Player Matchup

Loki
Loki
Heroicpleyadian
Loki
Level 97
God Stats
0W - 2L
1,673 SR
Queue Stats
15W - 41L
1,360 Elo+
Party 2
Ra
Ra
SanSerifs
Ra
Level 29
God Stats
1W - 3L
1,219 SR
Queue Stats
92W - 131L
1,324 Elo+
Party 1
Chaac
Chaac
Wintersap
Chaac
Level 76
God Stats
3W - 4L
1,500 SR
Queue Stats
250W - 288L
1,394 Elo+
Party 1
Artemis
Artemis
rcr2255
Artemis
Level 67
God Stats
1W - 2L
1,695 SR
Queue Stats
197W - 230L
1,395 Elo+
Party 1
Sobek
Sobek
zilxD
Sobek
Level 42
God Stats
2W - 5L
1,276 SR
Queue Stats
12W - 30L
1,358 Elo+
Party 2
Team Averages
Level 62
1,473 SR
1,366 Elo+

VS

Team Averages
Level 121
1,485 SR
1,562 Elo+
Atlas
Atlas
Demolition 100
Atlas
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 231L
1,363 Elo+
Solo
Tiamat
Tiamat
FisherPrince3552
Tiamat
Level 160
God Stats
2W - 0L
1,264 SR
Queue Stats
240W - 165L
1,610 Elo+
Party 3
Nu Wa
Nu Wa
Masoninsicily
Nu Wa
Level 157
God Stats
4W - 4L
1,725 SR
Queue Stats
123W - 89L
1,631 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Radilu
Ah Muzen Cab
Level 137
God Stats
3W - 5L
1,432 SR
Queue Stats
38W - 28L
1,604 Elo+
Party 3
Shiva
Shiva
Rolinda
Shiva
Level 22
God Stats
2W - 1L
1,504 SR
Queue Stats
115W - 39L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 7
10,043
670
10,387
20,927
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
1 / 11 / 5
9,941
663
6,243
18,872
9,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Wintersap
Chaac
17
4 / 5 / 6
10,321
688
12,792
26,265
26,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
rcr2255
Artemis
18
5 / 5 / 5
10,526
702
10,245
17,602
8,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
zilxD
Sobek
15
0 / 5 / 8
9,133
609
4,962
26,249
29,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 17
11,917
794
10,392
14,363
18,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
6 / 4 / 17
12,092
806
19,236
14,916
14,718
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 0 / 19
12,811
854
30,527
7,500
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Radilu
Ah Muzen Cab
19
6 / 1 / 17
11,708
781
19,926
8,298
4,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
Rolinda
Shiva
18
5 / 7 / 20
12,100
807
16,852
26,645
21,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
126
13
Kills
36
36
Deaths
13
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
8
1
17
16.5
W
6
4
17
3.63
L
3
10
7
0.65
W
11
0
19
20.5
W
Ah Muzen Cab
Radilu
Ah Muzen Cab
6
1
17
14.5
W
Shiva
Rolinda
Shiva
5
7
20
2.14
L
1
11
5
0.32
L
Chaac
Wintersap
Chaac
4
5
6
1.4
L
Artemis
rcr2255
Artemis
5
5
5
1.5
L
Sobek
zilxD
Sobek
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,629
Damage
96,933
109,915
Taken
71,722
82,024
Mitigated
61,948
16,023
Healing
13,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,392
3,950
874
1,909
14,363
18,251
1,412
2,652
11,711
25,659
0
W
19,236
2,162
0
4,705
14,916
14,718
787
1,581
13,335
52,190
0
L
10,387
2,383
0
2,085
20,927
8,185
0
12,308
8,619
0
34,649
W
30,527
6,562
0
500
7,500
3,267
4,961
1,219
6,281
70,655
0
W
Ah Muzen Cab
Radilu
Ah Muzen Cab
19,926
7,438
0
1,627
8,298
4,182
4,498
1,291
7,007
0
45,043
W
Shiva
Rolinda
Shiva
16,852
2,504
1,057
2,673
26,645
21,530
954
4,462
22,183
0
34,091
L
6,243
343
1,418
2,100
18,872
9,180
1,079
10,312
8,560
43,655
0
L
Chaac
Wintersap
Chaac
12,792
3,842
0
3,963
26,265
26,885
218
14,599
11,666
0
33,483
L
Artemis
rcr2255
Artemis
10,245
4,043
0
3,234
17,602
8,571
474
10,397
7,205
0
31,580
L
Sobek
zilxD
Sobek
4,962
415
149
3,074
26,249
29,203
37
12,539
13,710
19,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,964
Gold Earned
60,628
271
Minions Killed
260
0
Camps Cleared
0
1,308,531
Distance Traveled
1,509,183
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,917
794
32
2
0
285,892
3
W
Tiamat
12,092
806
60
4
0
289,315
1
L
Loki
10,043
670
41
3
0
270,096
3
W
Nu Wa
12,811
854
74
5
0
320,594
3
W
Ah Muzen Cab
11,708
781
51
3
0
326,760
0
W
Shiva
12,100
807
43
3
0
286,622
0
L
Ra
9,941
663
97
6
0
236,489
0
L
Chaac
10,321
688
49
3
0
290,436
1
L
Artemis
10,526
702
56
4
0
247,811
3
L
Sobek
9,133
609
28
2
0
263,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role