Player Matchup

Scylla
Scylla
Humane77
Scylla
Level 22
God Stats
2W - 13L
996 SR
Queue Stats
14W - 49L
1,121 Elo+
Party 2
Aphrodite
Aphrodite
JustDru_
Aphrodite
Level 23
God Stats
4W - 7L
1,314 SR
Queue Stats
14W - 40L
1,140 Elo+
Party 2
Bacchus
Bacchus
NsVr64
Bacchus
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 23L
909 Elo+
Party 2
Erlang Shen
Erlang Shen
NxSNetx
Erlang Shen
Level 45
God Stats
3W - 1L
1,272 SR
Queue Stats
173W - 185L
1,336 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReTrIbUtIoN24
Tsukuyomi
Level 22
God Stats
2W - 5L
1,315 SR
Queue Stats
15W - 50L
1,140 Elo+
Party 2
Team Averages
Level 24
1,280 SR
1,129 Elo+

VS

Team Averages
Level 78
1,387 SR
1,276 Elo+
Nu Wa
Nu Wa
AngelsNico
Nu Wa
Level 42
God Stats
11W - 23L
1,375 SR
Queue Stats
20W - 50L
1,217 Elo+
Party 1
Gilgamesh
Gilgamesh
Mackinchees3
Gilgamesh
Level 127
God Stats
1W - 3L
1,262 SR
Queue Stats
31W - 58L
1,324 Elo+
Party 3
Loki
Loki
NAMELESSGOD4070
Loki
Level 7
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 6L
1,189 Elo+
Party 3
Fenrir
Fenrir
NolaccinNero
Fenrir
Level 103
God Stats
8W - 9L
1,503 SR
Queue Stats
180W - 220L
1,374 Elo+
Party 3
Izanami
Izanami
angelofshroud
Izanami
Level 109
God Stats
1W - 1L
1,600 SR
Queue Stats
54W - 79L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Humane77
Scylla
20
4 / 6 / 13
15,777
657
25,884
26,151
23,769
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
JustDru_
Aphrodite
20
7 / 4 / 13
16,132
672
13,124
24,042
27,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
NsVr64
Bacchus
20
2 / 2 / 20
17,409
725
13,224
29,541
62,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
NxSNetx
Erlang Shen
20
11 / 2 / 13
18,561
773
30,773
29,001
20,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
ReTrIbUtIoN24
Tsukuyomi
20
12 / 5 / 10
18,089
754
34,964
36,764
20,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
0 / 5 / 8
14,941
623
15,787
20,164
8,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mackinchees3
Gilgamesh
20
5 / 5 / 9
15,748
656
27,169
26,500
23,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 17 / 8
13,373
557
11,697
27,961
11,742
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
20
12 / 4 / 6
16,662
694
29,755
34,181
39,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
20
2 / 6 / 8
16,329
680
31,866
30,208
13,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
58
36
Kills
19
19
Deaths
37
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
5
8
0.8
W
Scylla
Humane77
Scylla
4
6
13
1.75
W
Aphrodite
JustDru_
Aphrodite
7
4
13
3.38
L
Gilgamesh
Mackinchees3
Gilgamesh
5
5
9
1.9
L
0
17
8
0.24
L
Fenrir
12
4
6
3.75
W
Bacchus
NsVr64
Bacchus
2
2
20
6
W
Erlang Shen
NxSNetx
Erlang Shen
11
2
13
8.75
W
Tsukuyomi
ReTrIbUtIoN24
Tsukuyomi
12
5
10
3.4
L
Izanami
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,969
Damage
116,274
145,499
Taken
139,014
155,726
Mitigated
96,689
52,097
Healing
16,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,787
7,276
1,176
2,508
20,164
8,161
1,798
5,990
14,174
50,385
0
W
Scylla
Humane77
Scylla
25,884
3,186
312
1,528
26,151
23,769
0
3,324
22,827
60,231
0
W
Aphrodite
JustDru_
Aphrodite
13,124
2,100
17,252
11,605
24,042
27,733
472
1,408
22,634
46,297
0
L
Gilgamesh
Mackinchees3
Gilgamesh
27,169
6,064
0
1,827
26,500
23,683
132
8,569
17,931
0
52,725
L
11,697
4,981
0
0
27,961
11,742
379
9,949
18,012
0
16,926
L
Fenrir
29,755
5,234
0
1,589
34,181
39,567
9
13,706
20,475
0
56,235
W
Bacchus
NsVr64
Bacchus
13,224
1,550
0
1,768
29,541
62,816
185
2,933
26,608
36,804
0
W
Erlang Shen
NxSNetx
Erlang Shen
30,773
16,362
0
5,942
29,001
20,890
4,522
3,831
25,170
0
89,232
W
Tsukuyomi
ReTrIbUtIoN24
Tsukuyomi
34,964
9,235
0
13,690
36,764
20,518
2,499
4,291
32,473
0
112,018
L
Izanami
31,866
15,793
907
8,706
30,208
13,536
2,400
14,018
16,190
0
111,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,968
Gold Earned
77,053
383
Minions Killed
309
0
Camps Cleared
0
2,558,896
Distance Traveled
2,071,396
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,941
623
73
3
0
385,535
0
W
Scylla
15,777
657
74
3
0
479,354
1
W
Aphrodite
16,132
672
65
3
0
495,930
3
L
Gilgamesh
15,748
656
31
1
0
466,217
0
L
Loki
13,373
557
10
0
0
343,321
0
L
Fenrir
16,662
694
50
2
0
461,124
2
W
Bacchus
17,409
725
45
2
0
492,326
1
W
Erlang Shen
18,561
773
121
5
0
560,152
0
W
Tsukuyomi
18,089
754
78
3
0
531,134
0
L
Izanami
16,329
680
145
6
0
415,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role