Player Matchup

Ah Puch
Ah Puch
Beechigo
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,214 Elo+
Party 2
Ymir
Ymir
Datboi9525
Ymir
Level 51
God Stats
3W - 3L
1,467 SR
Queue Stats
8W - 12L
1,235 Elo+
Party 2
King Arthur
King Arthur
Ronbsc_7
King Arthur
Level 112
God Stats
96W - 114L
1,461 SR
Queue Stats
462W - 520L
1,465 Elo+
Solo
Team Averages
Level 82
1,476 SR
1,304 Elo+

VS

Team Averages
Level 68
1,419 SR
1,243 Elo+
Bellona
Bellona
Lil_Nesquik_
Bellona
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 78L
1,210 Elo+
Party 1
Janus
Janus
TubbyDanBoy
Janus
Level 69
God Stats
7W - 12L
1,257 SR
Queue Stats
33W - 68L
1,186 Elo+
Party 1
Danzaburou
Danzaburou
samanosuke5444
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Beechigo
Ah Puch
17
2 / 2 / 7
11,727
652
14,707
11,117
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 9
12,785
710
7,667
16,037
23,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Ronbsc_7
King Arthur
18
8 / 0 / 5
12,666
704
15,256
13,464
10,816
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lil_Nesquik_
Bellona
16
1 / 1 / 1
10,451
581
8,945
13,938
15,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 0
10,127
563
12,987
14,988
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
samanosuke5444
Danzaburou
14
0 / 5 / 1
9,967
554
9,493
12,814
5,837
Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Beechigo
Ah Puch
2
2
7
2.75
W
3
0
9
7.5
L
Bellona
Lil_Nesquik_
Bellona
1
1
1
1.5
W
King Arthur
Ronbsc_7
King Arthur
8
0
5
10.5
L
1
7
0
0.14
L
Danzaburou
samanosuke5444
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
31,425
40,618
Taken
41,740
40,392
Mitigated
28,051
12,197
Healing
2,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Beechigo
Ah Puch
14,707
423
0
2,620
11,117
5,933
976
4,829
6,288
69,986
0
W
7,667
1,127
0
4,525
16,037
23,643
535
5,979
10,058
26,214
0
L
Bellona
Lil_Nesquik_
Bellona
8,945
1,811
252
843
13,938
15,696
0
7,290
6,648
0
32,987
W
King Arthur
Ronbsc_7
King Arthur
15,256
1,122
0
5,052
13,464
10,816
539
2,850
10,614
0
44,006
L
12,987
481
0
0
14,988
6,518
0
8,692
6,296
43,498
0
L
Danzaburou
samanosuke5444
Danzaburou
9,493
3,062
0
1,313
12,814
5,837
576
7,168
5,646
0
37,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,178
Gold Earned
30,545
204
Minions Killed
220
7
Camps Cleared
8
901,258
Distance Traveled
850,200
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,727
652
128
7
2
301,049
0
W
Ymir
12,785
710
34
2
3
312,121
2
L
Bellona
10,451
581
39
2
5
328,101
0
W
King Arthur
12,666
704
42
2
2
288,088
4
L
Janus
10,127
563
88
5
2
273,506
1
L
Danzaburou
9,967
554
93
5
1
248,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role