Player Matchup

Ares
Ares
Bwarn2069
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,342 Elo+
Party 2
Hades
Hades
Destruction1297
Hades
Level 156
God Stats
1W - 2L
1,868 SR
Queue Stats
18W - 32L
1,411 Elo+
Party 2
Hachiman
Hachiman
MyShlong
Hachiman
Level 103
God Stats
1W - 2L
1,531 SR
Queue Stats
184W - 202L
1,525 Elo+
Party 2
Arachne
Arachne
Nino Nakano18
Arachne
Level 94
God Stats
8W - 10L
1,625 SR
Queue Stats
251W - 264L
1,318 Elo+
Party 2
Neith
Neith
RatedXSniper362
Neith
Level 128
God Stats
9W - 16L
1,641 SR
Queue Stats
16W - 30L
1,406 Elo+
Party 2
Team Averages
Level 100
1,633 SR
1,401 Elo+

VS

Team Averages
Level 54
1,580 SR
1,439 Elo+
Danzaburou
Danzaburou
Bravesfn95
Danzaburou
Level 44
God Stats
39W - 31L
1,620 SR
Queue Stats
127W - 138L
1,457 Elo+
Party 1
Fenrir
Fenrir
GamingInsinc
Fenrir
Level 37
God Stats
3W - 1L
1,660 SR
Queue Stats
6W - 20L
1,248 Elo+
Solo
Cthulhu
Cthulhu
OtherRad
Cthulhu
Level 104
God Stats
2W - 0L
1,726 SR
Queue Stats
147W - 121L
1,555 Elo+
Party 1
Anubis
Anubis
PastaFagioli278
Anubis
Level 61
God Stats
8W - 16L
1,393 SR
Queue Stats
248W - 238L
1,466 Elo+
Party 1
Bacchus
Bacchus
ironic_pony83
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 2 / 5
9,014
429
8,055
20,749
23,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 3
10,231
487
13,408
18,047
11,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MyShlong
Hachiman
17
5 / 5 / 2
11,154
531
13,255
18,375
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
15
3 / 3 / 3
9,608
458
8,792
18,250
8,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
1 / 2 / 1
9,448
450
10,493
9,864
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bravesfn95
Danzaburou
19
6 / 1 / 1
12,286
585
13,349
18,350
9,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
13
1 / 3 / 0
8,601
410
2,966
22,415
12,445
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
OtherRad
Cthulhu
17
3 / 4 / 5
10,565
503
16,132
19,126
19,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 3
10,682
509
16,734
10,663
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
14
2 / 1 / 5
9,925
473
9,057
14,895
18,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
12
Kills
14
14
Deaths
12
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bravesfn95
Danzaburou
6
1
1
6.5
L
Ares
0
2
5
1.25
L
3
2
3
2.25
W
Fenrir
1
3
0
0.33
L
Hachiman
MyShlong
Hachiman
5
5
2
1.2
L
Arachne
3
3
3
1.5
W
Cthulhu
OtherRad
Cthulhu
3
4
5
1.38
W
2
3
3
1.17
L
1
2
1
0.75
W
Bacchus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,003
Damage
58,238
85,285
Taken
85,449
56,834
Mitigated
66,512
26,453
Healing
34,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bravesfn95
Danzaburou
13,349
6,982
251
14,119
18,350
9,631
4,148
3,813
14,537
0
120,151
L
Ares
8,055
590
0
1,287
20,749
23,378
235
10,744
10,005
33,463
0
L
13,408
504
375
7,600
18,047
11,507
0
10,768
7,279
84,265
0
W
Fenrir
2,966
346
0
6,409
22,415
12,445
0
3,995
18,420
71
54,065
L
Hachiman
MyShlong
Hachiman
13,255
8,045
0
4,688
18,375
9,329
419
11,734
6,641
0
84,175
L
Arachne
8,792
5,939
0
7,087
18,250
8,601
0
6,751
11,499
0
80,583
W
Cthulhu
OtherRad
Cthulhu
16,132
1,040
360
5,461
19,126
19,412
147
1,896
17,230
79,301
0
W
16,734
831
0
5,130
10,663
6,473
1,007
6,390
4,273
104,878
0
L
10,493
3,358
0
5,416
9,864
4,019
327
1,997
7,867
0
85,272
W
Bacchus
9,057
1,403
0
2,865
14,895
18,551
90
5,369
9,526
37,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
52,059
550
Minions Killed
613
0
Camps Cleared
0
1,982,264
Distance Traveled
1,871,033
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,286
585
174
8
0
332,594
5
L
Ares
9,014
429
39
2
0
401,055
0
L
Hades
10,231
487
149
7
0
390,160
7
W
Fenrir
8,601
410
76
4
0
432,459
0
L
Hachiman
11,154
531
116
6
0
330,508
3
L
Arachne
9,608
458
115
5
0
475,251
4
W
Cthulhu
10,565
503
133
6
0
362,208
1
W
Anubis
10,682
509
173
8
0
343,991
2
L
Neith
9,448
450
131
6
0
385,290
2
W
Bacchus
9,925
473
57
3
0
399,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role