Player Matchup

Cerberus
Cerberus
Musherm
Cerberus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 13L
1,639 Elo+
Solo
Hun Batz
Hun Batz
XeVo_Toten
Hun Batz
Level 107
God Stats
5W - 2L
1,757 SR
Queue Stats
272W - 337L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
chrisvas222
Baron Samedi
Level 34
God Stats
10W - 8L
1,625 SR
Queue Stats
155W - 176L
1,414 Elo+
Party 1
Team Averages
Level 76
1,627 SR
1,501 Elo+

VS

Team Averages
Level 115
1,562 SR
1,477 Elo+
Ymir
Ymir
Arthur master14
Ymir
Level 86
God Stats
2W - 2L
1,823 SR
Queue Stats
226W - 256L
1,547 Elo+
Solo
Hera
Hera
PhilosophyGuy
Hera
Level 141
God Stats
28W - 25L
1,444 SR
Queue Stats
137W - 157L
1,441 Elo+
Solo
Izanami
Izanami
VenomsEnd
Izanami
Level 117
God Stats
13W - 18L
1,420 SR
Queue Stats
70W - 78L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Musherm
Cerberus
16
5 / 2 / 11
11,712
837
9,524
14,174
19,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
XeVo_Toten
Hun Batz
16
8 / 5 / 8
10,888
778
16,390
12,652
6,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
chrisvas222
Baron Samedi
14
4 / 4 / 9
9,740
696
7,332
14,999
8,455
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 5
9,120
651
9,652
17,460
17,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 4 / 3
9,964
712
16,745
12,085
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
VenomsEnd
Izanami
13
1 / 8 / 8
9,135
653
9,795
14,239
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
11
11
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
W
Cerberus
Musherm
Cerberus
5
2
11
5.25
L
7
4
3
2.13
L
Izanami
VenomsEnd
Izanami
1
8
8
0.63
W
Hun Batz
XeVo_Toten
Hun Batz
8
5
8
2.4
W
Baron Samedi
chrisvas222
Baron Samedi
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
36,192
41,825
Taken
43,784
34,042
Mitigated
28,764
10,495
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,652
817
12
1,287
17,460
17,703
247
6,528
10,932
23,435
0
W
Cerberus
Musherm
Cerberus
9,524
779
0
1,955
14,174
19,354
0
9,177
4,997
27,303
0
L
16,745
5,933
0
1,542
12,085
4,635
725
5,184
6,901
44,890
0
L
Izanami
VenomsEnd
Izanami
9,795
6,184
644
1,171
14,239
6,426
524
5,342
8,897
0
32,214
W
Hun Batz
XeVo_Toten
Hun Batz
16,390
7,632
0
1,870
12,652
6,233
595
7,002
5,650
0
40,539
W
Baron Samedi
chrisvas222
Baron Samedi
7,332
617
2,395
4,275
14,999
8,455
270
10,737
4,262
29,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
28,219
153
Minions Killed
118
5
Camps Cleared
7
741,247
Distance Traveled
643,600
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,120
651
18
1
0
210,892
5
W
Cerberus
11,712
837
45
3
0
256,925
4
L
Hera
9,964
712
51
4
2
225,658
3
L
Izanami
9,135
653
49
4
5
207,050
7
W
Hun Batz
10,888
778
62
4
3
257,000
2
W
Baron Samedi
9,740
696
46
3
2
227,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role