0
95,032
W
Medusa
blackice05
Medusa
11,339
4,903
0
10,643
18,993
9,877
4,678
2,151
16,842
0
177,571
L
Morgan Le Fay
greengm
Morgan Le Fay
21,954
1,323
0
5,039
18,984
8,178
0
9,730
9,254
123,334
0
L
Hachiman
jumjum321
Hachiman
9,664
3,742
0
4,303
16,230
6,726
0
4,829
11,305
0
99,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,741
Gold Earned
55,435
849
Minions Killed
698
0
Camps Cleared
0
2,530,922
Distance Traveled
2,437,913
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
16,023
641
214
9
0
565,169
4
L
Mulan
11,533
461
144
6
0
489,908
3
W
Sun Wukong
13,151
526
132
5
0
532,009
8
W
Baron Samedi
13,716
549
63
3
0
487,498
9
L
Hercules
9,982
399
47
2
0
545,211
5
W
Nu Wa
14,432
577
194
8
0
468,454
5
L
Gilgamesh
11,348
454
169
7
0
417,372
0
W
Medusa
15,419
617
246
10
0
477,792
1
L
Morgan Le Fay
11,346
454
188
8
0
505,361
5
L
Hachiman
11,226
449
150
6
0
480,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role