Player Matchup

Ravana
Ravana
 
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ClassyFacial
Baron Samedi
Level 45
God Stats
26W - 35L
1,484 SR
Queue Stats
79W - 113L
1,267 Elo+
Solo
Achilles
Achilles
Dan Dlamond
Achilles
Level 130
God Stats
20W - 27L
1,340 SR
Queue Stats
206W - 237L
1,286 Elo+
Solo
Skadi
Skadi
KemikalKloud
Skadi
Level 86
God Stats
22W - 24L
1,449 SR
Queue Stats
216W - 218L
1,337 Elo+
Solo
Ah Puch
Ah Puch
RubBerDukyL96A1
Ah Puch
Level 122
God Stats
4W - 2L
1,752 SR
Queue Stats
522W - 505L
1,393 Elo+
Solo
Team Averages
Level 102
1,505 SR
1,357 Elo+

VS

Team Averages
Level 78
1,524 SR
1,328 Elo+
Rama
Rama
APChurchie10
Rama
Level 42
God Stats
1W - 4L
1,329 SR
Queue Stats
40W - 63L
1,254 Elo+
Solo
Janus
Janus
Lowcash Pato
Janus
Level 64
God Stats
7W - 12L
1,435 SR
Queue Stats
293W - 315L
1,347 Elo+
Solo
Cerberus
Cerberus
Nuttyz3138
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,254 Elo+
Solo
Ravana
Ravana
SBF Craker
Ravana
Level 154
God Stats
9W - 7L
1,613 SR
Queue Stats
231W - 275L
1,373 Elo+
Solo
Arachne
Arachne
danay19
Arachne
Level 65
God Stats
6W - 4L
1,740 SR
Queue Stats
18W - 24L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
7 / 2 / 5
7,740
595
7,753
8,131
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
ClassyFacial
Baron Samedi
11
1 / 0 / 3
6,853
527
5,160
9,536
7,903
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Dan Dlamond
Achilles
11
1 / 1 / 1
6,616
509
4,720
10,839
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 3
6,291
484
9,878
7,979
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 1 / 4
7,512
578
7,747
7,992
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,730
441
4,307
10,871
2,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 2
6,427
494
6,356
8,296
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Nuttyz3138
Cerberus
8
1 / 1 / 1
5,999
461
5,511
13,594
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
SBF Craker
Ravana
13
1 / 2 / 0
7,628
587
5,707
9,440
4,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
danay19
Arachne
10
1 / 4 / 0
6,098
469
1,710
11,197
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
2
5
4.75
L
1
6
1
0.25
W
Baron Samedi
ClassyFacial
Baron Samedi
1
0
3
2.5
W
Achilles
Dan Dlamond
Achilles
1
1
1
1.5
W
3
2
3
2.25
L
1
5
2
0.4
L
Cerberus
Nuttyz3138
Cerberus
1
1
1
1.5
W
6
1
4
8
L
Ravana
SBF Craker
Ravana
1
2
0
0.5
L
Arachne
danay19
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,258
Damage
23,591
44,477
Taken
53,398
23,702
Mitigated
22,578
19,771
Healing
10,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,753
2,135
0
3,186
8,131
3,551
89
3,036
4,909
0
41,185
L
4,307
3,567
293
1,900
10,871
2,775
0
1,960
8,873
0
24,265
W
Baron Samedi
ClassyFacial
Baron Samedi
5,160
1,178
870
5,135
9,536
7,903
253
3,217
6,275
23,740
0
W
Achilles
Dan Dlamond
Achilles
4,720
2,064
0
3,763
10,839
5,784
0
0
10,839
0
43,378
W
9,878
5,933
162
2,437
7,979
3,347
983
2,819
5,090
0
45,978
L
6,356
294
0
0
8,296
2,675
0
3,410
4,576
35,300
0
L
Cerberus
Nuttyz3138
Cerberus
5,511
277
0
3,135
13,594
8,963
0
4,994
8,500
21,681
0
W
7,747
1,002
0
4,218
7,992
3,117
83
2,325
5,497
41,440
0
L
Ravana
SBF Craker
Ravana
5,707
1,622
0
4,502
9,440
4,166
233
0
9,003
0
60,982
L
Arachne
danay19
Arachne
1,710
1,289
0
1,121
11,197
3,999
0
1,927
9,102
0
40,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,012
Gold Earned
31,882
312
Minions Killed
321
0
Camps Cleared
0
1,255,245
Distance Traveled
1,130,576
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,740
595
63
5
0
302,326
1
L
Rama
5,730
441
41
3
0
201,375
0
W
Baron Samedi
6,853
527
27
2
0
221,277
3
W
Achilles
6,616
509
68
5
0
261,123
4
W
Skadi
6,291
484
71
5
0
225,403
4
L
Janus
6,427
494
67
5
0
215,525
0
L
Cerberus
5,999
461
31
2
0
252,897
7
W
Ah Puch
7,512
578
83
6
0
245,116
3
L
Ravana
7,628
587
115
9
0
227,770
5
L
Arachne
6,098
469
67
5
0
233,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role