Player Matchup

The Morrigan
The Morrigan
ICUDeadSoon666
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,212 Elo+
Party 1
Susano
Susano
P3rvy Gramps
Susano
Level 29
God Stats
3W - 1L
1,891 SR
Queue Stats
25W - 23L
1,343 Elo+
Party 3
Hachiman
Hachiman
P3rvy Uncle
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,335 Elo+
Party 3
Nemesis
Nemesis
XXMysterSlayer
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
i_am_for_rent_69
Vamana
Level 29
God Stats
1W - 1L
1,469 SR
Queue Stats
13W - 19L
1,371 Elo+
Party 1
Team Averages
Level 55
1,572 SR
1,352 Elo+

VS

Team Averages
Level 55
1,599 SR
1,344 Elo+
Rama
Rama
Kev_Mello
Rama
Level 43
God Stats
5W - 4L
1,766 SR
Queue Stats
99W - 139L
1,321 Elo+
Solo
Ao Kuang
Ao Kuang
SoporificSnail12
Ao Kuang
Level 43
God Stats
1W - 0L
1,685 SR
Queue Stats
10W - 14L
1,278 Elo+
Solo
Ratatoskr
Ratatoskr
UniqueAntique
Ratatoskr
Level 41
God Stats
5W - 7L
1,514 SR
Queue Stats
51W - 89L
1,338 Elo+
Solo
Freya
Freya
coolbeans554
Freya
Level 128
God Stats
5W - 1L
1,753 SR
Queue Stats
79W - 79L
1,424 Elo+
Party 2
Izanami
Izanami
x_Syphiex_x
Izanami
Level 18
God Stats
5W - 3L
1,275 SR
Queue Stats
26W - 29L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ICUDeadSoon666
The Morrigan
17
8 / 12 / 2
13,096
1,191
15,342
22,028
12,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
17
2 / 8 / 6
11,218
1,020
13,787
21,519
11,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
P3rvy Uncle
Hachiman
16
2 / 10 / 6
11,365
1,033
20,562
23,368
11,630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 10 / 5
10,482
953
9,537
19,197
9,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 9 / 6
11,069
1,006
7,032
22,413
12,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
4 / 5 / 18
12,220
1,111
15,781
14,022
6,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
11 / 2 / 15
13,519
1,229
14,451
14,536
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
UniqueAntique
Ratatoskr
20
9 / 5 / 21
13,211
1,201
15,805
15,296
9,958
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

20
19 / 1 / 14
15,781
1,435
32,018
19,525
9,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
x_Syphiex_x
Izanami
20
4 / 0 / 19
12,802
1,164
18,355
6,924
2,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
134
13
Kills
47
49
Deaths
13
25
Assists
87
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ICUDeadSoon666
The Morrigan
8
12
2
0.75
W
Rama
4
5
18
2.6
L
Susano
2
8
6
0.63
L
Hachiman
P3rvy Uncle
Hachiman
2
10
6
0.5
W
11
2
15
9.25
W
Ratatoskr
UniqueAntique
Ratatoskr
9
5
21
3.9
L
1
10
5
0.35
W
19
1
14
26
L
0
9
6
0.33
W
Izanami
x_Syphiex_x
Izanami
4
0
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,260
Damage
96,410
108,525
Taken
70,303
57,905
Mitigated
36,375
4,927
Healing
22,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ICUDeadSoon666
The Morrigan
15,342
3,083
85
1,528
22,028
12,391
0
13,071
8,957
30,058
754
W
Rama
15,781
11,114
0
0
14,022
6,106
0
4,532
9,490
0
39,113
L
Susano
13,787
1,867
0
0
21,519
11,585
0
9,481
12,038
0
30,156
L
Hachiman
P3rvy Uncle
Hachiman
20,562
15,550
0
0
23,368
11,630
0
12,232
11,136
0
41,734
W
14,451
2,456
0
4,959
14,536
8,142
0
2,254
12,282
21,952
1,160
W
Ratatoskr
UniqueAntique
Ratatoskr
15,805
6,196
405
2,279
15,296
9,958
0
2,129
13,167
0
29,258
L
9,537
3,793
0
823
19,197
9,859
0
4,257
14,940
0
16,845
W
32,018
12,397
0
12,417
19,525
9,397
0
5,570
13,955
50,833
0
L
7,032
3,632
0
2,491
22,413
12,440
0
6,758
11,917
0
32,949
W
Izanami
x_Syphiex_x
Izanami
18,355
15,381
0
2,232
6,924
2,772
0
103
6,821
0
44,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
67,533
174
Minions Killed
195
13
Camps Cleared
4
993,977
Distance Traveled
1,050,733
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,096
1,191
27
2
4
169,029
2
W
Rama
12,220
1,111
45
4
0
167,025
0
L
Susano
11,218
1,020
36
3
1
216,500
0
L
Hachiman
11,365
1,033
51
5
5
189,656
0
W
Ao Kuang
13,519
1,229
19
2
1
217,254
0
W
Ratatoskr
13,211
1,201
26
2
1
233,940
0
L
Nemesis
10,482
953
12
1
2
194,766
2
W
Freya
15,781
1,435
49
4
2
232,757
0
L
Vamana
11,069
1,006
48
4
1
224,026
0
W
Izanami
12,802
1,164
56
5
0
199,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role