Player Matchup

Danzaburou
Danzaburou
Quit Nappin
Danzaburou
Level 96
God Stats
2W - 0L
1,775 SR
Queue Stats
69W - 67L
1,384 Elo+
Party 1
Chiron
Chiron
Quit Runniin
Chiron
Level 154
God Stats
3W - 0L
1,635 SR
Queue Stats
76W - 56L
1,579 Elo+
Party 1
Hou Yi
Hou Yi
Zl0T
Hou Yi
Level 136
God Stats
2W - 0L
1,586 SR
Queue Stats
32W - 21L
1,609 Elo+
Party 1
Team Averages
Level 129
1,665 SR
1,524 Elo+

VS

Team Averages
Level 98
1,448 SR
1,501 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Boone2040
Sol
Level 87
God Stats
13W - 21L
1,476 SR
Queue Stats
258W - 205L
1,579 Elo+
Party 2
Jing Wei
Jing Wei
JoshNSpace05
Jing Wei
Level 62
God Stats
2W - 1L
1,368 SR
Queue Stats
41W - 58L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Quit Nappin
Danzaburou
15
5 / 2 / 5
11,863
698
9,935
15,156
7,414
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
17
4 / 2 / 7
12,309
724
21,757
16,877
8,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Zl0T
Hou Yi
14
3 / 3 / 7
11,191
658
13,593
16,027
7,704
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 2 / 4
11,861
698
14,471
22,617
41,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 3
10,439
614
14,670
10,942
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
JoshNSpace05
Jing Wei
15
2 / 9 / 2
10,966
645
6,881
20,021
10,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
7
7
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
4
2.5
L
2
1
3
3.5
L
Jing Wei
JoshNSpace05
Jing Wei
2
9
2
0.33
W
Danzaburou
Quit Nappin
Danzaburou
5
2
5
3.75
W
Chiron
4
2
7
3.75
W
Hou Yi
Zl0T
Hou Yi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
36,022
48,060
Taken
53,580
23,518
Mitigated
55,931
16,023
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,471
1,695
0
2,880
22,617
41,622
0
0
22,617
4,521
19,756
L
14,670
2,722
0
3,664
10,942
3,923
0
120
10,822
54,479
0
L
Jing Wei
JoshNSpace05
Jing Wei
6,881
5,554
0
4,026
20,021
10,386
0
23
19,998
0
30,735
W
Danzaburou
Quit Nappin
Danzaburou
9,935
2,834
309
5,074
15,156
7,414
1,451
4,786
10,370
0
49,100
W
Chiron
21,757
7,501
1,406
5,003
16,877
8,400
946
5,838
10,975
0
65,964
W
Hou Yi
Zl0T
Hou Yi
13,593
7,421
498
3,733
16,027
7,704
371
6,696
9,331
0
33,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,363
Gold Earned
33,266
194
Minions Killed
121
9
Camps Cleared
4
965,701
Distance Traveled
1,018,304
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,861
698
16
1
1
348,767
4
L
Sol
10,439
614
63
4
2
350,887
0
L
Jing Wei
10,966
645
42
2
1
318,650
2
W
Danzaburou
11,863
698
59
3
2
313,447
1
W
Chiron
12,309
724
95
6
4
329,727
2
W
Hou Yi
11,191
658
40
2
3
322,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role