Player Matchup

Ares
Ares
Carly Thomas711
Ares
Level 25
God Stats
11W - 14L
1,527 SR
Queue Stats
18W - 25L
1,382 Elo+
Party 1
Sylvanus
Sylvanus
FA KUBLAI
Sylvanus
Level 97
God Stats
23W - 30L
1,570 SR
Queue Stats
61W - 69L
1,442 Elo+
Party 1
Freya
Freya
FA Sweet Tea
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 134L
1,430 Elo+
Party 1
Achilles
Achilles
Hunter Newcombe
Achilles
Level 109
God Stats
6W - 8L
1,392 SR
Queue Stats
77W - 91L
1,437 Elo+
Party 1
Medusa
Medusa
Liam MacSween
Medusa
Level 69
God Stats
16W - 18L
1,539 SR
Queue Stats
77W - 90L
1,418 Elo+
Party 1
Team Averages
Level 86
1,506 SR
1,422 Elo+

VS

Team Averages
Level 41
1,555 SR
1,474 Elo+
Geb
Geb
Cosmic ghost600
Geb
Level 17
God Stats
6W - 5L
1,531 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 2
Nemesis
Nemesis
GalzaCat
Nemesis
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 134L
1,445 Elo+
Solo
Medusa
Medusa
PatchFades
Medusa
Level 29
God Stats
8W - 5L
1,507 SR
Queue Stats
9W - 10L
1,302 Elo+
Party 2
Nu Wa
Nu Wa
PatchFadess
Nu Wa
Level 37
God Stats
2W - 0L
1,496 SR
Queue Stats
112W - 82L
1,516 Elo+
Party 2
Shiva
Shiva
RubyDaCherryKing
Shiva
Level 77
God Stats
18W - 6L
1,741 SR
Queue Stats
99W - 80L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
7,336
432
2,629
11,238
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
FA KUBLAI
Sylvanus
14
8 / 2 / 1
8,963
527
7,995
11,649
6,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 3
8,753
515
10,541
21,455
9,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
13
2 / 7 / 3
8,785
517
9,640
20,255
7,858
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 5
7,517
442
7,103
11,507
4,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,564
445
3,621
11,824
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
GalzaCat
Nemesis
13
3 / 2 / 4
8,399
494
8,715
12,888
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
PatchFades
Medusa
11
0 / 4 / 1
7,070
416
3,911
7,908
2,285
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 2 / 2
9,860
580
18,343
12,724
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 3 / 4
11,157
656
13,474
13,049
8,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
13
Kills
17
17
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
4
2
W
0
3
1
0.17
L
Sylvanus
FA KUBLAI
Sylvanus
8
2
1
4.25
L
2
4
3
0.88
W
Nemesis
GalzaCat
Nemesis
3
2
4
2.5
L
Achilles
2
7
3
0.5
L
1
3
5
1.17
W
Medusa
PatchFades
Medusa
0
4
1
0.13
W
6
2
2
3.5
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,908
Damage
48,064
76,104
Taken
58,393
41,803
Mitigated
31,126
25,582
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,629
131
0
818
11,238
13,393
168
2,641
8,597
19,563
0
W
3,621
451
38
1,243
11,824
9,381
394
4,323
7,501
29,206
0
L
Sylvanus
FA KUBLAI
Sylvanus
7,995
1,468
1,682
5,090
11,649
6,471
106
4,251
7,398
43,964
17,516
L
10,541
3,700
0
10,728
21,455
9,453
830
9,007
12,448
78,097
0
W
Nemesis
GalzaCat
Nemesis
8,715
4,235
0
2,398
12,888
5,674
285
4,317
8,571
0
48,986
L
Achilles
9,640
3,090
0
3,869
20,255
7,858
0
4,422
15,833
0
57,341
L
7,103
3,245
14
3,381
11,507
4,628
840
1,643
9,864
0
56,730
W
Medusa
PatchFades
Medusa
3,911
1,215
0
1,348
7,908
2,285
820
1,737
6,171
0
42,321
W
18,343
3,241
0
2,342
12,724
5,691
0
7,490
5,234
79,763
0
W
13,474
3,663
0
4,116
13,049
8,095
918
2,581
10,086
0
72,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
44,050
432
Minions Killed
452
0
Camps Cleared
0
1,545,179
Distance Traveled
1,710,073
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,336
432
22
1
0
291,413
0
W
Geb
7,564
445
29
2
0
324,680
2
L
Sylvanus
8,963
527
93
5
0
336,446
1
L
Freya
8,753
515
108
6
0
294,616
1
W
Nemesis
8,399
494
75
4
0
359,747
3
L
Achilles
8,785
517
125
7
0
321,889
2
L
Medusa
7,517
442
84
5
0
300,815
4
W
Medusa
7,070
416
80
5
0
320,687
0
W
Nu Wa
9,860
580
129
8
0
325,903
2
W
Shiva
11,157
656
139
8
0
379,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role